Activity
From 2015-05-15 to 2015-05-28
2015-05-28
- 18:36 Revision 6a041708 (github): CMake|Assimp|Unix: Link to and deploy libassimp
- The generator expressions for accessing the right library files to link
to and install seem to be different on each p... - 18:36 Revision 51fe69ad (github): CMake|Assimp: Build libassimp as a subdirectory of libgui
- The assimp library is built as part of the main Doomsday build.
Modified the OS X framework bundling macro to install... - 18:36 Revision b1c34f3a (github): Windows|CMake|Assimp: Link to and deploy the libassimp included in the build
- On Windows, there are no shared objects, only the linker ".lib" file and the
final ".dll".
2015-05-27
- 09:06 Revision 156176ce (github): Cleanup: Removed old qmake projects and other obsolete build files
- Todo: "build/scripts/" should become just "scripts/".
Todo: doomsday-host should be updated to use CMake to build.
2015-05-26
- 19:06 Revision fb62bf7f (github): ModelDrawable|libgui: Look for multiple MD5 animation sequences
- Assimp needs a bit of help finding all the animation sequences for
an MD5 model, since they are located in separate f... - 09:08 Revision c531fc3f (github): CMake|OS X: Detect OS version, use the MACOS_10_7 definition
- 09:08 Revision c223e0fe (github): Cleanup|Qt|OS X|Shell: Removed obsolete workaround for OS X system font
- This bug has been fixed in Qt.
- 08:13 Revision f6397416 (github): Renderer: Cleanup
- 08:05 Revision dc05d958 (github): Renderer: Copy world geometry position coords
- Copying the world geometry position coords into a pool-allocated work
buffer, mapped behind a Geometry - makes things... - 07:19 Revision 3cf8786a (github): Refactor|Renderer: Organized vertex data for world surface geometries
- 04:47 Revision c20da604 (github): Refactor|Renderer: Reformatted light/shadow geometry generation
- Geometry generation logic for dynamic lights and shadows now roughly
follows that used with GLBufferT. Plus some mino...
2015-05-25
- 22:38 Revision b9b25607 (github): Fixed|Fluidsynth|Clang: Removed unsupported compiler option
- 22:38 Revision 1f90448e (github): Fixed|ModelDrawable: Use NativePath to clean up paths in the source data
- 17:56 Revision bfb2cfab (github): Fixed|Windows|Installer: Updated version of ICU libraries
- 10:08 Revision 3225ceb0 (github): Windows|DirectSound: Compiler error (C++ string literal)
- 04:12 Revision 528a2f2f (github): Refactor|World|Polyobj: Test Polyobj > mobj_t collision with Blockmap::forAllInBox, cleanup
2015-05-24
- 23:24 Revision 9dc3fb3e (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
- 23:23 Revision ef81fe42 (github): Fixed|Builder|FMOD: Debian packaging rules for the FMOD plugin
- 23:14 Revision 6ec16076 (github): Fixed|Git: Use the latest libassimp submodule revision
- 23:09 Revision 2ada8e79 (github): Fixed|Builder: Updated paths for running Doxygen
- 22:35 Revision bb15b38e (github): Builder|Debian|CMake: Updated package metadata for source packaging
- 21:39 Revision ded134c7 (github): CMake|Unix|Fixed: Incorrect build options; no default CPack generator
- When including GNUInstallDirs, the install prefix must already be set.
The appropriate CPack generator depends on th... - 21:17 Revision 63b67f8d (github): Git: Updated ignored files
- * should not be ignored because otherwise Git will complain about all
new files being added to the repository. - 21:16 Revision e11f1c37 (github): CMake|CPack|Unix: Fixes for Debian and RPM packaging
- Applied a number of corrections and additions to the metadata of the DEB
and RPM generators. Notably, corrected the e... - 17:49 Revision b7d86176 (github): App|libcore: Added -libdir option and a fallback for the Unix plugin dir
- 16:17 Revision 39242093 (github): Fixed|CMake|Unix: Correct file name; rpath for standalone use
- 10:44 Revision 2afcd4f1 (github): Fixed|libcommon|XG: Replace Con_Error with log messages
- Avoids a crash if a dummy line is being used as plane mover origin.
Todo for later: What's up with dummy lines? Also... - 10:44 Revision 9a5920c4 (github): CMake|CPack: Package version number and file name
- Adhering largely to the file names used in the past.
- 10:41 Revision 3c4cc5fd (github): Fixed|libcommon|XG: Replace Con_Error with log messages
- Avoids a crash if a dummy line is being used as plane mover origin.
Todo for later: What's up with dummy lines? Also...
2015-05-23
- 23:29 Revision 32c6d062 (github): Hexen|Light Decorations: Added a subtle light on the MONK18 texture
- This texture is used in the Griffin Chapel as a hint of a secret door
that has to be found to complete the hub puzzle. - 23:28 Revision 1d445449 (github): Hexen|Light Decorations: Added a subtle light on the MONK18 texture
- This texture is used in the Griffin Chapel as a hint of a secret door
that has to be found to complete the hub puzzle. - 18:18 Revision 148ec4e4 (github): Cleanup|Builder: Removed obsolete scripts and files
- CMake covers this functionality.
- 18:07 Revision 9870c1e6 (github): Documentation|Git: Updated repository readme (added CMake)
- 17:51 Revision d89f3c68 (github): Merge branch 'master' of https://git.skyjake.fi/deng
- 17:51 Revision f9f25d09 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
- 17:47 Revision 379266b0 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
- 17:46 Revision e6b6bcbd (github): Fixed|CMake|Windows: Running windeployqt when path has spaces
- Let CMake do the path expansion because it knows how to handle spaces.
- 16:45 Revision d9113719 (github): Fixed|CMake|Windows: Errors when packaging binaries with WiX
- WiX did not allow the "build" suffix in the version number. Also, the .pack
packages were being installed twice, both... - 12:09 Revision 610c515b (github): Builder|CMake: Updated platform_build to use CMake
- This greatly simplifies what the script has to do, since CMake can
both configure and do the build in a platform inde...
2015-05-22
- 18:25 Revision ab5b1b5b (github): Fixed|Windows|Installer: Remove the obsolete "wadmapconverter.dll" plugin
- IssueID #2070
- 18:25 Revision 203bd03c (github): Hexen|Definitions: Death Wyvern's fireballs use additive blending
- Similar to other fire effects, dragon fire should be glowing.
- 18:24 Revision 36883c2e (github): Fixed|Windows|Installer: Remove the obsolete "wadmapconverter.dll" plugin
- IssueID #2070
- 18:24 Revision ae1e8fa1 (github): Hexen|Definitions: Death Wyvern's fireballs use additive blending
- Similar to other fire effects, dragon fire should be glowing.
- 17:36 Revision ef6147a4 (github): Windows|Oculus Rift|CMake|Fixed: Use the correct LibOVR library path
2015-05-21
- 19:45 Revision d2cb0a70 (github): Builder|CMake: Use Version.cmake as the source for version information
- 11:24 Revision d7048727 (github): Fixed|Hexen: Death Wyvern gets stuck
- The main trigger for the Wyvern getting stuck was that it chased the
dead Ettin that sometimes falls on the lava. If ... - 11:24 Revision 5ee04370 (github): 64-bit|Event API|Client|libcommon: Pass symbolic event pointer as a 64-bit number
- Debugging shows that under some circumstances, the pointer's most
significant four bytes were all 0xff. This hints th... - 10:14 Revision 264b0c28 (github): Assimp: Updated the Git submodule (ignore Visual Studio files)
- 09:59 Revision 0cefba7b (github): Fixed|Hexen: Death Wyvern gets stuck
- The main trigger for the Wyvern getting stuck was that it chased the
dead Ettin that sometimes falls on the lava. If ... - 09:59 Revision 7dbdd3b7 (github): 64-bit|Event API|Client|libcommon: Pass symbolic event pointer as a 64-bit number
- Debugging shows that under some circumstances, the pointer's most
significant four bytes were all 0xff. This hints th... - 02:17 Revision d73a447b (github): Fixed|libdoom64: Use of uninitialized local variable (typo)
- 02:00 Revision d81a6539 (github): Fixed|World|SectorCluster: Crash when exiting a map
- IssueID #2061
- 01:58 Revision 3536493c (github): Fixed|World|SectorCluster: Crash when exiting a map
- IssueID #2061
2015-05-20
2015-05-19
- 22:39 Revision 225fcf07 (github): Fixed|Tests|CMake|OS X: Deploy Qt on test apps
- Since these are Mac application bundles, the Qt frameworks are
expected to be bundled inside. - 22:10 Revision f49421ed (github): Fixed|Windows: Version define for Windows binaries
- There was an extra space in the generated number.
- 08:17 Revision 51611abf (github): Merge branch 'cmake-build'
- Also updated libcore to use the version numbers defined in
Version.cmake.
Conflicts:
doomsday/apps/api/dd_version.h... - 07:57 Revision 30840a4d (github): Bumped version number to 2.0
2015-05-17
- 18:05 Revision d4dfe59a (github): Fixed|Hexen: Crashes due to null pointer access
- During playtesting, these were found to cause crashes under rare
circumstances.
IssueID #2060 - 18:03 Revision 9bcadc7d (github): Fixed|Hexen: Crashes due to null pointer access
- During playtesting, these were found to cause crashes under rare
circumstances.
IssueID #2060 - 14:52 Revision d247626f (github): Merge branch 'master' into cmake-build
2015-05-16
- 22:04 Revision 3c136529 (github): Cleanup|libappfw|GridLayout: Added an assertion
- 16:11 Revision f59e172e (github): Renderer|Defaults: Increased dynamic light brightness and size
- Continuing tweaking the default renderer settings for the best, most
natural appearance. - 10:51 Revision 38842534 (github): Merge branch 'reintegrate-upstream' of ssh://github.com/RomanHargrave/Doomsday-Engine into cmake-build
2015-05-15
- 23:36 Revision ef521aed (github): Fix|libdoom: st_stuff had a bad merge that resulted in ST_ClosAll becoming HU_WakeWidgets. Reimplemented HU_WakeWidgets and ST_CloseAll
- 23:36 Revision 9ee7cd69 (github): Fix|libheretic: a bad merge swallowed up HU_WakeWidgets
- 21:47 Revision 906e8e3a (github): Snowberry: All WAD addons except hexdd.wad are loaded with "-file"
- IssueID #2034
- 21:47 Revision 0a003e0f (github): Snowberry: All WAD addons except hexdd.wad are loaded with "-file"
- IssueID #2034
- 20:33 Revision 7359098f (github): Merge branch 'master' into stable
- 20:20 Revision aee9fecd (github): Fixed|Client|Map|Clang: Crash in optimized build (undefined behavior)
- During line owner sorting, LineOwner was returning references to null,
which is undefined behavior according to the C... - 13:54 Revision 2bce8025 (github): Snowberry|Fixed: Always load Deathkings WAD with the "-iwad" option
- IssueID #2034
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