Activity
From 2012-12-29 to 2013-01-11
2013-01-11
- 00:21 Bug #1108: Infine corruption during first tic
- - **labels**: InFine, Textures --> InFine, Textures, Sound Effects
2013-01-10
- 20:24 Bug #1108: Infine corruption during first tic
- - **labels**: Infine first tic --> InFine, Textures
- **priority**: 1 --> 3
- 20:23 Bug #1108: Infine corruption during first tic
- Indeed, there is evidence that this issue with loading out of the patch folder isn't Infine specific.
Once it goes... - 19:35 Bug #1108: Infine corruption during first tic
- I meant to say, if the infine def is loading graphics that have external patches in the actual Dday folder
- 14:25 Bug #1108 (Closed): Infine corruption during first tic
- Attempting to do anything in the first tic of an infine script causes corruption of all following infine.
*Lab... - 12:37 Bug #1107: [GL] Ineffective gamma-correction
- - **summary**: Gamma-correction in latest unstable release --> [GL] Ineffective gamma-correction
- 11:52 Bug #1107: [GL] Ineffective gamma-correction
- - **priority**: 5 --> 3
- 11:51 Bug #1107: [GL] Ineffective gamma-correction
- Ok,
in an earlier versions, after I'm start game (heretic, for example),
in a game I'm going to Options->Display-...
2013-01-07
- 16:50 Bug #1107 (Closed): [GL] Ineffective gamma-correction
- Gamma-correction in latest unstable release [1.9.10] (in a game mode) bad enhance monitor brightness
2012-12-31
- 20:00 Bug #1107: [GL] Ineffective gamma-correction
- Please describe the nature of the issue you are seeing (or better yet attach a screenshot/video to this report).
- 20:00 Bug #1106: [Linux] Crashing at start with errors: "Failed to Lock"
- - **status**: open --> fixed
- 20:00 Bug #1106: [Linux] Crashing at start with errors: "Failed to Lock"
- Ok, testing tomorrow in my build. Happy new year!
2012-12-30
- 21:39 Bug #1106: [Linux] Crashing at start with errors: "Failed to Lock"
- Ok, testing tomorrow in my build. Happy new year!
- 10:45 Bug #1106: [Linux] Crashing at start with errors: "Failed to Lock"
- Ok, testing tomorrow in my build. Happy new year!
- 10:34 Bug #1106: [Linux] Crashing at start with errors: "Failed to Lock"
- This should now be fixed by [commit caa0503f](http://github.com/skyjake/Doomsday-Engine/commit/caa0503f5c2afd8f8a4093...
- 05:23 Bug #1106: [Linux] Crashing at start with errors: "Failed to Lock"
- I can reproduce the error. I'll see what's going on.
- 18:53 Bug #1050: [Chex] Menus use Doom's skill level names
- Fixed for the upcoming Doomsday v1.9.9.
- 15:10 Bug #1049: [OpenAL] Unable to compile on x86_64 Linux
- _(originally posted by anonymous SF.net user)_
Thank you! I tested a patch on 1.9.10 applying this commit, and it co... - 15:09 Bug #1049: [OpenAL] Unable to compile on x86_64 Linux
- - **milestone**: v1.9.8 --> v1.10.0
- 03:38 Bug #1049: [OpenAL] Unable to compile on x86_64 Linux
- I've now properly fixed this in [commit 9c1fd1ee](http://github.com/skyjake/Doomsday-Engine/commit/9c1fd1ee90d3333326...
2012-12-29
- 09:26 Bug #1106 (Closed): [Linux] Crashing at start with errors: "Failed to Lock"
- Hi, I'm creating a package of Doomsday for Chakra Linux.
I've already uploaded version 1.9.8. Version 1.9.9 didn't...
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