Fixed|BindContext|PlayerImpulse: PlayerImpulse double-click binding activation
Symbolic events have no device identifier, they are referenced byname and context only. Also fixed a recent refactoring oversight whenpassing the generated name via ddevent_t to InputSystem::postEvent()
View differences
Fixed|BindContext|PlayerImpulse: PlayerImpulse double-click binding activation
Symbolic events have no device identifier, they are referenced by
name and context only. Also fixed a recent refactoring oversight when
passing the generated name via ddevent_t to InputSystem::postEvent()