Activity
From 2016-12-18 to 2016-12-31
2016-12-28
- 13:51 Revision b7e42fae (github): Cleanup
- [ci skip]
2016-12-27
- 21:32 Feature #2191 (Resolved): Write config files automatically (or periodically) at runtime
- 15:35 Feature #2191 (In Progress): Write config files automatically (or periodically) at runtime
- 21:32 Revision 6ebce2c7 (github): Client|Server|libcore: Rewrite “persist.pack” periodically (if changed)
- Records can be queried whether their members have changed their values.
IssueID #2191 - 15:35 Revision 831d6857 (github): libdoomsday|Client|Server: Autosave .cfg files after cvars changed
- IssueID #2191
2016-12-24
- 13:06 Bug #2157: [Hexen] Rotating doors are only rotating once in Heresiarch Seminary (ACS gets stuck waiting for notification)
- I started playing Deathkings with 1.15.8, and noticed, that map03 sump contains "moving columns" with strange behavio...
2016-12-23
- 08:50 Feature #2191 (Closed): Write config files automatically (or periodically) at runtime
- To avoid losing your config in case of a crash, config files (persist.pack and .cfg files) should be written whenever...
2016-12-22
- 08:40 Feature #2190 (Closed): Include 3D model animation state in saves
- When 3D models are in use, they may have client-side animations and scripted behavior that the game is not aware of. ...
2016-12-21
- 15:16 Revision 69052693 (github): Fixed|MSVC|Turbo: Build failure (ambiguous symbol)
- 12:56 Revision 48bcf8be (github): Client|Renderer: Deserialize internal state when loading a save
- The internal state of thinkers (including mobjs) is now restored when
loading a save. This includes the StateAnimator... - 12:49 Revision 87f0880c (github): libcommon|libdoomsday: Thinker ID mapping for deserializing internal map state
- When reading internal map state, it is crucial to know which internal
state belongs to which thinker. However, the ch...
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