Activity
From 2016-06-13 to 2016-06-26
2016-06-26
- 22:54 Revision 28755e5a (github): UI|Home: Thinner side navigation buttons, compatible with scrollbars
- 22:53 Revision a5bd7100 (github): Widgets|libappfw: Scroll bars can be dragged with the mouse
- When a scroll bar indicator is visible, it can be dragged with
the mouse. Updated existing widgets to use the common ... - 22:52 Revision 129e715e (github): CMake: Use Qt Creator's qmake path as a hint
- 17:37 Revision b4255897 (github): Cleanup
- 17:37 Revision 6604bac2 (github): Resources|libdoomsday: Abort bundle identification during teardown
- 17:36 Revision 7027b734 (github): Fixed|libappfw: Use-after-free during text layout
- When TextDrawable was destroyed while it was still laying out long
text content, it was possible that already deleted... - 14:19 Revision 058aae83 (github): Fixed|Windows|libcore: Build failure (missing header)
- 13:39 Revision a71771ed (github): Refactor|libcore|Qt: Compatibility with older Qt versions
- reverse_iterator in QList is a recent addition.
- 13:27 Revision 19a579b1 (github): UI|libdoomsday: Refresh packages in the background
- PackagesWidget now has a progress indicator to show when packages
are being refreshed.
Games only notifies about gam... - 13:20 Revision 29ae9fe4 (github): Refactor|Cleanup: Updated for new Folder and Feed APIs
- 13:17 Revision 89632860 (github): FS|libcore: Asynchronous folder population and FS refresh
- Feeds' populate methods can now be run in background tasks, and an
audience is notified when the population is finish... - 13:08 Revision 2fe7f265 (github): FS|libcore: No errors about empty container packages without metadata
- An empty .pack folder is allowed if it is used for nesting.
- 13:03 Revision 794555dd (github): Performance|libcore: Faster destroying of audiences
- When an observer audience is being destroyed, there is no need to
clear the members first.
2016-06-25
- 18:38 Revision a2b3e52a (github): Resources|Home|libdoomsday: Identify data files asynchronously
- A background task is used for identifying all the found data bundles.
Notifications are used for informing about the ... - 18:36 Revision ba48bfe4 (github): libcore|FS: Folder concurrency
- One shouldn't lock a Folder for the duration of the entire path
lookup, as this leads easily to lockups.
Todo: Recon... - 14:50 Revision 293bae7e (github): Refactor|FS: Use Qt containers in Folder
- Folder uses Qt containers to keep track of its contents.
Also, TaskPool now supports simple callbacks instead of jus...
2016-06-24
- 19:06 Revision a837a5bb (github): UI|Home: Added dialog for selecting where add-ons are searched from
- The Packages column's popup menu now has one item for configuring
the folders for add-ons. - 19:05 Revision c2a81994 (github): Resources|libdoomsday: Multiple package folders via Config
- Improved management of data bundle links, with the capability to
recreate and re-identify all the bundles.
A new aud... - 19:03 Revision 04f22a78 (github): libcore|FS|Debug: More verbose file source description
2016-06-21
- 09:34 Revision 2cb0d0f3 (github): UI|Home: Moved IWAD Folders to the Config menu in task bar
- Now a proper settings dialog.
- 09:32 Revision 449e392a (github): Widgets|libappfw: Dialog for managing a list of directories
2016-06-20
- 21:32 Feature #2081: Menus and psprite weapons should not be stretched (by default) with 16:9 display modes
- I personally believe hud weapon graphics should be stretched by default. It isn't a major issue in Doom, as only one ...
- 17:15 Revision d7f4e2a0 (github): Resources|libdoomsday: Configuring multiple IWAD folders
- Using the new DirectoryArrayWidget to configure multiple directories
where IWADs may be found. - 17:14 Revision 69353de7 (github): Widgets|libappfw: Added widgets for managing a list of strings/directories
- 17:11 Revision 1fad8aa7 (github): libcore: Querying record member value as a list of strings
- 16:28 Revision e472d4cc (github): Fixed|libcore: Catch errors when parsing Info documents
- 15:30 Revision 08672127 (github): UI|libappfw: UI focus indicator tweaks
- 15:27 Revision eb2207b8 (github): Cleanup
- 15:26 Revision 07490d82 (github): Refactor|UI: Relocate the "native UI" mode to libappfw BaseGuiApp
- 15:25 Revision 40d10dc4 (github): Cleanup: Default string arguments
2016-06-19
- 19:07 Revision f5cdf6a5 (github): Optimize|libappfw: Save memory in GuiWidget
- Every widget does not need state for background blurring and a
completely separate hit rectangle. - 17:16 Revision 3e9d5cf9 (github): Resources|Log|libdoomsday: Added log entry about data bundle identification
- 17:16 Revision 40343c66 (github): Performance|libcore: Minor performance tuning
- ArchiveEntryFile avoids repeatedly looking up the entry in the Archive,
which would occur particularly when reading d... - 11:32 Revision 2c11261a (github): UI|Home: Show number of additional profile packages as an indicator
- 11:32 Revision c62dd279 (github): UI|libappfw: UI style tweaks
- Inverted buttons with rounded background, focus flashing colors from
Style, animating panel height. - 11:30 Revision b2629563 (github): Fixed|UI|Home: Crash when deselecting a package
- 02:40 Bug #1589: [Windows] Missing icons
- A Doomsday icon now shows up in Programs and Features under Windows 7, as of the 2.0 unstable builds.
- 02:32 Feature #2081: Menus and psprite weapons should not be stretched (by default) with 16:9 display modes
- I've checked this out in the latest 2.0 unstable builds, the weapon sprites look much better.
Can this also be cha...
2016-06-18
- 23:23 Revision bf709369 (github): UI|Home: Added an alert icon for game profiles that are not playable
- 22:55 Revision 18201d39 (github): Refactor|UI|Widgets|Home: Packages list actions managed via ui::Data
- The action buttons shown for each package are now created in a menu
based on the provided ui::Data. This allows using... - 22:10 Revision 3cd619ff (github): Widgets|libappfw: Variant items; menu item trigger audience
- `VariantActionItem` has an alternative text label and image.
MenuWidget has a new ItemTriggered audience that is not... - 22:07 Revision 437d59f5 (github): Widgets|libappfw: Added an optional close button to DocumentPopupWidget
- 19:35 Revision e655e65c (github): Cleanup|Client: Removed unnecessary audience member removals
- It is no longer necessary to manually remove observers in destructors.
- 19:33 Revision aeb3f910 (github): Cleanup|SDK: Removed unnecessary audience member removals
- It is no longer necessary to manually remove observers in destructors.
- 19:30 Revision 98fe344c (github): Performance|libcore: Rule dependency tracking
- Use a hash table.
- 18:31 Revision fb624179 (github): Refactor|libcore: Audience members are automatically removed upon deletion
- Each audience member now has a link back to the audience, so that
the observer relationship can be terminated by eith...
2016-06-17
- 23:06 Revision 9ae92d9b (github): libcore|FS: Added a common string as a Package class member
- 23:05 Revision 73761692 (github): Model Renderer: Revised model alignment settings
- Added `alignment.yaw` and `alignment.pitch` variables that can have
the values "view", "movement", or "random". The d... - 22:54 Revision 78dc43ec (github): Hexen: Determining Mage's wand smoke direction
- Smoke mobjs are given a tiny bit of momentum so 3D models can be
movement-aligned.
2016-06-16
- 22:25 Revision 8498dbd7 (github): UI|Home|libappfw: Improved package list filter editor legibility
- When scrolling down the package list and the filter editor snaps to
the top edge, make its background solid so that t... - 22:23 Revision ede4d322 (github): libcore|Vector: Method for selecting xyz components out of a Vector4
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