Project

General

Profile

Activity

From 2015-09-03 to 2015-09-16

2015-09-16

16:52 Revision b252c739 (github): Fixed|Model Renderer: Clamp non-looping animations before they wrap
ModelDrawable always wraps animations to zero when they reach their
duration time.
skyjake
08:23 Revision 8f40b191 (github): UI|Input|Client: Added Game Controller settings to the Input Settings dialog
ChoiceWidget used for the available controller presets. Replaced use
of the "joystick" term with the more generic "ga...
skyjake
08:22 Revision 3894e689 (github): Refactor: PrivateAutoPtr must be initialized with a value
This avoid the pitfall of forgetting to instantiate the private
implementation.
skyjake
08:21 Revision a75624a4 (github): Input|Client: Controller presets via Doomsday Script; basic PS3 bindings
The client's "controllers" DS module inserts a set of objects into the
Input.controllerPresets dictionary. Each objec...
skyjake
07:06 Revision 095d2c90 (github): Refactor|Audio|Client: Handle deferred sfxbuffer_t property writes in audio::Sound
Use audio::System frame notifications for flushing deferred sound
property values to the assigned data buffer in Soun...
danij
06:16 Revision 18774f49 (github): Refactor|Audio|Client: Encapsulate sfxbuffer_t mutation in audio::Sound
All engine side mutation of sfxbuffer_t data is now handled via Sound
instances which will manipulate the buffer at t...
danij
05:07 Revision 830a7d40 (github): Refactor|Audio|Client: Began revising audio system, object-orientation
The plan here is to move away from the idea of having logical audio
channels which issue playback events, instead usi...
danij

2015-09-14

16:54 Revision a4eb0171 (github): libappfw|GridPopupWidget: Adding a cell-spanning widget to the grid
skyjake
16:53 Revision 5e1a4e56 (github): Input|Client: Added method for removing all bindings of a device
skyjake
16:49 Revision 095aac11 (github): Scripting|libcore: Added built-in typeof() for checking value types
typeof() returns the type of its argument as a string (e.g.,
typeof(4) returns "Number"). Implemented the typeId() me...
skyjake
16:43 Revision c303578b (github): Cleanup: Joystick C++ functions, added name query
skyjake
16:33 Revision e792e21f (github): Fixed|Default Style|OS X: Excessive import of DisplayMode in fonts.dei
skyjake

2015-09-13

15:52 Revision c867dcf7 (github): Merge branch 'master' into gl2-models
skyjake
15:46 Revision 23d2067e (github): Fixed|Model Renderer: Inadvertently borrowing other objects' bone transformations
ModelDrawable objects are shared between all the mobjs of the same type,
so if one of them doesn't have anything to u...
skyjake

2015-09-12

04:47 Revision 93121c1f (github): Merge branch 'master' into audio-cleanup
danij

2015-09-08

20:23 Revision d4dde8fb (github): OpenGL|libgui: Even more robust setup for GLFramebuffer
There are now five alternative configurations for the framebuffer.
The objective is to find the one that supports the...
skyjake

2015-09-07

19:56 Revision 77aa9e35 (github): OpenGL|libgui: Check for EXT_framebuffer_object; more robust FBO setup
Should check for EXT_framebuffer_object rather than the ARB extension,
because the ARB extension was added for OpenGL...
skyjake

2015-09-06

19:47 Revision 2527f0a8 (github): DirectSound|Windows: Cleanup
danij
19:08 Revision 3fae774e (github): Model Renderer: Added "uAlphaLimit" variable to the generic model shader
skyjake
18:47 Revision 1e343aff (github): OpenAL: Cleanup
danij
18:46 Revision a1ffa5f4 (github): FMOD: Cleanup
danij
16:48 Revision bd1f8784 (github): Merge branch 'master' into audio-cleanup
danij
11:09 Revision d49157c8 (github): OpenGL|libgui: Check EXT variants of functions not present in OpenGL 2.1
IssueID #1977 skyjake

2015-09-05

14:21 Revision ea1d417b (github): libgui|Windows|Linux: Report missing OpenGL entry points
Exception thrown, aborts startup.
IssueID #1977
skyjake
02:56 Revision 245a95e0 (github): Refactor|Audio|Client: Cleanup; typos
danij
01:46 Revision 49440e60 (github): Refactor|Audio|Client: Standardize formatting of audio driver interface identifiers
danij
01:14 Revision 2b72bb34 (github): Refactor|Audio|Client: Standardize formatting of audio driver descriptions
danij
00:34 Revision 8e6b10d8 (github): Refactor|Audio|Client: Define IPlugin in audio::PluginDriver (for now)
danij
00:18 Revision 0ab9d2cc (github): Refactor|Audio|Client: Cleanup
Removed the now unused audiodriver_t interface. danij

2015-09-04

23:50 Revision 94a9417f (github): Refactor|Audio|Client: Base audio::SdlMixerDriver on audio::System::IDriver
This audio driver uses frame event notifications for music playback
updates.
danij
22:36 Revision 41bdeb66 (github): Refactor|Audio|Client: Base audio::DummyDriver on audio::System::IDriver
This simple audio driver has no use for frame events. danij

2015-09-03

06:04 Revision 08a37c1f (github): Refactor|Audio|Client: Use audio::System's frame notifications for music playback updates
Also removed the now unused mechanism for looking up an audio driver
by playback interface.
danij
05:32 Revision 98035ccc (github): Refactor|Audio|Client: Cleanup
danij
05:02 Revision 1615fca5 (github): Refactor|Audio|Client: Revised mechanism for audio frame events and midi font changes
Use a de::Observers mechanism based mechanism for audio frame events
and midi font change notifications. audio::Plugi...
danij
03:51 Revision 7654cd36 (github): Refactor|Audio|Client: Revised audio driver property names
Property names for audio drivers now follow the same conventions used
with game plugins.
Also added a summary of ava...
danij
00:36 Revision c21df7e0 (github): Refactor|Audio|Client: Simplified audio::PluginDriver; cleanup
No use for a reference to the public instance. danij
00:08 Revision 873c17d3 (github): Audio|Client: Cleanup
danij
00:04 Revision 9a761cfc (github): Console|Audio|Client: Added cmds "listaudiodrivers", "inspectaudiodriver"
For printing a listing of and detailed information for, loaded audio
drivers, respectively.
danij
 

Also available in: Atom