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danij's activity

From 2012-07-20 to 2012-08-02

2012-07-30

10:41 Doomsday Engine Bug #1073: Automap - secret line flag and door glows
- **status**: open --> fixed
danij

2012-07-29

02:06 Doomsday Engine Bug #1073: Automap - secret line flag and door glows
Fixed for the upcoming Doomsday v1.9.9. danij

2012-07-26

20:15 Doomsday Engine Bug #973: [Map Converter] Crashes on linedefs with no front or back
- **status**: open --> accepted
- **assigned_to**: Daniel Swanson
danij
15:21 Doomsday Engine Feature #553: Performance of many scrolling surface materials
Alleviated somewhat with the addition of T_SCROLL thinkers for upcoming build 574. danij

2012-07-23

12:15 Doomsday Engine Bug #1071: Incorrect sound playback
- **milestone**: v1.8.6 --> v1.9.9
danij
12:02 Doomsday Engine Bug #1071: Incorrect sound playback
- **labels**: Sound Effects --> Sound Effects, Add-ons
- **status**: open --> fixed
- **assigned_to**: Daniel Swanson
danij
07:50 Doomsday Engine Bug #1068: Hi-res texture vs custom textures bug
- **labels**: Data --> Addons
danij

2012-07-21

02:36 Doomsday Engine Bug #1067: White player arrow missing on automap
- **labels**: Data --> Automap
danij

2012-07-20

06:07 Doomsday Engine Feature #1568: [Automap] Option for hiding non-blocking lines
It should be relatively simple to implement a set of cvars which toggle whether a given class of line is visible (dev... danij
 

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