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From 2015-03-10 to 2015-03-23

2015-03-21

22:40 Revision 2f5770fa (github): Fixed|libappfw: Menu closes open subwidgets when opening a new subwidget
Todo for later: If necessary, this could be a behavior flag in
MenuWidget.
IssueID #1730
skyjake
22:38 Revision cee36bcf (github): Fixed|libappfw: Menu closes open subwidgets when opening a new subwidget
Todo for later: If necessary, this could be a behavior flag in
MenuWidget.
IssueID #1730
skyjake
13:25 Revision 6fe2432c (github): Fixed|Client: Crash when closing Video Settings in the Home screen
skyjake
13:25 Revision 7bbe66cc (github): Default Style|UI|libappfw: New style for TabWidget
This appearance is reminiscent of the dengine.net website tabs. skyjake
13:24 Revision 15fe1c67 (github): Fixed|Client: Crash when closing Video Settings in the Home screen
skyjake
10:59 Revision eded64e2 (github): Default Style|UI|libappfw: New style for TabWidget
This appearance is reminiscent of the dengine.net website tabs. skyjake
10:55 Revision 098fbf18 (github): Fixed|CMake|OS X: Bundling packages
The custom package targets use the DENG_LOCATION property to store the
path of the package.
skyjake

2015-03-19

18:18 Revision 7f8d7eb4 (github): UI|Client: Configuring aspect ratio options in Video Settings
IssueID #1997 skyjake
18:17 Revision 386bc0ed (github): UI|Client: Configuring aspect ratio options in Video Settings
IssueID #1997 skyjake

2015-03-17

20:31 Revision 11e1b985 (github): Fixed|libappfw: DocumentWidget content overflowing the right edge
Fixes a layout issue with DocumentWidget where it was possible that
tabbed lines would extend beyond the predetermine...
skyjake
20:30 Revision 542dd199 (github): Fixed|libappfw: DocumentWidget content overflowing the right edge
Fixes a layout issue with DocumentWidget where it was possible that
tabbed lines would extend beyond the predetermine...
skyjake

2015-03-15

18:09 Revision d09976a0 (github): Fixed|UI|Client: Using the correct frame for busy transitions
Previously there was an arbitrary 0.5 second threshold for determining
if the captured busy frame was still fine for ...
skyjake
18:07 Revision 5bcb1d1a (github): Fixed|UI|Client: Using the correct frame for busy transitions
Previously there was an arbitrary 0.5 second threshold for determining
if the captured busy frame was still fine for ...
skyjake
16:17 Revision 31ae35a7 (github): CMake|Clang|GCC: Enable C++11/C11 with a target property
Supported in CMake 3.2. In 3.1, doesn't work with AppleClang. skyjake
14:41 Revision cf402ba4 (github): Merge branch 'master' into cmake-build
skyjake
14:21 Revision 9101c9b2 (github): CMake|EAX|OpenAL: Check DENG_DEPEND_PATH; deploy OpenAL DLL
skyjake
12:23 Revision ab7b2d44 (github): CMake: Use the DENG_DEPEND_PATH environment variable when looking for SDL 2
skyjake
04:48 Revision 78223887 (github): Refactor|libdoom64: Switched st_stuff.c to C++, some cleanup
danij
02:25 Revision 63b6236d (github): Cleanup|World|LineSightTest: Simplified de::LineSightTest's internal structure, cleanup
The private implementation of this class does not need a reference
to the public instance.
danij

2015-03-13

16:34 Revision 27e2c0a4 (github): Fixed|Map Renderer: "Missing" material usage on floors/ceilings
danij

2015-03-12

03:33 Revision fdf4294e (github): Fixed|Doom: Final Doom Lost Soul bounce correction (regression)
Another mix up where global var gameMode was compared with the GM_*
flags rather than gamemode_t.
(A full search for...
danij
03:09 Revision 90b22cbd (github): Fixed|Doom: Final Doom teleport destination altitude (regression)
A simple mix up - global var gameMode is gamemode_t and should be
compared with values in that enum, rather than the ...
danij
02:11 Revision 96aaa1e5 (github): libcommon: Tweaked log message verbosity wrt palette translation table loading
danij

2015-03-11

17:38 Revision 0897e5c9 (github): Fixed|Hexen: Korax teleport order (refactoring oversight)
IssueID #765 danij

2015-03-10

18:16 Revision 1ed7ff29 (github): ResourceSystem: Cleanup
danij
17:51 Revision 7324fcf5 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
danij
17:51 Revision 86aca9f0 (github): Refactor|ResourceSystem: Cleaned up Sprite frame set construction
IssueID #1990 danij
 

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