Refactor|Resources: Apply PIMPL in Material(*)Layer::AnimationStage
Also improved formatting of animation stage descriptions for detailtexture and shine layers.
Next step: Refactor the various texture layer types to use a commonbase class shared by all texture layers.
View differences
Refactor|Resources: Apply PIMPL in Material(*)Layer::AnimationStage
Also improved formatting of animation stage descriptions for detail
texture and shine layers.
Next step: Refactor the various texture layer types to use a common
base class shared by all texture layers.