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From 2016-07-12 to 2016-07-25

2016-07-25

23:02 Revision a8533de0 (github): Cleanup|Linux|X11: Turbo compatibility
skyjake
21:34 Revision 9d5838b3 (github): Cleanup|libcore: Disambiguate the BinaryTree C wrapper
skyjake
20:35 Revision 8b7550a2 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake
20:33 Revision 341b3ad8 (github): Windows|CMake: Platform-specific tweaks for Turbo mode on Windows
Deal with pollution from the Windows system headers, and run Python scripts
using the configured PYTHON_EXECUTABLE.
skyjake
19:15 Revision 199d16c8 (github): Cleanup|libgui: Namespace usage
skyjake
19:15 Revision 22cc7f07 (github): CMake: Turbo mode: Merge source files per directory
Added new macros and a Python script to merge source files in
selected directories. This yields significantly faster ...
skyjake
17:58 Revision 3addd930 (github): Cleanup|libcommon: Added source subdirectories for "game" and "network"
skyjake
17:44 Revision e9a3525c (github): Cleanup|libcommon: Added a source subdirectory for "world"
skyjake
17:29 Revision 6b49242c (github): Cleanup: Ambiguities in Hexen HUD widgets; added "network/base/" source dir
skyjake
17:10 Revision e0876082 (github): Cleanup: Ambiguities and redundancies; moved cvar/ccmd defs to libdoomsday
skyjake
15:48 Revision d0ffdd2f (github): Cleanup
skyjake
15:44 Revision c6cb944b (github): Cleanup: Namespace usage
skyjake
15:38 Revision 700a284d (github): Cleanup: Renamed legacy Writer/Reader; namespace usage
skyjake
14:17 Revision 51b28e8d (github): Cleanup|Client|Renderer: Redundant static/inline symbols
skyjake
14:10 Revision 440deca9 (github): Fixed|World: SIGSEGV during ~Subsector (e.g., icarus.wad MAP01)
IssueID #2167 danij
13:49 Revision 096a021d (github): Cleanup: Namespace usage, private header inclusions
skyjake

2016-07-24

21:53 Revision b745b270 (github): CMake: Upgraded cotire to 1.7.8
See: https://github.com/sakra/cotire/ skyjake
20:51 Revision fe281257 (github): CI: Tweaked Travis configuration
skyjake
19:55 Revision f075384a (github): Cleanup: Various compiler warnings (MSVC 2015 64-bit)
skyjake
11:51 Revision ae7c39b5 (github): Fixed|Client: Autoselect game after data files have been found
File system population is now asynchronous, so if it takes a while,
game playability may be checked too early.
skyjake
10:43 Revision 2197675f (github): Revert "Cleanup"
This reverts commit ea99119808fae00c912d6a419859216bf54ee0cb. skyjake
10:42 Revision 12a76947 (github): Fixed|libcore: Inadvertent argument shadowing
skyjake
10:33 Revision ea991198 (github): Cleanup
skyjake
10:13 Revision ae2ce080 (github): Refactor|Cleanup: Type conversions, API cleanup
skyjake
08:54 Revision af0c74c7 (github): Debug|UI|Client: Debug code for printing the widget tree
skyjake
08:29 Revision 17749769 (github): Fixed|Hexen: Warnings about unsigned angle math
The intent here is to calculate the delta between two angles, so
taking the absolute value is valid.
skyjake

2016-07-23

22:32 Revision be7188fb (github): Fixed|libcore: Build failure (missing header)
skyjake
22:26 Revision 52bb56a5 (github): Widgets|Client|libappfw: Reorder widgets for focus cycling
skyjake
22:05 Revision 3b8dc241 (github): Widgets|libappfw: Basic focus switching with Tab/Shift-Tab; button activation
IssueID #2131 skyjake
21:57 Revision 3d5b7675 (github): Widgets|libcore: Added method for walking the widget tree
skyjake
10:33 Revision b98c1e47 (github): Cleanup|libcore: Renamed NativeValue to NativePointerValue
More accurately describes the purpose of the class. skyjake
10:20 Revision d5a626be (github): Fixed|libcore: Type ambiguity in NumberValue, Record
skyjake
08:10 Revision 8ba5c23c (github): Fixed|libcore: Removed use of ambiguous dsize type in Record, NumberValue
size_t is platform-specific, so better to have overrides for all
integer variants rather than dsize.
skyjake

2016-07-22

21:36 Revision 0e63652e (github): Server: Fatal error should first flush all log entries in memory
skyjake
21:35 Revision 274d06f8 (github): Fixed|libcore: dsize typedef should always match system size_t
These are being used interchangeably. skyjake
19:10 Revision 8157860e (github): Fixed|libdoomsday: Compiler warning (strict aliasing)
skyjake
08:46 Revision dd341223 (github): UI|Client: "Now playing" in minimized mode should use profile name
skyjake

2016-07-21

14:02 Revision f555b900 (github): Fixed|Widgets|libappfw: Drawing the focus indicator
The focus indicator should not be drawn after everything else,
because that would ignore clipping and blurring.
skyjake
13:40 Revision c1bbf0e7 (github): Widgets|Refactor|libcore: Utility for setting up a widget draw
skyjake

2016-07-20

21:41 Revision e858bf08 (github): UI|Client|libappfw: Added a Quit button to the client window
IssueID #1974 skyjake
18:51 Revision b754da5b (github): Fixed|UI|Home: Invalid horizontal scroll position when resizing window
skyjake
15:49 Revision 1c99e9e7 (github): Cleanup: Compiler warning in release build (unused variable)
skyjake
15:49 Revision bf259336 (github): Cleanup|Refactor: Removed obsolete sys_direc.cpp/h from libdoomsday
Native directory operations are nowadays done by the NativePath class.
IssueID #1829
skyjake
14:56 Revision de507967 (github): typo
danij
14:49 Revision 412192fc (github): World: Cleanup (omitted from previous commit)
danij
14:07 Revision 96c6ec39 (github): World: Cleanup
danij
12:33 Revision fd66c87b (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
danij
12:32 Revision d97ce28e (github): Client: Cleanup
danij

2016-07-19

09:59 Revision d627114c (github): Builder: Removed an extra slash from RSS build event links
skyjake
00:04 Revision e006d8f6 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
danij
00:03 Revision 2a9911cf (github): World|Client: Extracted ClientSubsector from world::Subsector
danij

2016-07-18

20:22 Revision c2a7bc56 (github): UI|Home: Cleaned up initial package list population
Only populate once, not three times, when a dialog is opened. skyjake
10:01 Revision cfd5a9d1 (github): Fixed|UI|Home: Check visible columns when resizing the window
Fixes the problem where the scroll position would extend into blank
space on the right when making the window larger.
skyjake
09:59 Revision 2612c3d1 (github): UI|Home: Draw edge lines between Home columns
skyjake
09:32 Revision 36d7c5e1 (github): UI|Client: Opening a sidebar will always dismiss the Home
skyjake

2016-07-17

15:33 Revision 68948e3a (github): UI|Home|Client: Minimizing the loaded game to show the Home UI
The Home UI can now be shown while a game is running, allowing
access to game switching, savegames, and multiplayer g...
skyjake
15:30 Revision 44798b72 (github): Fixed|GL: Setting scissor via runtime DGL API
The game does not need to be aware of where the game widget is
located within the window.
skyjake
15:24 Revision ea2e43c6 (github): libdoomsday: Added audience for observing beginning of game loads
skyjake
15:23 Revision cd67f81e (github): libappfw: Retain focus widget when clicking outside widgets
skyjake
15:22 Revision 84ef8f8a (github): Fixed|GLState|libgui: Setting scissor in an arbitrary viewport
The viewport coordinates were not taken into account when setting
a normalized scissor.
skyjake
15:21 Revision 6da29f08 (github): libcore: Minor Rule improvements
skyjake
15:20 Revision 69658459 (github): libcore|Record: Record supports multithreaded access
Methods of Record now lock the internal state during access. skyjake
08:08 Revision 0beabd38 (github): Documentation: Cleanup
skyjake
08:05 Revision 250dee2d (github): CI|Readme: Show Windows CI build status in the repository readme
skyjake
07:03 Revision 87bdcc3a (github): CI|Windows: Updated AppVeyor CI configuration
Testing whether the upgraded AppVeyor VMs work for us. skyjake

2016-07-16

18:19 Revision 7add7460 (github): UI|Client: Allow skipping add-on compatibility check (press Alt in dialog)
skyjake
17:55 Revision ec18d8d8 (github): UI|Client: Improved the manual connection dialog
Pressing Enter to connect works again. Widget margins were also
slightly tweaked.
skyjake
17:55 Revision 31d9a62e (github): UI|Home: "Connect to Server" is available via the MP column menu
skyjake
17:55 Revision 66b55912 (github): Cleanup
skyjake
17:55 Revision 7d4fe142 (github): UI|Home: New transition animation for switching into/away from a game
Dismiss and bring back Home with a vertical scrolling animation. skyjake
17:55 Revision 0d2030fc (github): Cleanup
skyjake
17:55 Revision 028f3f12 (github): UI|Client: Disabled the Oculus Rift UI compositor
Nowadays LibOVR provides compositing features, so in the future those
should be used instead of trying to modify the ...
skyjake
17:55 Revision a142c7be (github): UI|Client: Cleaned up window contents layout
skyjake
17:55 Revision 5d24d198 (github): Fixed|libdoomsday|FS1: Potential crash when unloading files
Accessing an erased iterator is not a good idea. skyjake
17:55 Revision 6e92a401 (github): Fixed|Resources|libdoomsday: Sort .box contents by identifier
Box contents are intended to be loaded in alphabetical order, so
when compiling the package metadata, ensure the ID a...
skyjake
17:55 Revision c850ccff (github): FS|libcore: Compiling a full list of packages including dependencies
skyjake
17:55 Revision 5713ca3b (github): Fixed|Resources: Consider all packages dependencies in compatibility checks
skyjake
17:55 Revision 09721a5d (github): Cleanup
skyjake

2016-07-15

19:04 Revision 27eb5862 (github): Refactor|World: Sector now has ownership of it's Subsectors
danij
14:09 Revision 8a67e2bc (github): Fixed|UI|Client: Manual direct connection dialog
It is now again possible to connect to a manually specified server.
The dialog uses the same MP menu widget that is u...
skyjake
14:09 Revision ee62a925 (github): Widgets|libappfw: Improved MessageDialog layout with custom widgets
skyjake
14:09 Revision 3a9df40e (github): Fixed|Doom64: Compiler warning
skyjake
14:09 Revision 73944420 (github): libcore: Use inline methods in the PrivateAutoPtr class
The compiler probably already makes these inline, but making it
explicit doesn't hurt.
skyjake
14:09 Revision 51221394 (github): UI|Home: Adjusted column header layout
Improving spacing between menu button and column title. skyjake
11:18 Revision 987699d4 (github): Cleanup
danij
11:04 Revision 3a32a82b (github): Cleanup: Renamed SectorCluster to Subsector
The "subsector" name can now be rightfully given to this map geometry
component.
danij
04:17 Revision 60bb8eb2 (github): Refactor|Sector|World: Minor Sector-internal cleanup
danij

2016-07-14

18:44 Revision a9ad0865 (github): Fixed|All Games|Automap: Map is not visible in the automap
Two bugs contributed to the problem:
- map bounding box was not correctly passed to the automap widget
- Line's visib...
skyjake
18:41 Revision e68ee171 (github): Cleanup
skyjake
05:02 Revision 3f3feecc (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
Conflicts:
doomsday/apps/client/src/world/sectorcluster.cpp
danij
04:56 Revision 13c5ff56 (github): Cleanup|World: world::Sector accessors, const correctness, pimpl conformance
danij

2016-07-13

18:43 Revision a48213cc (github): Cleanup: Changes suggested by Clang static analyzer
Added a noreturn attribute to fatal error functions and handled some
cases of possibly uninitialized values.
skyjake
18:43 Revision ae2cbb52 (github): Cleanup: Changes suggested by Visual Studio static analysis
Spotted an actual bug in gamesession.cpp. skyjake
17:48 Revision 5155fc0a (github): Cleanup|World: world::Line accessors, const correctness, pimpl conformance
danij
09:51 Revision f4783276 (github): Client|GL: Cleanup, replaced App_Errors with asserts
skyjake
09:51 Revision e48f4b31 (github): Fixed|libdoomsday: Incorrectly initialized color palette IDs
Due to a refactoring oversight, the type of color palette IDs was
apparently changed to a plain uint32 from de::Id, a...
skyjake
09:10 Revision d6d72998 (github): World|Line|Polyobj|Vertex: Handle Line geometry updates internally
Revised Line in order to a) defer calculation of the cached geometry
data/metrics (bounds, slope, length, etc...) unt...
danij
 

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