Activity
From 2017-07-04 to 2017-07-17
2017-07-17
- 04:19 Bug #2257 (New): FIREBLU texture replacements blink in Doom II
- I believe this issue was fixed for Plutonia a while back (can't remember the version), but not for Doom II (and I ass...
2017-07-11
- 19:13 Feature #1229 (Rejected): Input plugins: generate events from connected controllers
- If SDL 2 is used for input (see #1886), having input plugins doesn't really provide much additional value.
2017-07-06
- 16:05 Bug #2256 (New): Sky clipping through ceiling
- If you load up the save file (Heretic) and look at the roof, you'll see the sky clipping through it.
Win7-64, 2.02...
2017-07-05
- 21:45 Bug #2255 (Closed): Line teleport (XG class) - "No Flash" parameter inverted
- According to the wiki (https://manual.dengine.net/xg/class/line_teleport) description a silent teleport is performed ...
- 08:32 Feature #1886: Use SDL 2 for window management, display modes, color correction, and keyboard/mouse/gamepad input
- When the game grabs key/mouse input, events should be received via SDL so that the appropriate low-level APIs are use...
Also available in: Atom