Activity
From 2019-01-27 to 2019-02-09
2019-02-09
- 13:05 Bug #2321 (Closed): [Heretic] Helstaff rain doesn't spawn while shooting close to the target
- *As* a player
*I want to* fix the powered up Hellstaff rain spawning in close range
*Why* This issue significantly ...
2019-02-07
- 18:06 Revision bc0b0e80 (github): Heretic: Whirlwind state when spawning missiles
- The special counters were missing when spawning MT_WHIRLWIND via custom methods.
IssueID #2316
2019-01-27
- 19:14 Bug #2306: Sky masking polygons should not be visible
- Also seems to affect the swamp waves in Hexen map 8. The sides of each wave are black although they should fall back ...
- 19:10 Revision 4d8442d4 (github): Fixed|Renderer: Missing blending modes in DGL shader
- DGL texture modulation modes 5 and 7 were missing. These were being used for additive dynamic lights (e.g., when fog ...
- 19:09 Bug #2318 (Resolved): Light blending bug where dynamic lights with additive blending cause textures to become temporarily fully white
- 18:56 Bug #2318 (In Progress): Light blending bug where dynamic lights with additive blending cause textures to become temporarily fully white
- 19:09 Revision 40938758 (github): Fixed|Renderer: Missing blending modes in DGL shader
- DGL texture modulation modes 5 and 7 were missing. These were being used for additive dynamic lights (e.g., when fog ...
- 18:25 Revision 3a39974d (github): Fixed|Scripting: Crash when shutting down
- Functions registered by plugins should be deleted when the plugin is unloaded.
- 17:34 Revision 315d7a18 (github): Heretic|Scripting: Spawning homing missiles
- IssueID #2316
- 17:33 Feature #2320: Re-enable XG dummy line
- This needs some investigating as to why the feature was disabled...
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