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From 2014-10-03 to 2014-10-16

2014-10-16

15:14 Revision d5a8c2e7 (github): Fixed|Windows: Bunch of benign warnings in the release build
skyjake
14:51 Revision eb1b90cb (github): Resources|Manifest: Also use FS2 to locate files
While FS1 is still used primarily like before, this now allows looking
up the file anywhere in FS2, too. With this ch...
skyjake
14:47 Revision 820e360e (github): Unix|Client: Let de::App determine the base path
skyjake
14:46 Revision e9b09e7b (github): libcore|FS: Added methods for iterating all found files
Supports lambda functions. skyjake
06:45 Revision a756222b (github): Fixed|XG: Surface tint color changed when triggering XG 'plane_material' lines
Due to a refactoring oversight back in 2007, the logic of the XG
plane_material line class was changed to always chan...
danij
03:52 Revision 2480539a (github): Fixed|XG: Player armor set to limit when triggering XG 'power' class lines
Due to refactoring oversight back in 2009, the logic of the XG power
line class was changed to the effect that the pl...
danij

2014-10-15

23:48 Revision f924f9b6 (github): Fixed|InFine: Compiler warnings (un/signed comparison; string literals)
skyjake
23:34 Revision 762081f2 (github): libcore|Xcode: Fixed a bunch of benign integer conversion warnings
skyjake
23:34 Revision 8d75e620 (github): OS X|Xcode|qmake: Script for generating an Xcode workspace
The Qt 5.3 qmake is incredibly broken when it comes to generating
Xcode projects, but this commit adds a script that ...
skyjake
17:35 Revision 6685d75c (github): Merge branch 'master' into common-episode-definition
danij
06:46 Revision 6b2a8dbf (github): InFine|FinaleInterpreter: Cleanup
danij
06:23 Revision 13267248 (github): InFine|FinalePageWidget: FinalePageWidget has ownership of child FinaleWidgets
danij
06:21 Revision 2bb76231 (github): InFine|FinalePageWidget: FinalePageWidget has ownership of child FinaleWidgets
danij
03:39 Revision d1b83d99 (github): InFine: Prepare for removing the global FinaleWidget LUT
danij
03:28 Revision 38927443 (github): Refactor|UI|GameUIWidget: Moved UI2_Drawer() into GameUIWidget
danij
02:47 Revision ab063b60 (github): InFine: Removed the global FinalePageWidget LUT
Such pages are considered a subcomponent of the FinaleInterpreter
and as such there is no need for a global LUT.
Add...
danij
01:21 Revision f56b9404 (github): InFine: Cleanup
danij
01:08 Revision a7a59435 (github): Cleanup|InFine: Removed unnecessary header dependencies
danij
00:33 Revision d2f56d9f (github): Refactor|InFine: Moved InFine system components to new source files
danij

2014-10-14

21:38 Revision 0350bed2 (github): Refactor|InFine: Reimplemented InFine script widget model in C++
All InFine script objects are now based on FinaleWidget.
Todo:
- Give FinalePageWidget ownership of the widgets.
- C...
danij

2014-10-13

07:18 Revision 62c4b729 (github): Merge branch 'master' into common-episode-definition
Conflicts:
doomsday/plugins/common/src/p_xgline.cpp
danij
07:13 Revision 5ed1f116 (github): Fixed|GCC|libdoomsday|DED: Benign compiler warning (potential use of uninitialized var)
danij
06:55 Revision edad8e6b (github): Fix build (typo)
danij

2014-10-12

05:40 Revision 22912b01 (github): Typo
danij
05:09 Revision cd502f73 (github): Merge branch 'master' into common-episode-definition
Conflicts:
doomsday/plugins/common/src/p_mapsetup.cpp
doomsday/plugins/common/src/p_xgline.cpp
danij
04:45 Revision acc208a9 (github): XG|libcommon: Use libcore's C++ API for logging XG development messages
danij

2014-10-11

12:31 Revision 119ceabb (github): World|Particles|Fixed: Spawning particle generators on rockets
A mobj's private data was not yet created when the mobj entered its
first state and thus didn't trigger a particle ge...
skyjake
04:48 Revision c7105704 (github): Fixed|XG|libcommon: XG sector ambient sounds not loaded
(De)serialization of the XG sector thinkers (xsthinker_t) was working
fine, however they were later removed prior to ...
danij
03:40 Revision 9e171368 (github): Fixed|XG|libcommon: XG sector types override the game's built-in types
danij

2014-10-09

05:12 Revision e300eb5c (github): Merge branch 'master' into common-episode-definition
danij
05:08 Revision d1af20b9 (github): Refactor|InFine: Cleaned up InFine FinaleInterpreter
Learning the mechanics of the interpreter in the process. danij

2014-10-07

08:04 Revision ae2c0e20 (github): Refactor|InFine: Cleaned up InFine script system
In preparation for debugging the outstanding backward compatibility
issues (e.g., NoSkip handling).
danij

2014-10-06

23:42 Revision 574cb63a (github): Fixed|Hexen|SFX: Cough sound playback on Player vs PoisonCloud collision
If god mode is active then the cough sound should not be played.
Seemingly the result of a refactoring oversight back...
danij
02:48 Revision 832591d1 (github): Merge branch 'master' into common-episode-definition
danij
02:47 Revision 4dc4568e (github): Debug|libcommon|XG: Assert XL_DoFunction's parameters are valid
danij
02:47 Revision 7b9ee87d (github): libcommon: Cmd "stopinf" now always returns true
This prevents spurious alerts regarding attempts to stop scripts which
are not currently running. Older mods often ca...
danij
02:47 Revision 665b0bbc (github): Fixed|Resources: Handle the case of a zero-length lump between S(*)_START/_END
Some intrepid mod authors may insert a zero-length lump here, which
is then "replaced" with a high-resolution resourc...
danij
02:47 Revision a19526f8 (github): Fixed|Renderer|LensFlares: Failed (viewPlayer - ddPlayers == displayPlayer) assertion
Todo: Needs further investigation. danij
02:29 Revision 62cfeaca (github): All Games: Cmd "warp" must handle maps not defined in the Episode progression
danij
02:22 Revision ead78ffd (github): Fixed|libdoomsday|DED: Parsing Flags with an implicit zero value
If no value is specified for a Flag then we should assume zero. This
fixes an XG regression where the value for ltc_n...
danij

2014-10-05

19:22 Revision ede72383 (github): Fixed|libdoom|Definitions: Don't apply glow to Plutonia's FIREBLU material
The IWAD version of this animation depicts a slimy rock surface
that should not appear to glow.
Issue #1849
danij
17:45 Revision 9453467a (github): Fixed|Doom|Intermission: Ultimate DOOM episode 2 animation discrepancies
Issue #1866 danij
17:42 Revision bbda657d (github): Merge branch 'master' into common-episode-definition
Conflicts:
doomsday/plugins/common/src/g_game.cpp
danij
15:11 Revision 4b727960 (github): Documentation|libhexen: Todo comment wrt NetSv_SendLocalMobjState use in A_BishopAttack
danij
04:46 Revision f0ce7df6 (github): Fixed|Console|All Games: Don't begin a game state change message if waiting for a response
This is possible if the user tries to circumvent the message response
prompt by opening the console and entering a co...
danij
03:35 Revision b683c6cf (github): Fixed|Renderer|SkyDrawable: SIGSEGV when SkyDrawable has no Sky configured
danij
00:30 Revision b0f958a6 (github): libheretic: Fix typo in default MAPINFO data
danij

2014-10-04

01:01 Revision 423b9910 (github): Merge branch 'master' into common-episode-definition
danij
00:59 Revision e4c9618c (github): Fixed|Resources: Model skin selection error
When (re)building the #skin => Texture map one must ensure that the
indices uses in the MD2/DMD internal skin table a...
danij

2014-10-03

18:53 Revision 45642af7 (github): Debug|Resources: Log all Model.skin => Texture mappings when extra verbose
danij
18:53 Revision 3a8a7505 (github): Optimize|liblegacy|Smoother: Smoother_Evaluate should not continuously log its internal state
There is no point doing this all the time when this info is only ever
relevant when debugging Smoother.
danij
18:53 Revision 4ec8ad7d (github): Renderer: Log about missing particle textures with pretty NativePaths
danij
 

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