skyjake's activity
From 2012-12-02 to 2012-12-15
2012-12-13
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07:54 Doomsday Engine Bug #1099: [MP] chat messages don't show Ubuntu
- - **status**: open --> fixed
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07:53 Doomsday Engine Bug #1099: [MP] chat messages don't show Ubuntu
- - **labels**: --> Multiplayer, Ubuntu
- **summary**: multiplayer chat messages don't show Ubuntu --> [MP] chat messa... -
07:53 Doomsday Engine Bug #1098: "Application Terminated due to Exception" messaging when qutting Doomsday
- - **assigned_to**: Jaakko Keränen
2012-12-10
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23:23 Doomsday Engine Bug #1098: "Application Terminated due to Exception" messaging when qutting Doomsday
- This should now be fixed for 1.9.10. On Windows, there was a problem destroying the main window that caused a null po...
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23:20 Doomsday Engine Bug #1098: "Application Terminated due to Exception" messaging when qutting Doomsday
- - **labels**: --> Display Mode, Windows, Window Manager
- **status**: open --> fixed
- **priority**: 1 --> 7
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09:17 Doomsday Engine Bug #1082: [Font] Rendering missing glyphs
- - **status**: open --> fixed
- **assigned_to**: Jaakko Keränen
- **Milestone**: v1.9.7 --> v1.11
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07:50 Doomsday Engine Bug #877: Texture offset anomaly
- - **milestone**: v1.8.6 --> v1.9.10
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07:43 Doomsday Engine Bug #1081: [Doom] Chainsaw sounds do not match original game
- - **labels**: Sound Effects --> Sound Effects, Doom
2012-12-09
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20:41 Doomsday Engine Bug #1094: [Win32] RSP not passed to Doomsday with non-ASCII username
- - Description has changed:
Diff:
~~~~
--- old
+++ new
@@ -1,3 +1,5 @@
It seems that on Windows, a username with n... -
20:41 Doomsday Engine Bug #1094: [Win32] RSP not passed to Doomsday with non-ASCII username
- - **summary**: [Win32] RSP not passed to Doomsday with non-ANSI username --> [Win32] RSP not passed to Doomsday with ...
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20:35 Doomsday Engine Bug #1091: No sound effect played when pressing F7 or F8
- Decreasing priority as this is a minor flaw.
It is relatively simple to play a feedback sound at the appropriate t... -
20:33 Doomsday Engine Bug #1091: No sound effect played when pressing F7 or F8
- - **labels**: --> Bindings, Menu, Shortcuts
- **priority**: 5 --> 3
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20:33 Doomsday Engine Bug #1090: Sv_RateDelta return code doesn't typecheck
- - **priority**: 5 --> 7
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20:26 Doomsday Engine Bug #566: [Resampler] Low quality sound samples play distorted
- - **status**: open --> accepted
- **milestone**: v1.9.0-beta6 --> v1.9.10
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20:25 Doomsday Engine Bug #1016: FF_START marker issue
- @danij: How are special lumps like FF_START being handled in the revised *directory classes?
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20:22 Doomsday Engine Bug #1014: [Infine] Combining scale+angle broken ("Imp" example)
- Fixed for the 1.9.10 release (build 710 onwards). A test infine script called "gyrations" is now included in libdoom ...
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20:22 Doomsday Engine Bug #1014: [Infine] Combining scale+angle broken ("Imp" example)
- - **milestone**: v1.9.7 --> v1.9.10
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13:47 Doomsday Engine Bug #994: Input box is too narrow in Save menu
- - **priority**: 5 --> 4
2012-12-07
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21:56 Doomsday Engine Bug #1093: Single Use Teleporter Malfunction
- How often does this occur?
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15:10 Doomsday Engine Bug #1093: Single Use Teleporter Malfunction
- - **labels**: Single Use Teleporter Malfunction --> Teleport, Doom, Heretic, Gameplay
- **priority**: 1 --> 2
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15:56 Doomsday Engine Bug #566: [Resampler] Low quality sound samples play distorted
- [Commit f22126d](http://github.com/skyjake/Doomsday-Engine/commit/f22126d3f83e006c68db1a3b1a06314df2933fe3) disables ...
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13:19 Doomsday Engine Bug #1100: Doomsday needs a "doom-all" folder
- - **status**: open --> closed
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13:19 Doomsday Engine Bug #1100: Doomsday needs a "doom-all" folder
- Added a feature request: [feature-requests:#443]
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