Activity
From 2017-10-17 to 2017-10-30
2017-10-30
- 07:29 Bug #2265 (New): [Windows] Improved fullscreen Alt-Tab / focus lost behavior
- When Doomsday is running in fullscreen on Windows, if the app loses focus (either via Alt-Tab or other means), Doomsd...
- 07:19 Feature #1794 (Progressed): Mobile apps and shared client/server code (more modular code structure)
- A mobile build for iOS has been successfully made, although via non-modular means: compiling everything statically in...
- 07:17 Feature #1878 (Resolved): [MP] Hosted files/pwads etc need client download and auto load/unload files
- 07:15 Feature #1766 (Resolved): Server-supplied (i.e., remote) resource files
2017-10-28
- 22:01 Revision 3a00a861 (github): Refactor|libshell: Moved PackageDownloader to libshell
- 20:06 Revision 6b3762e0 (github): FS|Resources|Refactor: Querying packages from remote repositories
- A repository Link now has knowledge of which packages are available
remotely, and provides the list of remote files t... - 19:45 Revision c7524f11 (github): Resources|libdoomsday: Utility methods for file name manipulation
- 19:44 Revision 001570e2 (github): libcore: Added a helper method for MD5 hashing
2017-10-25
- 12:00 Revision ef9d6f94 (github): Refactor|FS: Continued refactoring remote file repository classes
- The different types of repositories form a class hierarchy, and
the application (DoomsdayApp) can register its own re...
2017-10-24
2017-10-23
- 13:46 Revision fd2e32ef (github): Refactor|libcore: Cleanup
- 09:48 Revision cecbdf1e (github): FS: Experimenting with a web-hosted file repository
- This needs some refactoring: a repository should present a collection
of packages, not raw files. Also, libcore shoul... - 09:42 Revision 3c2cc7bf (github): Cleanup
- 09:41 Revision bde41ea7 (github): FS|libcore: Clarified waiting behavior when populating file system
- 09:31 Revision 075471b3 (github): libcore: Various API improvements to core classes
2017-10-22
- 11:24 Revision f0b87e27 (github): Cleanup
- 10:01 Revision 4e005e35 (github): UI|Client: Updated UI terminology
- "Packages": Any kind of data file, mod, package, etc. including the
core net.dengine.* packages, game IWADs, etc.
"M... - 09:59 Revision f153586b (github): Resources|libdoomsday: Cached remote files are tagged as "hidden", "cached"
- 09:25 Revision acb7bc41 (github): Network|Client: Server version check for remote repository
- 09:24 Revision 6b94a095 (github): libcore: Version constructor
2017-10-21
- 20:38 Revision 630cfbdb (github): Cleanup
- 18:21 Revision 91c05c38 (github): UI|Client: Progress popup for remote file downloads
- 18:20 Revision f09c4cb1 (github): libcore: Cancelling remote file downloads
- 18:18 Revision c9c0b468 (github): FS|libcore: Safe file removal
- 08:32 Revision 325bb571 (github): Refactor|Client|Network: Moved package downloader to its own class
- 08:32 Revision a69396c8 (github): FS|libcore: Renamed cached remote files; notify about download progress
- 07:32 Revision 30ba7091 (github): Refactor|UI|Client: Added base class for download dialogs
- 07:28 Revision ad2b8cec (github): UI|Client: Cleanup
- 07:28 Revision 9449cb86 (github): Widgets: Added common interface for objects providing size rules
2017-10-19
- 08:18 Revision 685b533e (github): Cleanup: Log messages
- 08:18 Revision 593641dd (github): Fixed|UI|Client: Server's map outline was shown vertically mirrored
- 07:27 Revision edd5081c (github): Cleanup
2017-10-18
- 09:07 Revision c1e49221 (github): Client: Show event loop frequency in "net info"
- 09:06 Revision 2a5aa5f4 (github): Server: Use normal event loop frequency when users connected
- This counts shell/FS users as well as players in the game.
- 09:05 Revision d5e6dd4e (github): FS|Network: Reuse locally cached copies of remote files
- 09:04 Revision 0653ff93 (github): libcore: Querying current event loop frequency
- 09:04 Revision 373d2310 (github): Cleanup
- 08:19 Revision 5ce62349 (github): Cleanup
2017-10-17
- 22:53 Revision fdbe111f (github): FS|Client: Downloading remote packages
- 22:40 Revision 1ab7626b (github): libcore|Socket: Always prefer speed when compressing payloads
- 22:40 Revision 3ba43566 (github): FS|libcore: Improved behavior of linked packages
- A package's root folder may be behind a link. PackageLoader will
also accept package source files in addition to the ... - 22:36 Revision 23a31060 (github): FS|libcore: Finding linked files
- When looking for a file of a specific type, accept a link target if it
happens to have the right type. - 22:35 Revision be6383c4 (github): Cleanup
- 20:03 Revision 03befd17 (github): Fixed|Resources: Corrected behavior of the "-pkg" option
- Like "-file", "-pkg" specifies packages to load in the automatic
game profile only. - 20:00 Revision bc38422d (github): Fixed|Server: Threading issue with log entries
- 13:51 Revision 3e9cc619 (github): Resources|libdoomsday: Reading a PK3 file as raw data
- 11:23 Revision a87a87eb (github): FS|RemoteFeed: Remember remote status of cached files
- The real last-modified time of remote files is stored in a special
auxiliary file. This ensures that non-versioned fi... - 09:38 Revision 22499025 (github): Windows|Fixed: Build errors
- 08:19 Revision 673d5cae (github): Cleanup
- 08:19 Revision 14be7e00 (github): libcore: Cleanup
- The server's RemoteFeed repository folder shouldn't be hardcoded
in libcore. - 08:12 Bug #1821: [Hexen] Monsters do not always awaken (Seven Portals and elsewhere)
- Should be retested in light of #2261.
- 08:09 Feature #1878 (In Progress): [MP] Hosted files/pwads etc need client download and auto load/unload files
- 08:09 Feature #2185 (In Progress): Package repositories
- 08:09 Feature #1766 (In Progress): Server-supplied (i.e., remote) resource files
- 07:42 Revision 9babf4c3 (github): Client|FS: Unloading remote packages on disconnect
- When the connection to a server is closed, files downloaded from
the server should be automatically unloaded.
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