danij's activity
From 2012-07-20 to 2012-08-02
2012-07-30
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10:41 Doomsday Engine Bug #1073: Automap - secret line flag and door glows
- - **status**: open --> fixed
2012-07-29
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02:06 Doomsday Engine Bug #1073: Automap - secret line flag and door glows
- Fixed for the upcoming Doomsday v1.9.9.
2012-07-26
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20:15 Doomsday Engine Bug #973: [Map Converter] Crashes on linedefs with no front or back
- - **status**: open --> accepted
- **assigned_to**: Daniel Swanson
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15:21 Doomsday Engine Feature #553: Performance of many scrolling surface materials
- Alleviated somewhat with the addition of T_SCROLL thinkers for upcoming build 574.
2012-07-23
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12:15 Doomsday Engine Bug #1071: Incorrect sound playback
- - **milestone**: v1.8.6 --> v1.9.9
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12:02 Doomsday Engine Bug #1071: Incorrect sound playback
- - **labels**: Sound Effects --> Sound Effects, Add-ons
- **status**: open --> fixed
- **assigned_to**: Daniel Swanson
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07:50 Doomsday Engine Bug #1068: Hi-res texture vs custom textures bug
- - **labels**: Data --> Addons
2012-07-21
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02:36 Doomsday Engine Bug #1067: White player arrow missing on automap
- - **labels**: Data --> Automap
2012-07-20
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06:07 Doomsday Engine Feature #1568: [Automap] Option for hiding non-blocking lines
- It should be relatively simple to implement a set of cvars which toggle whether a given class of line is visible (dev...
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