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From 2017-07-20 to 2017-08-02

2017-07-29

02:37 Revision c68264a2 (github): Fixing small memory leaks.
David Carlier

2017-07-28

15:15 Revision 17e765eb (github): Fixed|libgui: Crash when loading textures too early
TextureBank did not yet have an atlas while package icons were being
loaded. Now the images are queued up for later a...
skyjake
15:14 Revision 6cf10d81 (github): Debug|World: Checking correct object state
skyjake
14:45 Bug #2259: Mouse unusable on ArchLinux with Gnome / Wayland
At the moment, the best solution I see for this issue is to use SDL 2 for window management and key/mouse input. This... skyjake
14:38 Bug #2261: Mobj cross-references not always fully restored after loading a save
This may be closely related to various reported issues such as #2227, #1821 and #2068. skyjake
14:35 Bug #2261 (Closed): Mobj cross-references not always fully restored after loading a save
In some cases (investigate exactly when), mobj cross-references — links to other mobjs — are not fully restored after... skyjake

2017-07-27

21:52 Revision 072f82f4 (github): Debug|World: Check whether object cross-references are correct after restore
skyjake
21:49 Revision a857fb14 (github): libcore|String: Added a string conversion method
skyjake
17:45 Revision f260c8e9 (github): Debug|World|libcommon: Composing a plain text description of object cross-refs
skyjake
17:43 Revision 84c292f9 (github): Cleanup
skyjake
12:24 Bug #2260 (Closed): Crash after returning to a different map in a hub (mobj target pointer null)
In a Hexen test scenario provided by theleo_ua, a mobj's target pointer was found to be null after teleporting to a d... skyjake

2017-07-26

21:57 Revision c3fe1c8c (github): Fixed|Hexen: Avoid crash due to missing actor target
It is likely that the target pointer has not been correct restored
from the savegame here, or it was never correctly ...
skyjake
21:56 Revision ed47b82e (github): Fixed|Hexen: Avoid crash due to missing actor target
It is likely that the target pointer has not been correct restored
from the savegame here, or it was never correctly ...
skyjake

2017-07-23

16:26 Bug #2259 (New): Mouse unusable on ArchLinux with Gnome / Wayland
Hello,
In Gnome, wayland replace Xorg, and in Wayland there is a problem with the mouse, it is unusable.
In log...
Paullux

2017-07-21

03:40 Bug #2258 (New): [Doom] Falling through 3D bridges
These are the "3D" bridges in which an invisible platform is raised to cross when going over the bridge and the platf... sonicdoommario
 

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