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From 2019-01-27 to 2019-02-09

2019-02-09

13:05 Bug #2321 (Closed): [Heretic] Helstaff rain doesn't spawn while shooting close to the target
*As* a player
*I want to* fix the powered up Hellstaff rain spawning in close range
*Why* This issue significantly ...
Deimos_X

2019-02-07

18:06 Revision bc0b0e80 (github): Heretic: Whirlwind state when spawning missiles
The special counters were missing when spawning MT_WHIRLWIND via custom methods.
IssueID #2316
skyjake

2019-01-27

19:14 Bug #2306: Sky masking polygons should not be visible
Also seems to affect the swamp waves in Hexen map 8. The sides of each wave are black although they should fall back ... skyjake
19:10 Revision 4d8442d4 (github): Fixed|Renderer: Missing blending modes in DGL shader
DGL texture modulation modes 5 and 7 were missing. These were being used for additive dynamic lights (e.g., when fog ... skyjake
19:09 Bug #2318 (Resolved): Light blending bug where dynamic lights with additive blending cause textures to become temporarily fully white
skyjake
18:56 Bug #2318 (In Progress): Light blending bug where dynamic lights with additive blending cause textures to become temporarily fully white
skyjake
19:09 Revision 40938758 (github): Fixed|Renderer: Missing blending modes in DGL shader
DGL texture modulation modes 5 and 7 were missing. These were being used for additive dynamic lights (e.g., when fog ... skyjake
18:25 Revision 3a39974d (github): Fixed|Scripting: Crash when shutting down
Functions registered by plugins should be deleted when the plugin is unloaded. skyjake
17:34 Revision 315d7a18 (github): Heretic|Scripting: Spawning homing missiles
IssueID #2316 skyjake
17:33 Feature #2320: Re-enable XG dummy line
This needs some investigating as to why the feature was disabled... skyjake
 

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