Activity
From 2015-06-22 to 2015-07-05
2015-07-05
- 15:03 Revision 47fd608c (github): Scripting|libcore: Early termination for "and" and "or" operators
- Like in C, the "and" or "or" operators will not evaluate the right
operand at all if it is clear that its result will... - 11:00 Revision 2ecd31db (github): libcore|Record: Shorter text representation of records
- Imported records simply get described as "imported from ..." and
long subrecords are replaced with a line count. - 10:53 Revision 6a66f762 (github): Fixed|Definitions: Built-in "Defs" module disappears when switching games
- `Def_Destroy` should not be called unless the engine is being shut
down. - 10:52 Revision ac14be96 (github): Refactor: Store state definitions using DEDRegister
- Added defn::State to help manage state definitions. State definitions
are now visible as "Defs.states" in Doomsday Sc...
2015-07-04
- 17:15 Revision dbb89264 (github): Scripting: Added /home/modules to the standard import path
- Users can place their own scripts in the /home/modules folder.
- 17:11 Revision 926d7a30 (github): Client|Server: Added a shared base class for Doomsday applications
- For now this will own the players array.
- 00:46 Revision 8f965b8e (github): World: Cleanup
- 00:33 Revision 6eb407c7 (github): Console|World: Added 'inspectline' console command
- 'inspectline' prints detailed information for the referenced line
(including side/surface properties) to the console....
2015-07-03
- 19:00 Revision 1d756290 (github): Console|World: Added 'inspectsector' console command
- 'inspectsector' prints detailed information for the referenced sector
(including plane/surface properties) to the con... - 16:26 Revision ebec1ea8 (github): Renderer|Client: Cleanup
- 12:56 Revision 0f0c400f (github): Fixed|Renderer|Client: Build errors (missing changes in previous commit)
- 12:06 Revision 128afdd7 (github): Fixed|Renderer|Client: Build error (missing change in previous commit)
2015-07-02
2015-06-30
2015-06-29
- 03:30 Revision 479625a9 (github): Typo
- 03:10 Revision b16c8149 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
- 03:10 Revision d6ca8de6 (github): Refactor|Renderer|Client: Write FakeRadio wall shadow geometry directly to the backing store
- Revised generation of FakeRadio wall shadow geometry to avoid using
local storage for temporary vertex data. Also reo...
2015-06-26
2015-06-25
- 19:42 Revision 76b2d997 (github): Renderer: Added vissprite type for GL2 HUD models
- 19:25 Revision aa6f272a (github): UI|Task Bar: Added Help submenu, reordered items
- Cleaning up the Application Menu a little by adding a separate submenu
for the Help items, and improving the order of... - 18:38 Revision 551753f3 (github): Documentation|Builder: Generate the SDK docs
- Available at: http://skyjake.fi/dl/apidoc/sdk/index.html
2015-06-24
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