Project

General

Profile

Activity

From 2012-12-18 to 2012-12-31

2012-12-31

21:02 Revision 246dac3e (github): Refactor: Switched p_dmu.c to C++
danij
19:04 Revision 31c858f2 (github): Refactor: Switched surface.c to C++
danij
18:15 Revision f51651da (github): Refactor: Dumped material_t block allocator
Block allocation of materials can be added back later. danij
17:43 Revision 0148c9cd (github): Refactor: Replaced various materialid_t references with material_t ptrs
danij
16:59 Revision 1eaf65a4 (github): Refactor: Derive MaterialBind from PathTree::Node
Also moved and renamed MaterialBindInfo as MaterialBind::Info. danij
15:41 Revision d1c109a7 (github): Merge branch 'master' into material-cleanup
danij
15:39 Revision 69b8c68a (github): Refactor|Materials: Further material system cleanup refactorings
danij
12:21 Revision 6f8392eb (github): Server: Omit Updater in server build
The server does not need to have the automatic updater. skyjake
12:02 Revision b6d46d6e (github): qmake: No more exporting symbols out of the executable
Adjusted the build settings in the qmake project files so that no more
symbols are exported out of the executables. T...
skyjake

2012-12-30

23:36 Revision db7b2ff5 (github): Fixed|libdeng2: Bug in de::Lockable
The internal state of de::Lockable was, ironically, not thread-safe. skyjake
23:34 Revision caa0503f (github): Fixed|libdeng2: Bug in de::Lockable
The internal state of de::Lockable was, ironically, not thread-safe. skyjake
21:53 Revision 14af235d (github): Fixed|Server|Windows: Compilation of the server
Added missing dummies and adjusted Windows-specific routines for
a SERVER build.
The linker warning about the wrong ...
skyjake
19:07 Revision 0238cf36 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake
19:07 Revision fbace41a (github): Fixed: Typos related to __CLIENT__
skyjake
17:40 Revision 120ba58e (github): Fix typo
danij
17:05 Revision eefe0572 (github): Fixed|OpenAL: Integer conversion in 64-bit build
skyjake
16:53 Revision d1d486a2 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
Conflicts:
doomsday/engine/src/render/r_main.cpp
doomsday/engine/src/render/rend_main.cpp
skyjake
16:47 Revision a8a73d65 (github): Server|Unix: Fixing server build
skyjake
16:45 Revision 9c1fd1ee (github): Fixed|OpenAL: Integer conversion in 64-bit build
skyjake
16:39 Revision 0e821b1c (github): Fix merge error in previous commit
danij
15:58 Revision 853c29f6 (github): Merge branch 'master' into material-cleanup
Conflicts:
doomsday/engine/src/render/r_main.cpp
doomsday/engine/src/resource/materials.cpp
danij
15:01 Revision f6dfe937 (github): Fixed|Server: Fixed compilation issues on Linux
skyjake

2012-12-29

23:05 Revision 72dc958a (github): Merge branch 'separate-server'
skyjake
23:03 Revision 2391063f (github): Server: Added more dummy functions
skyjake
15:43 Revision b7a6ad6c (github): Refactor: Relocated MaterialBind into new source files
danij
11:33 Revision 5827a8ff (github): Refactor|Materials: Added Materials class instance
Reworked the materials collection, adding a private struct for the
instance data and began restructuring the class hi...
danij
05:06 Revision 46929120 (github): Refactor|Materials: Moved C++ class Materials into the de namespace
Plus minor cleanup. danij
04:50 Revision 08ea3001 (github): Refactor|Materials: Added C++ class Materials
Moved all functions pertaining to material collection bookkeeping to
a new C++ class named "Materials".
danij

2012-12-28

22:12 Revision 3fcc8c4f (github): Server: Added more dummy functions needed by game plugins
skyjake
22:12 Revision 154502a4 (github): Fixed|Server: Compiler warning about unused symbol
skyjake
21:45 Revision daf963e4 (github): Cleanup
danij
21:23 Revision ec76c3c1 (github): Refactor|MaterialVariant: Applied pimpl idiom to MaterialVariant
Also made materialvariant_layer_t a member of MaterialVariant. danij
19:43 Revision 833cc1ae (github): Refactor: Switched r_main.c to C++
danij
18:15 Revision 6f51af92 (github): Refactor|MaterialVariant: Dumped MaterialVariant's now redundant C wrapper API
danij
01:01 Revision 5e646612 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
danij
01:01 Revision 4e3250b6 (github): Refactor: Switched rend_decor.c to C++
danij

2012-12-26

18:12 Revision 23fa9164 (github): Fixed: Duplicate variables in blockmapvisual
skyjake

2012-12-23

15:58 Revision 07daf8ea (github): Server: Fixing missing symbol errors
A lot of audiovisual functional is not present in the server build;
it needs to be replaced with empty stubs.
skyjake
15:57 Revision 185f132a (github): Fixed: Duplicate variables in blockmapvisual
skyjake
15:15 Revision 9858a72a (github): Merge branch 'master' into separate-server
Conflicts:
doomsday/engine/src/map/r_world.cpp
doomsday/engine/src/network/net_main.c
doomsday/engine/src/render/r...
skyjake
14:30 Revision 7c036819 (github): Fixed|Doom: Secret exit switch coords in DOOM E3M6
This mapping construct triggered a compatibility logic for the
id Tech 1 column renderer when generating geometry, wh...
danij
13:44 Revision 883476dd (github): Refactor|Texture: Dumped Texture's now redundant C wrapper API
danij
13:16 Revision b91988f3 (github): Refactor|TextureVariant: Dumped TextureVariant's now redundant C wrapper API
danij
12:20 Revision 33833339 (github): Cleanup
danij
12:03 Revision 0668f526 (github): Merge branch 'master' into texture-cleanup
Conflicts:
doomsday/engine/src/map/r_world.cpp
danij
11:57 Revision ffd7225e (github): Fixed|Doom: Secret exit switch coords in DOOM E3M6
This mapping construct triggered a compatibility logic for the
id Tech 1 column renderer when generating geometry, wh...
danij
11:12 Revision 5b56c33c (github): Refactor|MaterialSnapshot: Replaced POD struct materialsnapshot_t with C++ class MaterialSnapshot
danij

2012-12-22

23:45 Revision 8594170b (github): Server: Sorting out compilation and linkage issues
Missing symbols. skyjake
23:02 Revision bf04ee16 (github): Working on a functional "doomsday-server"
__SERVER__ marks the code that is exclusive to the (dedicated) server.
__CLIENT__ marks the code that is exclusive t...
skyjake
12:48 Revision 2e4708fb (github): Merge branch 'master' into texture-cleanup
danij

2012-12-21

23:22 Revision 7e0098f5 (github): Server|qmake|Mac OS X: Adjusting build settings and bundling
skyjake
21:35 Revision fdb514da (github): Dedicated mode is determined by build config
Removed the command line option '-dedicated', as the build config now
determines whether we are running a server or not.
skyjake
21:33 Revision e0f69725 (github): qmake: Added separate server.pro for the server
The server is always dedicated. During the transition period to fully
unified networking, the server will be sharing ...
skyjake
15:10 Revision c91aaaf5 (github): Bumped minor version from 9 to 10 (=> 1.10.0)
Old meaning of version components:
- 1: major
- 9: minor
- 10: revision
- 0: patch
Updated new meaning, dropping dow...
skyjake

2012-12-20

16:28 Revision 31ca9ab4 (github): Chex Quest: Added weapon name and obituary texts
Thanks Vermil. danij
16:24 Revision 64cc06cf (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
danij
16:23 Revision 4c7cc74e (github): Refactor|Hacx: Moved Hacx text replacements to hacx/text.ded
Also added Vermil's obituary texts, thanks! danij

2012-12-19

18:56 Revision 019bd732 (github): Switched release type to "Stable" for 1.9.10
skyjake
07:02 Revision 665ac03b (github): Fixed|Doom: Fortress of Mystery animation during the intermission
danij

2012-12-18

23:56 Revision 1f6017cb (github): Fixed|Heretic: Warping to a map outside the default progression
danij
21:53 Revision 410ea7b5 (github): All Games: Removed "j" prefixes in definition and conhelp files
These changes affect file comments only (no impact on runtime). skyjake
20:21 Revision f0a8580a (github): libdeng2: Clear log buffer before unloading any library
It is possible that the library has created log entries that are still
in the log buffer. Previously this was done in...
skyjake
17:47 Revision 598d45d2 (github): Fixed|Doom: Missing splats on DOOM intermission screens
See: http://sourceforge.net/p/deng/bugs/982/ danij
14:53 Revision 3369615d (github): Fixed|Doom: Incorrect map titles displayed during the intermission
danij
14:18 Revision 32e60bee (github): Fixed: Surfaces using material AASHITTY should not be drawn
danij
13:20 Revision 96e0d6b8 (github): DehReader: Fixed (parser bug) skipping over text patches
After parsing a text patch the parser should skip to the start of
the next line rather than to start of the next sect...
danij
09:02 Revision 5ec7cab0 (github): Documentation: Fixed a couple of Doxygen issues
skyjake
 

Also available in: Atom