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Revision 3910e684
Added by
danij
over 16 years
ago
ID
3910e684e49235d6befc34f775d2febf3355982c
Parent
735c4d50
Child
b885f805
Use the material_t interface for deleting and precaching of sprite textures.
Files
added
modified
copied
renamed
deleted
View differences
doomsday
engine
portable
include
gl_texmanager.h
(
diff
)
r_materials.h
(
diff
)
src
gl_texmanager.c
(
diff
)
r_data.c
(
diff
)
r_materials.c
(
diff
)
rend_sky.c
(
diff
)
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Doomsday
Engine
2.3
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Use the material_t interface for deleting and precaching of sprite textures.