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From 2019-10-28 to 2019-11-10

2019-11-08

11:42 Bug #2343: Player weapon opacity doesn't affect psprite 3D models
Looks like the autobuilder has gotten stuck, I'll give it a kick... skyjake
07:53 Bug #2343: Player weapon opacity doesn't affect psprite 3D models
What build are the updates in? last build i see is 2nd nov eunbolt

2019-11-05

12:01 Bug #2343 (In Progress): Player weapon opacity doesn't affect psprite 3D models
Could you give the new variables a try and see what happens?
"opacityFromWeapon" is True by default, and that gets...
skyjake
11:57 Revision 55b487d9 (github): Model Renderer|Definitions: Weapon opacity and fullbright mode
Added model definition variables "opacityFromWeapon" and "fullbrightFromWeapon" that work with psprites to modify the... skyjake
08:38 Feature #2290 (Rejected): Extend ambient light Map Info and Cvar to reduce light levels
The ambient light settings define a minimum value for sector lighting, so negative values would have no effect — the ... skyjake

2019-11-02

21:29 Bug #2350 (New): [Doom] Status bar drawing glitch in Doom Registered v1.1
When I play Doom Registered v1.1 the status bar is displayed incorrectly.
This is because in the older versions of...
GL
06:39 Revision 77495c29 (github): Changed release type to "Stable" for 2.1.2
skyjake

2019-10-30

11:15 Revision 5eff5013 (github): Builder|Debian: Files for packaging
These were moved in the master branch, so mirroring the change in stable. skyjake
 

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