libgui|GLProgram: Ignore uniforms not present in the linked program
This facilitates use of common uniforms like uMapTime that are declaredin the generic shaders but may not end up being used, and thus areremoved at link time.
View differences
libgui|GLProgram: Ignore uniforms not present in the linked program
This facilitates use of common uniforms like uMapTime that are declared
in the generic shaders but may not end up being used, and thus are
removed at link time.