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From 2020-03-01 to 2020-03-14

2020-03-14

10:29 Feature #2418 (Closed): Earthquake action for Heretic
*As a* game designer
*I want to* be able to use earthquake camera effect from Hexen in Heretic
*In order to* use it...
Deimos_X
07:59 Feature #2417 (Closed): Is it possible to separate left and right shift to separate control bindings?
In the 2.3 branch, no this isn't possible unfortunately due to limitations of the Qt framework. In 3.0 where SDL2 is ... skyjake

2020-03-10

14:31 Feature #2417 (Closed): Is it possible to separate left and right shift to separate control bindings?
Is it possible to separate left and right shift to separate control bindings?
I am currently forced to use a keybo...
vermil

2020-03-05

21:20 Revision ee23c88e (github): Raspberry Pi: Adapting libgui for OpenGL ES 2.0
Disabling features not available in GLES2. skyjake

2020-03-04

21:57 Revision f9199b38 (github): Raspberry Pi: Working on a native OpenGL ES 2.0 build
skyjake
20:53 Bug #2412: doomsday package won't install on ubuntu ("libassimp" not found)
Should be good now in the next unstable 2.3 build. skyjake
20:52 Bug #2412 (Resolved): doomsday package won't install on ubuntu ("libassimp" not found)
skyjake
09:17 Bug #2412: doomsday package won't install on ubuntu ("libassimp" not found)
Still an issue with build doomsday_2.3.0-build3340_amd64.deb eunbolt
20:44 Revision 8fa624dd (github): Fixed|Debian: Incorrect dependency in DEB metadata
There were two issues here:
1) The name of the libassimp library on Debian/Ubuntu is "libassimp4".
2) The packaging c...
skyjake
07:05 Revision 003f74eb (github): Scripting|All Games: Added App.Player.giveArmor()
IssueID #2375 skyjake

2020-03-01

22:28 Revision 661ccafe (github): libcore|String: Removed redundant method
dsize is now simply uint64_t. skyjake
22:17 Revision 13acd441 (github): Gloom: Compiling without the Gloom audio system
skyjake
 

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