Activity
From 2012-08-25 to 2012-09-07
2012-09-07
- 13:07 Revision c9043928 (github): Homepage: Improved support for a wider range of web browsers
- Even my Kindle is now rendering the homepage and forums well.
2012-09-06
- 13:58 Revision 88e6aaa0 (github): Fixed: Moving platforms do not reverse direction when obstructed
- Caused by a mixup in a recent refactoring whereby the interpolated
plane heights rather than the "sharp" plane were u... - 08:11 Revision 8eae9a60 (github): libcommon: Cleanup
- 05:05 Revision a3a4cba1 (github): Refactor: Commonized the "warp" console command (now in game.c)
- 03:13 Revision ae8f170f (github): Refactor|All Games: Rewired map warp cheats using EventSequence command handlers
- 02:49 Revision 2f0cd5c3 (github): libcommon: Implemented command template composition for EventSequence handlers
- 02:03 Revision 95ebfddd (github): Fixed|Str: Str_Append() unnecessarily copying given a zero-length append string
2012-09-05
- 14:29 Revision a2bb038e (github): libcommon: Experimenting with a console command EventSequence handler
- Presently the cheat console commands use a somewhat awkward mechanic
where the arguments are converted to integers, p... - 09:59 Revision bb87d545 (github): Fixed|Doom: Missing prompt for "idbehold" cheat
- See: http://sourceforge.net/p/deng/bugs/983/
- 09:48 Revision d08e1810 (github): Refactor|libcommon: Reimplemented EventSequence handling in C++
- 05:46 Revision 2a72a265 (github): Server|libcommon: If cheats are disabled, send clients attempting to cheat a response
- Rather than quietly ignore the client's attempt to cheat, the server
will now respond by sending the client a game me... - 05:24 Revision 2980aee2 (github): Optimize|libcommon: Avoid memory allocs when drawing the multiplayer scoreboard
- Plus some minor cleanup refactorings in hu_stuff.cpp
- 05:20 Revision 256c3ea0 (github): libdeng: Added a C++ constructor for RectRaw
2012-09-04
- 18:51 Revision ec673bd1 (github): GCC|Clang: Fixed build
- Resolved uninitialized struct values and char*/const char*
inconsistency. Removed obsolete pragmas and used the Point... - 18:49 Revision 6df1be0d (github): libdeng: Added a C++ constructor for Point2Raw
- 14:20 Revision a80bc042 (github): Homepage|Build Repository: Shorten URLs to bug tracker items in the build log
- Shorten bug tracker URLs in the commit log (cleaner, human-friendly).
- 11:48 Revision 2d46bed3 (github): Homepage: Cleanup
- 11:45 Revision 6057de2b (github): Homepage|Build Repository: Fixed URL rewriting in commit messages
- Replaced the commit message URL rewriting rules with a set derived
from Søren Løvborg's UrlLinker, cheers! (See: http... - 07:29 Revision d7fd3d13 (github): Optimize|libcommon: Addressed Patch replacement related performance issues
- Determining a replacement Text for a given patch is a somewhat costy
exercise, requiring dynamic memory allocations a... - 06:43 Revision 0ff7608a (github): API: Added Def_Get() type argument DD_DEF_VALUE_BY_INDEX
- Lookup a Value definition by index and set the out argument pointer
to the associated text value string if found, ret... - 06:27 Revision 798a0708 (github): API: Def_Get() now returns the index of a found text definition
- If the type argument specified to Def_Get() is DD_DEF_TEXT and a
definition is found for the specified identifier - t... - 02:45 Revision 22033a7b (github): Refactor|libcommon: Post hu_stuff C++ fixes
2012-09-03
- 23:41 Revision cc1659a0 (github): Refactor|libcommon: Switched hu_stuff.c to C++
- 22:54 Revision a9ffd8de (github): Refactor: Avoid allocating a Patch Uri when only the path is needed
- Implemented R_ComposePatchPath() which given a patchid_t returns a
copy of the composed, resolved path. - 21:26 Revision af09d414 (github): Fixed|DED: Mishandling of the old State frame fullbright "flag"
- State definitions using the old deprecated method for flagging as
fullbright (offseting the frame by 32768) would los... - 20:56 Revision d46ca53c (github): Cleanup
- 19:58 Revision f2eb1dc5 (github): Fixed|DED: Unknown Blendmodes in Reflection definitions default to "normal"
- 19:47 Revision 094ae836 (github): DED: Log a warning about unknown Blendmodes
- 08:45 Revision 3ab2e985 (github): Bsp Builder: Disabled degenerate collapsing
- Sadly it appears we will have to continue to put up with orphan leafs
for now. Precision issues in Partitioner result...
2012-09-02
- 12:57 Revision f0483eff (github): Fix typo
- 12:51 Revision cb3ac9a0 (github): Cleanup
- 11:56 Revision 03c45979 (github): Refactor|Map Renderer: Restructured middle material coordinate calculations
- This logic had become rather obfuscated and difficult to follow. This
new layout is much cleaner and easier to follow. - 02:14 Revision e3464652 (github): Refactor|Map Renderer: Reworked potentially visible line section flagging
- There is presently no need to write this state to a Surface flag as
it is determined each frame in any case. This is ...
2012-09-01
- 21:10 Revision 9297cd02 (github): Fixed: Located another $degenleaf issue in R_InitFakeRadioForMap()
- 11:46 Revision 7bdba1d5 (github): Updater|Win32: Tidied window titles and icons
- All updater dialogs now inherit the window icon from the main window.
Instead of "Doomsday", the full "nice name" is ... - 10:55 Revision db5f5b9d (github): Merge branch 'master' of ssh://git.code.sf.net/p/deng/code
- 10:13 Revision 3e05dcf9 (github): Fixed|Bsp Builder: Prefer non "self-referencing" lines when choosing a BSP leaf's sector
- Rather than blindly take the sector from the first linedef half-edge,
scan for a non self-referencing line first. Onl... - 05:32 Revision 4288ae94 (github): Fixed: Located a couple more $degenleaf issues
- 04:52 Revision 080eac99 (github): Optimize|Bsp Builder: Reduced working memory requirement
- Each recursion of the partitioning algorithm allocates a duplicate
of the previous iteration's SuperBlockmap, which, ...
2012-08-31
- 22:51 Revision 79d38b38 (github): Updater: Center the notification dialog after mode change
- 22:51 Revision c549b6b5 (github): libdeng2|libdeng: App notifies about mode changes using a signal
- When the window manager changes the display mode, de::App will emit
a signal notifying about it (after a short delay). - 21:47 Revision 13e19365 (github): Merge branch 'master' of ssh://git.code.sf.net/p/deng/code
- 21:46 Revision 83c50219 (github): Updater: Printing the latest update check time
- Improved the textual output for the latest update time. If the check
has been made recently, instead of a full time a... - 20:54 Revision 3f3f52ad (github): Merge branch 'master' of ssh://git.code.sf.net/p/deng/code
- Conflicts:
doomsday/engine/portable/src/map/bsp/partitioner.cpp - 20:50 Revision 8550a906 (github): Refactor|Bsp Builder: Further cleanup refactorings
- 16:36 Revision 49c69f91 (github): Fixed: Compiler error from clang
- See partitioner.cpp:1494. An argument with a non-const reference type
cannot be bound to a temporary lvalue, such as ... - 16:22 Revision e2a2b4b8 (github): GCC: Workaround for a BSP building issue
- Todo: Revert this when the actual cause has been found and fixed.
- 10:40 Revision 3e78fc2b (github): Bsp Builder|Refactor: Code clarity and minor optimization refactorings
- 00:43 Revision 7d9ae769 (github): Fixed: Located another $degenleaf issue in R_UpdatePlane()
- 00:12 Revision 4e6b1109 (github): Merge branch 'master' of ssh://git.code.sf.net/p/deng/code
- 00:11 Revision 8df4b984 (github): Optimize|Bsp Builder: Replaced various internal BSP traversals with a LUT
- After testing a couple of very large maps such as Deus Vult's MAP05
the average speed up is around ~32%
2012-08-30
- 20:18 Revision db98ec21 (github): Optimize|SFX: Further improvements for sector reverb calculations
- Only the sector where the listener is in is ever needed for the SFX
playback. It is therefore unnecessary to update t... - 19:42 Revision 920b36cf (github): Merge branch 'master' of ssh://git.code.sf.net/p/deng/code
- 19:06 Revision 724109d7 (github): Optimize|SFX: Reverb updates are not needed when 3D SFX disabled
- It seems currently the sector reverb update calculations are extremely
slow. They should be moved to a continuously r... - 18:48 Revision f707a678 (github): Fixed|Chex: Chex Quest menus use Doom's skill level names
- See bug: http://sourceforge.net/p/deng/bugs/1043/
- 18:35 Revision c0217e8b (github): Merge branch 'master' of ssh://git.code.sf.net/p/deng/code
- 18:33 Revision 81dd9e0a (github): Disabled the "recorddemo" command
- Demo recording and playback is currently not supported.
- 18:26 Revision eb7bcdb6 (github): Fixed|Map Renderer: Plane glow disappears when plane is moving
- The glow's origin Z coordinate was not smoothed and thus below the
visible height of the plane, making the glow disap... - 18:26 Revision 874331c5 (github): Merge branch 'master' of ssh://git.code.sf.net/p/deng/code
- 18:25 Revision d1210d27 (github): de::Bsp::Partitioner: Use an std::list for collecting the would-be leaf hedges
- 08:28 Revision d3ce8e0e (github): Merge branch 'master' of ssh://git.code.sf.net/p/deng/code
- 08:27 Revision 4995d832 (github): Fixed|Bsp Builder: Revised degenerate leaf collapsing - no more orphans
- Orphaned leafs are now algorithmically impossible as these are now
collapsed similarly to degenerates in the process ...
2012-08-29
- 19:34 Revision 341f5cd0 (github): Builder: Updated links to commits in the new SF.net Git repository
- 19:05 Revision e5448013 (github): Merge branch 'master' of ssh://git.code.sf.net/p/deng/code
- 16:36 Revision 9e8c16e7 (github): Fixed: QString formatting in a Partitioner exception
- 16:18 Revision 69132545 (github): Fixed|Updater: Notification message in Candidate builds
- When running a Candidate build, the updater notification message
would be blank if the installed build is up to date. - 07:02 Revision 366542d2 (github): Cleanup|Hexen: Relocated corpse queue re-population on save load to p_saveg.c
- Also added a bunch of todo comments regarding flaws observed in the
original implementation. - 05:49 Revision e40e06d1 (github): dadaad
2012-08-28
- 22:24 Revision 2dc7f6af (github): Fixed|libcommon: Shutdown during finale caused fatal error
- When the finale stack was cleared, GUI widgets were accessed via a hook
function for script stopping. Now GUI widgets... - 21:14 Revision 8ebe596d (github): libcommon: Cleaned up p_actor.c/h
- 18:39 Revision 9da228c8 (github): Fixed|Bsp Builder: Error loading Doom2 MAP02 (degenerate leaf on back side of line #491)
- This special case produces results in one-sided window for one half
the line and a degenerate leaf on the back side o... - 17:26 Revision 441f02e2 (github): Bsp Builder: Allow short-circuiting the near-miss costing
- 16:57 Revision c8948c08 (github): Refactor|de::Bsp::Partitioner: Restructured BSP split costing and hedge division to improve clarity
2012-08-27
- 18:58 Revision 45edfbbc (github): Refactor|de::Bsp::HPlane: Addressed a conceptual class semantic/usage design issue
- 16:52 Revision 4f013cfc (github): Bsp Builder: Further minor cleanup refactorings
- 15:54 Revision a6be3a83 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 15:51 Revision 663477fe (github): Hexen|Fixed: Fog cloud movement
- The movement of fog clouds is now smooth on the Z axis. The original
implementation just added an offset to the Z coo... - 14:55 Revision d26a6556 (github): Fixed|Chex: Use the Flags = 0; syntax in objects.ded
- 14:47 Revision 994b3b2a (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 14:06 Revision fc9f887e (github): Hexen: Massacre cheat will kill underwater Stalkers (serpents) and Wraiths
- As currently unshootable, underwater Stalkers and buried Wraiths would
get ignored by the massacre cheat. Now they ge... - 10:35 Revision 1118acae (github): DED: Added special "no flags" value (0) for Flags
- The correct syntax to specify that a Flags field has no value is:
Flags = ""; # Old format
Flags = 0; # New format ... - 06:07 Revision 7c85f4a5 (github): de::Bsp::Partitioner: Minor cleanup refactorings
- 01:33 Revision 5dafd580 (github): de::Bsp::Partitioner: Minor cleanup
- 00:55 Revision e9ba11fd (github): Fixed|Bsp Builder: Error attempting to cleanup after a failed node build
2012-08-26
- 21:43 Revision 2a279d63 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 21:23 Revision 77f20eb5 (github): Fixed: Do not warning about missing materials while initializing flats
- 20:47 Revision 0d705a46 (github): Cleanup|libdoom|libheretic|libhexen: Cleaned up cheat registration and callback functions
- 18:14 Revision 9885b6c2 (github): libdeng|Str: No checking for AutoStr deletion in release builds
- 18:07 Revision bbacdda9 (github): Fixed|libcommon: Manually deleting an AutoStr
- The manual deletion will still leave the string in the garbage, leading
into a double free. - 18:06 Revision 6d56c87d (github): libdeng|Str|Debug: Verify that AutoStr instances are not manually deleted
- AutoStr instances must only be deleted by the garbage recycler. Added
an assertion to verify that Str_Delete() is not... - 01:22 Revision bbd42ce4 (github): Fixed|Automap: Bug "Automap - secret line flag and door glows"
- See bug: http://sourceforge.net/tracker/index.php?func=detail&aid=3554461&group_id=74815&atid=542099
2012-08-25
- 23:40 Revision d9a20d64 (github): Fixed|Chex: Chex Quest menus use incorrect skill level text strings
- Note that presently the DOOM font is still being used, however, due
to us not yet having a suitable set of patches fo... - 23:01 Revision 7d1e1457 (github): Fixed: Bug "No longer handling unknown flats"
- See bug: http://sourceforge.net/tracker/index.php?func=detail&aid=3561399&group_id=74815&atid=542099#
- 14:18 Revision 3216320b (github): Fixed|Deh Reader: Warnings about potentially dangling "else"
- This pattern of using nested if statements without braces is
prone to errors: better to make explicit which if statem... - 14:14 Revision 6e9ab370 (github): Fixed|Deh Reader: Argument type for parseInclude
- Passing strings by non-const reference is only required if the
caller expects the string to be modified by the functi... - 14:10 Revision eeb17e25 (github): Fixed: Minor comparison warning
- Comparing signed and unsigned integers.
- 13:24 Revision c156dce4 (github): Refactor: All filesys path composition utilities now return AutoStr
- The one exception being PathDirectory, where the results string is
provided by the caller. - 12:41 Revision 31af6e4c (github): Refactor: Textures_ComposePath() now returns an AutoStr
- 12:27 Revision 5947c4b5 (github): Refactor: Materials_ComposePath() now returns an AutoStr
- 12:24 Revision cac2eb2e (github): Refactor: Fonts_ComposePath() now returns an AutoStr
- 12:16 Revision f929b074 (github): Refactor: CVar_ComposePath() now returns an AutoStr
- 11:58 Revision 0d0e1eb6 (github): Refactor: Uri_Compose() and Uri_ToString() now return an AutoStr
- Also, fixed a couple of minor memory leaks in the process.
- 11:25 Revision 14b8323e (github): Switched near all AutoStr instantiations to alloc from the real heap
- 10:09 Revision 279afeaf (github): Merge branch 'master' into deh-reader-2
- 10:08 Revision 01bfa5c5 (github): Implemented GL_DumpImage() - dump an image_t to disk
- GL_DumpImage() is a handy debug utility for quickly dumping the pixel
contents of an image_t to the runtime directory. - 01:00 Revision ba9272d9 (github): Fixed: Mishandling of FF_START/F_END idiom in PWADs
- See bug: http://sourceforge.net/tracker/?func=detail&atid=542099&aid=3514832&group_id=74815
Also available in: Atom