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Revision b885f805

Added by danij over 16 years ago

Separated out the model skin management from the model code itself in preparation for wrapping with material_t.
The engine-internal data pointers in the shared state_t have been removed (they are supposed to have no meaning outside the engine anyway) and instead we now manage a series of parallel LUTs for state > modef, state > ded_ptcgen_t and state > ded_light_t. As a side benefit, we should be less prone to cache misses.
And as always, yet more cleanup and style updates.

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