Activity
From 2020-11-04 to 2020-11-17
2020-11-17
- 18:49 Bug #2435: Plutonia: invisible bridges: wrong floor texture placement
- Not sure if this is related, but here's another render problem in evilution: on map21 many doors are invisible while ...
- 18:25 Bug #2435: Plutonia: invisible bridges: wrong floor texture placement
- I tested this with the latest git (6f166cc).
- 18:21 Bug #2435: Plutonia: invisible bridges: wrong floor texture placement
- There have been a "bunch":https://tracker.dengine.net/versions/82 of invisible bridge fixes in the 2.3 builds. Have y...
- 12:42 Bug #2435 (New): Plutonia: invisible bridges: wrong floor texture placement
- This can be observed on map02, where at the end there should be an invisible bridge. However, floor texture is render...
2020-11-05
- 17:21 Feature #2434 (New): CHEX3 v1.4
- CHEX3 1.4 it's a standalone release that includes the episodes 1, 2 and 3.
I'm afraid cannot be used as chex mod. Wo... - 17:15 Feature #2433 (New): HACX 2.0r61
- Missing support for the latest HACX version (2.0r61)
Hashes here:
https://doomwiki.org/wiki/HACX.WAD
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