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From 2017-07-05 to 2017-07-18

2017-07-18

11:03 Bug #2252 (Closed): Mac Installer fails to install server properly
I am assuming this is now fixed in 2.0.2. skyjake

2017-07-17

04:19 Bug #2257 (New): FIREBLU texture replacements blink in Doom II
I believe this issue was fixed for Plutonia a while back (can't remember the version), but not for Doom II (and I ass... sonicdoommario

2017-07-15

23:04 Revision 0ece298b (github): UI|Home|Client: Load package icons and show them in package lists
Todo: Eventually purge icons; check performance. skyjake
23:03 Revision 46b6e955 (github): libappfw: AtlasProceduralImage can use a preallocated image
skyjake
23:02 Revision 5264026d (github): libgui: Added PackageIconBank for loading package icons
skyjake
23:01 Revision 5d63cd5e (github): Fixed|libgui: Resizing an image did not actually apply a scaling
skyjake
23:00 Revision 63b79f81 (github): libcore: Added vector helper method
skyjake

2017-07-13

17:30 Revision 67e2f6f3 (github): UI|Home: Adjusted package image size in PackageInfoDialog
Adapt to image height. skyjake
16:11 Revision ed8fb1f3 (github): Ubuntu: Added "libminizip1" to DEB dependencies
This dependency comes from Assimp. skyjake
16:11 Revision b25c50e0 (github): Bumped version number to 2.0.3
skyjake

2017-07-11

19:13 Feature #1229 (Rejected): Input plugins: generate events from connected controllers
If SDL 2 is used for input (see #1886), having input plugins doesn't really provide much additional value. skyjake
15:13 Revision 7aa30eb4 (github): Homepage: Top bar usability improvement
skyjake
15:13 Revision c0aea837 (github): Homepage|CSS: Website navigation bar colors
skyjake
15:13 Revision 2adfafef (github): Cleanup
skyjake

2017-07-09

14:35 Revision d54fb918 (github): Ubuntu: Added "libminizip1" to DEB dependencies
This dependency comes from Assimp. skyjake

2017-07-06

16:05 Bug #2256 (New): Sky clipping through ceiling
If you load up the save file (Heretic) and look at the roof, you'll see the sky clipping through it.
Win7-64, 2.02...
BFG10K

2017-07-05

21:45 Bug #2255 (Closed): Line teleport (XG class) - "No Flash" parameter inverted
According to the wiki (https://manual.dengine.net/xg/class/line_teleport) description a silent teleport is performed ... Dennis_the_Menace
08:32 Feature #1886: Use SDL 2 for window management, display modes, color correction, and keyboard/mouse/gamepad input
When the game grabs key/mouse input, events should be received via SDL so that the appropriate low-level APIs are use... skyjake
 

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