Activity
From 2014-05-23 to 2014-06-05
2014-06-05
- 07:10 Revision 640d9960 (github): Cleanup|Subsector|World|Client: Updated Subsector module copyright details
- 06:59 Revision ef59c088 (github): Refactor|Subsector|World|Client: Moved some Subsector/GeometryData functionality
- 06:31 Revision 4a2dcdb1 (github): Cleanup|RenderSystem: Removed debug code inadvertently included in previous commit
- 06:24 Revision e49620e2 (github): Refactor|Subsector|World|Client: Cleaned up Subsector API
- 04:34 Revision bbe5c2a5 (github): World|SectorCluster|Client: Cleanup
- 03:56 Revision f3bd3354 (github): World|Subsector|Client: Cleanup
- 03:22 Revision 1c16db79 (github): SectorCluster|World|Client: Fix SectorCluster destruction order
- As the Planes of a Sector might be mapped to from some other sector,
we must defer destruction of Subsectors until al... - 02:27 Revision ab62adf8 (github): Refactor|Subsector|World: Moved client side of ConvexSubspace to Subsector
- Todo for later: Subsector should extend ConvexSubspace
- 01:10 Revision 1e3712a3 (github): Refactor|Subsector|World: Applied pimpl, minor cleanup
- 00:45 Revision d4d6e5cf (github): Refactor|World|SectorCluster: Extracted Subsector and simplified SectorCluster on server side
- SectorCluster no longer observes movement of planes and/or lighting
changes on server side.
Subsector was moved to n...
2014-06-04
- 22:32 Revision 72151d7c (github): Refactor|SectorCluster|Client: Reorganized SectorCluster-internal data structures
- Separate the cluster internal data by ConvexSubspace, placing it in
a "Subsector" structure (not to be confused with ... - 20:09 Revision 47690955 (github): Refactor|Renderer: Moved lighting of map geometry from SectorCluster to rend_main.cpp
- 06:39 Revision c8efd794 (github): Refactor|SectorCluster|Client: Reference wall geometries by WallEdge::SectionId, cleanup
2014-06-03
- 22:37 Revision 8e33ab84 (github): Fixed|libcore|Scripting: Duplicating values with no ownership
- Value::duplicateAsReference() was added so that values being duplicated
in expression evaluation do not cause inadver... - 22:31 Revision 22debd13 (github): Fixed|Tests: Deploy the "Log" script module for test apps
- 22:16 Revision a842c4ba (github): Refactor|BiasSurface|SectorCluster|Client: Merged BiasSurface into SectorCluster's internal GeometryData
- 20:40 Revision 8646af22 (github): Fixed: Crash after reporting a fatal error during launch
- 13:55 Revision 6a62983f (github): Builder|Ubuntu: Don't do source packages on Precise
- SDL2 is not available in Ubuntu 12.04. The source packages will be
built on the newer Ubuntu builders.
2014-06-02
- 17:41 Revision b3fac7df (github): Cleanup: Spurious debug messages
- 17:05 Revision 284ea292 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine into defs-v2
- 10:34 Revision 46276bf6 (github): Debian|SDL: Source package dependencies updated to include SDL 2
- The SDL 2 and SDL_mixer 2 dev packages are required for a successful
build of the source package. - 10:26 Revision 93757632 (github): Fixed|Hexen: Function arguments in wrong order (3D thunderclap sound)
- Bug reported by Michael Tautschnig:
https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=749723 - 10:25 Revision 1eae2bdf (github): Fixed|Hexen: Function arguments in wrong order (3D thunderclap sound)
- Bug reported by Michael Tautschnig:
https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=749723 - 08:11 Revision 040906af (github): Fixed|liblegacy|libdoomsday|libcore|Windows: File path encoding issues
- This commit fixes a number of issues when handling file paths encoded in
UTF-8.
On Windows, the native file APIs use...
2014-05-31
- 11:34 Revision 492bc2cb (github): libcore|NumberValue: Include the "Hex" semantic flag in serialization
- 11:31 Revision 49f7a2b7 (github): Refactor|Resources: Use the new model definition accessor
- libdoomsday's defn::Model is now used to access model definition data
stored in Record instances. - 11:27 Revision 98286524 (github): Refactor|libdoomsday|DED: Model definition handling in separate source file
- The model definition accessor utility is now located in its own
source file. Various utility methods were added (e.g.... - 11:12 Revision 40323420 (github): Cleanup
- 11:12 Revision 24192d6c (github): Fixed|libcore|Scripting: RecordValue duplication behavior
- RecordValue is now duplicated like any other value: a true duplicate
copy is constructed with the exact same characte... - 10:43 Revision b91ad525 (github): Cleanup
2014-05-30
- 22:11 Revision 7e22ce64 (github): libcore|NumberValue: Added a semantic hint for hexadecimal values
- 12:42 Revision 6054bb0f (github): Refactor|libgui: Use RecordAccessor's get*() methods
- 08:59 Revision eb77a291 (github): Refactor|libcore: Convenient native access to a Record
- Added RecordAccessor as a utility that provides various get*()
methods to query values from a Record. RecordAccess is...
2014-05-29
- 11:14 Revision ba6eadfc (github): Merge branch 'master' into defs-v2
- Conflicts:
distrib/win32/setup.iss.template
doomsday/dep_sdl.pri
doomsday/libdoomsday/libdoomsday.pro - 00:19 Revision 597140d6 (github): Cleanup|Renderer: Use de::VectorN<> to calculate shiny surface tex coords
2014-05-28
- 18:04 Revision 00bef567 (github): Windows|Installer: Deploy SDL2 and SDL2_mixer libraries
- 10:34 Revision 78aca57f (github): qmake|SDL: Upgraded to SDL 2.0, added a dep_sdl2.pri
- The old SDL configuration still exists so that older branches can
be built like before. The config variables use a "S... - 09:14 Revision 7ff387d9 (github): Documentation: Updated Doxygen configuration
- Obsolete config values removed.
- 01:02 Revision c663a5a0 (github): Refactor|Renderer: Use de::VectorN<> for vissprite properties, cleanup
2014-05-27
- 19:06 Revision cb21caba (github): Renderer|IVissprite: Cleanup vissprite (re)init
- 13:30 Revision 4e2d3522 (github): Cleanup|Renderer: Typos
- 13:11 Revision 8237f25f (github): Refactor|Renderer: Reimplemented vissprite management
- RenderSystem now owns a VisspritePool, providing a working buffer of
object instances and maintains a sorted list of ...
2014-05-26
- 19:30 Revision 3f674061 (github): Renderer: Respect color tints when drawing sector lighting model "full bright"
- Previously when the light amplification visor was collected, all of
the light color effects were disabled. Sector and... - 18:40 Revision c206958a (github): Renderer: Cleanup
- 17:44 Revision 1042e47f (github): Merge branch 'master' into revise-map-geometry-generation
- 10:39 Revision 87e0aa3f (github): Merge branch 'defs-v2' of ssh://github.com/skyjake/Doomsday-Engine into defs-v2
- 08:27 Revision 95ea70ff (github): Refactor|libdoomsday|DED: Model definitions stored in a DEDRegister
- DEDRegister maintains a Doomsday Script based storage for definitions.
- 06:08 Revision 4b722b3b (github): Refactor|Renderer: Reimplemented application of the sector lighting model to Shards
- 03:27 Revision c67a3166 (github): Refactor|Renderer: Unrolled all logic applying the sector lighting model to Shards
- Lets handle this a bit differently. Lighting vertices by passing all
terms into a single function call on each is an ...
2014-05-25
- 13:50 Revision c2f0d813 (github): libcore|Scripting: Utilities for working with ArrayValue as a vector
- 11:37 Revision 90d89ad7 (github): Fixed|UI|Client: Fatal error when activating splitscreen (viewgrid)
- The "ui/background" material no longer exists, as the UI is being
drawn by libappfw and (at least presently) it has n... - 10:45 Revision b46ebe83 (github): Homepage: Updated Windows download page
- No more support for Windows XP and OpenGL 2.0 required.
- 07:55 Revision c5c4b6ca (github): Merge branch 'master' into defs-v2
2014-05-24
- 23:36 Revision 1825adc3 (github): World|ConvexSubspace|Client: ConvexSubspace no longer remembers last sprite projection frame
- This info is redundant given that mobj_t remembers it. Also, because
the contact spreading algorithm is used for mobj... - 20:39 Revision f47aa1fe (github): Builder|OS X: Use command line tools to create installer package
- PackageMaker is obsolete nowadays, the command line tools pkgbuild
and productbuild are supposed to be used instead. - 20:36 Revision ec08855c (github): Builder|OS X: Use command line tools to create installer package
- PackageMaker is obsolete nowadays, the command line tools pkgbuild
and productbuild are supposed to be used instead. - 15:47 Revision 0f7114ab (github): Renderer|DrawList: More convenient methods for building a DrawList
- 08:14 Revision aa06be37 (github): Refactor|Renderer|DrawList: Reimplemented DrawList internal Shard list (now QList based)
- Plus some minor cleanup.
- 03:17 Revision 13625ab1 (github): Renderer: Cleanup following DrawList design changes
- With DrawList no longer copying geometry data, fundamental design
changes are due in other related components. This c... - 01:43 Revision bad00d8c (github): World|SectorCluster: SectorCluster no longer provides access to it's subspace list
2014-05-23
- 23:10 Revision 230967cd (github): Renderer|DrawList: DrawList is a list of Shards
- As Shards contain all the information needed to draw geometries and
both the Shard and the vertex buffer(s) they util... - 15:34 Revision fce31b4b (github): World|Client: Continued drawable map geometry generation cleanup
- Evidently we are already exhausting the duint16 vertex elements in
single world-wide vertex buffer in some not very c...
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