Activity
From 2014-12-15 to 2014-12-28
2014-12-26
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10:53 Revision d230e128 (github): GL|Client: Disable texture compression by default
- IssueID #1932
2014-12-23
2014-12-20
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17:49 Revision eb5c6ef2 (github): libgui|GLState: Support for 4K+ resolutions
- Reserve more bits to store information about scissor and viewport.
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17:49 Revision 0322974b (github): libappfw|LabelWidget: Image width/height can be overridden separately
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17:49 Revision f25548d6 (github): Fixed|Renderer: Z-buffering of sky models
- 3D models won't look right without Z buffering, however they must not
interfere with world geometry. This commit enab... -
03:37 Revision 37baf5c8 (github): Refactor|Resources: Base MaterialTextureLayer::AnimationStage on de::Record
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00:35 Revision a90e325f (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
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00:35 Revision 9d7d64fb (github): Refactor|Resources: Base MaterialDetailLayer, MaterialShineLayer on MaterialTextureLayer
2014-12-17
2014-12-16
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19:56 Revision 9903d4db (github): Fixed|Client: Build failure (missing include)
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01:57 Revision c81efff5 (github): Refactor|Resources: Apply PIMPL in Material(*)Layer::AnimationStage
- Also improved formatting of animation stage descriptions for detail
texture and shine layers.
Next step: Refactor th...
2014-12-15
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19:55 Revision 3227c01a (github): Documentation|Material|Resources: Material apidoc fixes
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19:40 Revision d2491466 (github): Fixed|Doom: IllegalPatternError handling "where" commands
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19:33 Revision 29faaf64 (github): Documentation|MaterialAnimator|Resources|Client: Explained use of MaterialVariantSpec
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19:33 Revision aefa188e (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
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19:13 Revision d2342aca (github): Refactor|Resources: Revised Material resource model
- Implemented a MaterialAnimator concept and revised the old context
"variant" stuff accordingly. The idea is that each...
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