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From 2015-12-06 to 2015-12-19

2015-12-19

18:44 Revision c62ff51d (github): Cleanup
skyjake
16:38 Revision b5f42d7f (github): Model Renderer|Fixed: Load all programs used by models
The model renderer had a bug where shaders were not being properly
loaded if the model was using the default renderin...
skyjake
16:35 Revision 0daf57e7 (github): FS|libcore: PackageLoader unloads all packages at shutdown
Unloading all packages ensures that all resources have been released,
e.g., shaders.
skyjake
16:34 Revision 2478763d (github): Cleanup|Log: Cleaned up log entries from ModelDrawable and Bank
skyjake
16:34 Revision 833302d7 (github): Log|libcore|libappfw: New formatting for entry section metadata
The entry section was put in square brackets for better separation
from other content, and the italics were removed i...
skyjake

2015-12-18

11:29 Revision 637ac102 (github): Renderer|Shaders: "model.skeletal.generic" supports uMapTime, custom UV macro
The generic shader can now be customized with predefined macros.
The PREDEF_TRANSFORM_UV() macro is called before tex...
skyjake
11:27 Revision 742a4e66 (github): Renderer: Load/unload shaders as packages are loaded/unloaded
IssueID #1623 skyjake
11:22 Revision c9d58b31 (github): libcore|FS: Finding files in packages; package load/unload notifications
PackageLoader now has audiences for package loads and unloads.
FileIndex has some additional methods for searching p...
skyjake
11:19 Revision 7e6c7a8b (github): libcore|Log: Improved monospaced log entry formatting
Prefer to align consecutive entries with whitespace for improved
readability.
skyjake
11:18 Revision 52649eed (github): libcore|InfoBank: Removing items based on where they are from
When packages are unloaded, their bank items need to be removed. skyjake
08:24 Revision 331d854a (github): libgui|GLProgram: Ignore uniforms not present in the linked program
This facilitates use of common uniforms like uMapTime that are declared
in the generic shaders but may not end up bei...
skyjake

2015-12-14

08:50 Revision 1235616a (github): Fixed|Homepage|Forums: First letter links in the Members list
skyjake

2015-12-10

21:02 Revision aac92f71 (github): libgui|GLShaderBank: Shader definition macros
The "defines" key in the shader definition can define GLSL preprocessor
macros to be prepended to the shader sources....
skyjake
20:58 Revision 3e40f49f (github): libcore: Getter for dictionaries using RecordAccessor
skyjake

2015-12-07

22:54 Revision 799135e3 (github): Homepage|Forums|CSS: Removed unnecessary space in Unread Posts list
skyjake
22:27 Revision 741110d8 (github): Homepage: Added a donation link
skyjake

2015-12-06

22:55 Revision 79570cab (github): Model Renderer|Shaders: Multiply vertex color into diffuse texture color
The general-purpose shaders in renderer.pack now multiply aColor into
the color from the diffuse texture map.
IssueI...
skyjake
22:41 Revision 4b7dd26f (github): libgui: Added a vertex attribute for vertex color in ModelDrawable
Vertex colors specified in the model file (if any) are now available
via the `aColor` vertex attribute in the ModelDr...
skyjake
 

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