Activity
From 2016-11-24 to 2016-12-07
2016-12-07
- 08:12 Revision bdaa0aef (github): World|Client: Serializing internal mobj animator state
- Save archives now include a new “{MapUri}ClientState” file that
contains the map’s thinkers’ serialized internal stat... - 07:56 Revision 6ba20fcf (github): libdoomsday|World: Internal thinker state is serializable
- 07:55 Revision fe91c634 (github): libgui|ModelDrawable: Model animator state is serializable
- 07:55 Revision cd2ccffc (github): libcore|Reader: Reading serialized objects with a constructor callback
- 07:54 Revision 3b87f14c (github): libcore|Record: Added a new utility method
- Duplicating a Record while retaining existing Variable instances.
2016-12-05
- 09:20 Revision 7c11755d (github): libcore|Writer: Utility for writing variable-length data sequences
2016-12-01
- 21:24 Revision 6632182e (github): Refactor|libdoomsday|libcommon: AbstractSession has URI and inProgress properties
- AbstractSession, at libcommon level, knows about the current map URI
and whether the session is in progress.
Doomsda...
2016-11-30
- 07:43 Feature #2188 (New): Use OpenVR SDK for virtual reality
- Supporting many HMDs with one SDK is better than using HMD-specific SDKs. Unless, of course, there are a technical ca...
2016-11-28
- 22:24 Revision 9736b687 (github): Resources|libdoomsday: Packages with data files likely affect gameplay
- 09:36 Bug #2126 (Closed): [X11] Enabling fsaa via the video options menu breaks video output
- This should now be resolved thanks to the low-level OpenGL changes. FSAA is only used in the FBO where the game view ...
- 09:32 Feature #1900: OpenGL 3.3 Core Profile
- The low-level GL code now uses the new Qt 5.4 OpenGL APIs, which means switching to newer OpenGL API versions is poss...
- 09:30 Feature #1991 (Closed): Qt 5.5 as minimum requirement for GUI, Qt 5.x for non-GUI build
2016-11-26
- 20:47 Revision 4190bcbb (github): Resources|libdoomsday: Packages can declare a “dataFiles” array in Info
- If a package has a “dataFiles” array in its metadata, the data files
listed therein are considered data bundles to lo... - 20:45 Revision 23bffedf (github): FS|libcore: Finding a loaded package based on a file
- 13:49 Revision b9f86094 (github): Refactor: PIMPL and C++ move constructors (continued)
- 13:10 Revision a8bc97e9 (github): Refactor: PIMPL and C++ move constructors
- The private Impl of an object must be movable to another public
instance. This means the self-pointer must be changea... - 11:20 Revision 3da7d657 (github): Fixed|libcore: Potential crash
- Record does not observe itself via the public instance because using
the move constructor would result in the record ...
2016-11-25
- 13:55 Revision d4c5ce74 (github): Fixed|UI|Client: Removing saves in Home
- When removing a savegame, the path was being forced to lower case for no
reason. A case-sensitive native file system ... - 09:33 Revision 4fecd87a (github): Refactor|Client|libdoomsday: Use de::FileIndex for savegames; renamed save classes
- Most of the changes here are renamed classes. The only functional
difference is that the special-purpose SavedIndex h... - 09:24 Revision 9b7c1a98 (github): FS|Fixed|libcore: Reinterpreted files are indexed in the file system
2016-11-24
- 12:47 Revision 8539d09b (github): CI|Travis: Use GCC 4.9 for better C++11 support
- 12:18 Revision 02b3921d (github): Fixed|Qt: Build failure (compatibility with Qt 5.3)
- 10:00 Revision d7626261 (github): Fixed|Cleanup: Crash during application termination
- The client shouldn't crash after a fatal error occurs.
- 05:52 Bug #2187 (Closed): Light problem
- 04:04 Bug #2187: Light problem
- That solved the problem. Thanks. I have been always unzipping new build into an old folder and just overwrite files..
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