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From 2018-10-10 to 2018-10-23

2018-10-23

19:54 Revision d1d628a0 (github): Fixed|World|Renderer: Movement smoothing of blocked objects
If a mobj isn’t actually moving, don’t apply momentum-based movement smoothing. The check is done separately for each... skyjake

2018-10-21

22:30 Revision ec2127d3 (github): Heretic: Pod physics
Restored/ported vanilla Z movement routines for MT_POD, so that pods can be stacked vertically.
Pods now also get no...
skyjake
19:36 Revision e343d035 (github): Typo in comment
[skip ci] skyjake
17:48 Revision 6c52a504 (github): UI|Client: Keep the select mods up-to-date
When reconfiguring Data Files within the mods selection dialog, update the list contents after mods have been refreshed. skyjake
15:02 Revision 1a780aa0 (github): UI|Client: Actions in package info popups
The package compatibility dialog should not allow performing actions on the listed packages, just show information. skyjake
08:39 Revision ae484e09 (github): Fixed|FS: Refreshing status of files
Certain files such as data bundles and images were not being refreshed as expected because file system refresh was sk... skyjake
08:36 Revision 08eb3f1e (github): UI|Client: Compatibility dialog loads most recent version
If the wanted mod is missing but a different version is available, resolve the problem by trying to load the latest v... skyjake

2018-10-20

22:55 Revision f1a59305 (github): Resources|libdoomsday: Identifers for box contents
Cleaner identifiers for packages inside boxes. If the identifier contains a repeated prefix, such prefixes are now om... skyjake
22:53 Revision ac78e169 (github): UI|Client: Improved mod compatibility dialog
The compatibility checker dialog now checks if there is a different version of the needed packages or if they are com... skyjake
22:51 Revision d1e9264e (github): UI|Client: Package ID in info dialog
Show package ID in the package information popup. skyjake
20:26 Revision ad296ce0 (github): Fixed|Client: Avoid crash when save contains animator state
If an object being loaded does not have a 3D model animator, but the savegame does, the animator state should be read... skyjake
20:25 Revision f6b3a415 (github): libcore: Added a container mapping template method
skyjake
19:17 Revision ce19b284 (github): UI|Home: Indicating missing mods in profiles
When a profile is missing mods, it will now show a “Fix” button. This opens the Mods dialog of the profile.
A “Data ...
skyjake

2018-10-18

22:20 Revision 8bebc899 (github): Cleanup|liblegacy: Added NON_ZERO and IS_ZERO macros
Testing floats for zero/nonzero values. Clearer than FEQUAL. skyjake

2018-10-17

10:23 Revision c59be8bb (github): Heretic|PostFX: Darker Gold shader for the Ring
skyjake

2018-10-14

22:35 Revision ceda7643 (github): Heretic|Renderer: Added “rend-ring-effect” cvar
The values are:
0 = colorize.gold shader (default)
1 = colorize.gold.inverted shader
Changing the value will take ef...
skyjake

2018-10-12

19:45 Feature #2286 (New): Editing all global Doomsday key bindings
Currently there is a popup for setting the console shortcut key, but Doomsday has other global key bindings that shou... skyjake
 

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