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From 2009-07-10 to 2009-07-23

2009-07-23

15:27 Doomsday Engine Bug #731: Spider Mastermind boss missing from E3M8
Fixed in svn for 1.9.0-beta6.5 danij
15:16 Doomsday Engine Bug #733: Invisible wall on Seven Portals
Closing as duplicate. danij
12:15 Doomsday Engine Bug #62: Halo clipping vs. masked walls
Wait for 2.0 renderer. skyjake
12:13 Doomsday Engine Bug #281: Add-Ons Crashing Snowberry in OS X
Shouldn't load zipped pk3s. skyjake
12:07 Doomsday Engine Bug #339: Cannot load two pwads with same name.
Snowberry will become obsolete. skyjake
12:06 Doomsday Engine Bug #351: Snowberry svn (3803) issues a traceback on startup
Snowberry will become obsolete. skyjake
12:05 Doomsday Engine Bug #524: utf8 problem
Snowberry will become obsolete. skyjake

2009-07-22

22:45 Doomsday Engine Bug #733 (Closed): Invisible wall on Seven Portals
I'm using version 1.9.0 beta 6.4 and Mac OS 10.4.11 (though this bug has shown up on the last version of the engine a... mateusz82
22:26 Doomsday Engine Bug #732 (Closed): Invisible wall on Seven Portals
I'm using version 1.9.0 beta 6.4 and Mac OS 10.4.11 (though this bug has shown up on the last version of the engine a... mateusz82

2009-07-21

07:20 Doomsday Engine Bug #731: Spider Mastermind boss missing from E3M8
Well Doom 2 doesn't even have an E3M8, my Doom II memory is a bit sketchy but I dont think the Mastermind in 2 has an... jonusc
07:13 Doomsday Engine Bug #731: Spider Mastermind boss missing from E3M8
Yeah, only happens in Ultimate Doom based games. Doom II was fine. sonicdoommario
01:28 Doomsday Engine Bug #731 (Closed): Spider Mastermind boss missing from E3M8
Spider Mastermind doesn't appear/spawn on map E3M8. May only be specific to Ultimate Doom IWAD (two have said it's in... jonusc
07:17 Doomsday Engine Bug #658: BugWall
Just happened to me in Map10 of Alien Vendetta. Is this a planned fix for the beta 6.X series or is it only going to ... sonicdoommario

2009-07-19

22:38 Doomsday Engine Bug #730 (Closed): [ DD 1.9.0. 6.4 Beta ] Heretic E5M2 Broken
OS: Windows XP SP2
LEVEL: Heretic: Shadow of the Serpent Riders E5M2 [The Stagnant Demesne - Rapids ]
PROBLEM: ...
chessla

2009-07-15

11:14 Doomsday Engine Bug #729: Models cut off in 16:10 view ratio
Now that I see the screenshot, I think this is actually the intended behavior. Comparing the two screenshots, one can... skyjake

2009-07-14

10:02 Doomsday Engine Bug #726: [1.9.0 beta6.4] Doomsday corrupts jDoom.cfg
M_WriteCommented() was using strncpy() incorrectly. Fixed for beta6.5. skyjake

2009-07-13

22:04 Doomsday Engine Bug #729: Models cut off in 16:10 view ratio
Screenshots comparing 16:10 ratio to 4:3
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/d1a0154...
rishooty
22:03 Doomsday Engine Bug #729 (New): Models cut off in 16:10 view ratio
Hello. I just recently started using my widescreen tv as a monitor since my last one broke. Everything works fine at ... rishooty

2009-07-10

07:58 Doomsday Engine Bug #659: Can't run doomsday on FreeBSD
FreeBSD uses strip without WITH_DEBUG option. Here is a testcase with WITH_DEBUG option:
# nm /usr/local/bin/dooms...
vcub
06:06 Doomsday Engine Bug #659: Can't run doomsday on FreeBSD
Could you check if S_ConsoleSound is exported from the doomsday executable? E.g., with:
nm /where/ever/it/is/dooms...
skyjake
04:03 Doomsday Engine Bug #659: Can't run doomsday on FreeBSD
Same problem with 1.9.0-beta6.3. vcub
 

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