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From 2014-10-07 to 2014-10-20

2014-10-20

23:10 Revision d426cee7 (github): Fixed|Console|libdoomsday: Timing the execution buffer
If there were lots of scheduled commands, an inordinate amount of
time was spent looping in the execution buffer. Now...
skyjake
23:07 Revision e39befce (github): Fixed|libcore|Animation: Updating current time
Before these changes, the current time being just a reference, it
may have gotten changed from another thread during ...
skyjake
10:09 Revision 0b083979 (github): Documentation|libcore: Elaborated on TaskPool's "done" status
skyjake
09:58 Revision 1a752b32 (github): OS X|Client: Always show pixel density in Video Settings
skyjake

2014-10-19

17:34 Revision a7e6e3da (github): Renderer|LensFX: Added a resizing filter (pixel density)
fx::Resize changes the size of the frame buffer to produce a pixelated
appearance, either for performance or aestheti...
skyjake
17:26 Revision 5d1b2d63 (github): UI|Updater: Use alternate accent color for annotation labels
skyjake
17:26 Revision bc1591c8 (github): Refactor|App|Client: More convenient method for accessing a Config variable
skyjake
15:29 Revision 70488ff9 (github): Cleanup
skyjake
12:53 Revision 84a39ca8 (github): Resources: Load packages specified with the -pkg option
The "-pkg" option specifies one or more packages to load at startup
and keep loaded indefinitely, regardless of loade...
skyjake

2014-10-18

18:22 Revision 9d11a171 (github): Oculus Rift|Windows|qmake: ATL no longer needed with LibOVR 0.4.2
skyjake
11:34 Revision 21d05e4d (github): libcore: Better generic "for" pattern for C++11 style iterator methods
skyjake
09:58 Revision f5cbca31 (github): Fixed|Client|Manifest: Added missing header
skyjake

2014-10-16

15:14 Revision d5a8c2e7 (github): Fixed|Windows: Bunch of benign warnings in the release build
skyjake
14:51 Revision eb1b90cb (github): Resources|Manifest: Also use FS2 to locate files
While FS1 is still used primarily like before, this now allows looking
up the file anywhere in FS2, too. With this ch...
skyjake
14:47 Revision 820e360e (github): Unix|Client: Let de::App determine the base path
skyjake
14:46 Revision e9b09e7b (github): libcore|FS: Added methods for iterating all found files
Supports lambda functions. skyjake
06:45 Revision a756222b (github): Fixed|XG: Surface tint color changed when triggering XG 'plane_material' lines
Due to a refactoring oversight back in 2007, the logic of the XG
plane_material line class was changed to always chan...
danij
03:52 Revision 2480539a (github): Fixed|XG: Player armor set to limit when triggering XG 'power' class lines
Due to refactoring oversight back in 2009, the logic of the XG power
line class was changed to the effect that the pl...
danij

2014-10-15

23:48 Revision f924f9b6 (github): Fixed|InFine: Compiler warnings (un/signed comparison; string literals)
skyjake
23:34 Revision 762081f2 (github): libcore|Xcode: Fixed a bunch of benign integer conversion warnings
skyjake
23:34 Revision 8d75e620 (github): OS X|Xcode|qmake: Script for generating an Xcode workspace
The Qt 5.3 qmake is incredibly broken when it comes to generating
Xcode projects, but this commit adds a script that ...
skyjake
17:35 Revision 6685d75c (github): Merge branch 'master' into common-episode-definition
danij
06:46 Revision 6b2a8dbf (github): InFine|FinaleInterpreter: Cleanup
danij
06:23 Revision 13267248 (github): InFine|FinalePageWidget: FinalePageWidget has ownership of child FinaleWidgets
danij
06:21 Revision 2bb76231 (github): InFine|FinalePageWidget: FinalePageWidget has ownership of child FinaleWidgets
danij
03:39 Revision d1b83d99 (github): InFine: Prepare for removing the global FinaleWidget LUT
danij
03:28 Revision 38927443 (github): Refactor|UI|GameUIWidget: Moved UI2_Drawer() into GameUIWidget
danij
02:47 Revision ab063b60 (github): InFine: Removed the global FinalePageWidget LUT
Such pages are considered a subcomponent of the FinaleInterpreter
and as such there is no need for a global LUT.
Add...
danij
01:21 Revision f56b9404 (github): InFine: Cleanup
danij
01:08 Revision a7a59435 (github): Cleanup|InFine: Removed unnecessary header dependencies
danij
00:33 Revision d2f56d9f (github): Refactor|InFine: Moved InFine system components to new source files
danij

2014-10-14

21:38 Revision 0350bed2 (github): Refactor|InFine: Reimplemented InFine script widget model in C++
All InFine script objects are now based on FinaleWidget.
Todo:
- Give FinalePageWidget ownership of the widgets.
- C...
danij

2014-10-13

07:18 Revision 62c4b729 (github): Merge branch 'master' into common-episode-definition
Conflicts:
doomsday/plugins/common/src/p_xgline.cpp
danij
07:13 Revision 5ed1f116 (github): Fixed|GCC|libdoomsday|DED: Benign compiler warning (potential use of uninitialized var)
danij
06:55 Revision edad8e6b (github): Fix build (typo)
danij

2014-10-12

05:40 Revision 22912b01 (github): Typo
danij
05:09 Revision cd502f73 (github): Merge branch 'master' into common-episode-definition
Conflicts:
doomsday/plugins/common/src/p_mapsetup.cpp
doomsday/plugins/common/src/p_xgline.cpp
danij
04:45 Revision acc208a9 (github): XG|libcommon: Use libcore's C++ API for logging XG development messages
danij

2014-10-11

12:31 Revision 119ceabb (github): World|Particles|Fixed: Spawning particle generators on rockets
A mobj's private data was not yet created when the mobj entered its
first state and thus didn't trigger a particle ge...
skyjake
04:48 Revision c7105704 (github): Fixed|XG|libcommon: XG sector ambient sounds not loaded
(De)serialization of the XG sector thinkers (xsthinker_t) was working
fine, however they were later removed prior to ...
danij
03:40 Revision 9e171368 (github): Fixed|XG|libcommon: XG sector types override the game's built-in types
danij

2014-10-09

05:12 Revision e300eb5c (github): Merge branch 'master' into common-episode-definition
danij
05:08 Revision d1af20b9 (github): Refactor|InFine: Cleaned up InFine FinaleInterpreter
Learning the mechanics of the interpreter in the process. danij

2014-10-07

08:04 Revision ae2c0e20 (github): Refactor|InFine: Cleaned up InFine script system
In preparation for debugging the outstanding backward compatibility
issues (e.g., NoSkip handling).
danij
 

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