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From 2012-07-12 to 2012-07-25

2012-07-25

19:40 Revision 7c8fa19d (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
18:02 Revision 06a0c1f3 (github): Fixed: Crash when clearing LogBuffer
When log entries are created by plugins, they contain arguments
created using the plugin's copy of the inline templat...
skyjake
15:52 Revision e91f486d (github): Cleanup: Global de2LegacyCore pointer is gone
skyjake
13:28 Revision dafdb9d8 (github): Fixed: Shutdown during processing of a plugin hook
When a fatal error was triggered during processing of a hook,
the plugin subsystem itself triggered another fatal err...
skyjake
13:18 Revision 0e52d5b4 (github): Wad Map Converter|Debug: Reverted forced failure
skyjake
13:16 Revision 027e06ea (github): Wad Map Converter: Use portable Qt C string funcs
E.g., qstrnicmp. skyjake
13:06 Revision 464ee557 (github): Fixed|dsFluidSynth: Waiting for thread to stop
The exit status argument was added to Sys_WaitThread. skyjake
13:06 Revision f564bd50 (github): Wad Map Converter: Use exceptions instead of fatal errors
Plugins and other low-level code should not have authority
to shut down the entire engine. If a nonrecoverable error
...
skyjake
13:02 Revision 6a667c41 (github): Fixed|Busy Mode: Detecting the busy worker thread
A bug in BusyMode_IsWorkerThread() was causing a hang during
handling of exception from worker thread.
skyjake
12:20 Revision 78478c7d (github): libdeng|Concurrency: Thread exit status
It is now possible to query how the worker thread ended:
normally, forcibly, or because of an exception.
skyjake

2012-07-24

23:44 Revision 04ba10dc (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
danij
23:43 Revision 8f82b64c (github): Wad Map Converter: Use de::Log for traces plus some minor cleanup
danij
21:47 Revision e2439ecf (github): Documentation|Str: Apidoc fixes
skyjake
21:32 Revision 52437884 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
21:32 Revision 7dfed930 (github): Fixed|Win32: MSVC build
skyjake
21:29 Revision c858cc1a (github): Documentation|de::Log: Minor apidoc improvement
skyjake
21:19 Revision c471dd73 (github): Wad Map Converter: Enabled full libdeng2 C++ API
skyjake
21:10 Revision c7142cab (github): Reverted LegacyCore::logAs()
The de::Log section stack relies on the C++ scoping mechanism
and cannot be accessed via the C wrapper.
skyjake
21:06 Revision c932145c (github): libdeng2: Fixed LOG_AS_STRING
The section name string pointer must exist for the entire scope
in question. Calling toAscii() returns a byte array t...
skyjake
20:11 Revision d775172a (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
danij
20:10 Revision b019c86a (github): Wad Map Converter: Log a warning when an incomplete "explicit" polyobj is found
Rather than abort with a fatal error, a warning message is logged
and the incomplete polyobj disabled (map conversion...
danij
20:01 Revision 80b46cb0 (github): libdeng2: Added LegacyCore_LogAs() to the C wrapper API
danij
18:57 Revision fd5a8d59 (github): Wad Map Converter|Refactor: Use 1-based indices for mpolyobj_t::lineIndices
MPE_PolyobjCreate() expects an array of 1-based linedef indices so
use that representation natively in mpolyobj_t.
danij
18:12 Revision 9986d9c6 (github): Documentation|Str: Updated apidoc and copyright years
skyjake
18:00 Revision e8b0b130 (github): Debug|Hexen: Print map info/warp numbers at the correct time
Do not print before the data is actually parsed… skyjake
17:43 Revision 4c3deb90 (github): Fixed|Str: Memory leak
During the moving of Str to libdeng1, a call to Str_Free()
was omitted from Str_Copy() by mistake.
skyjake
17:05 Revision bd4df491 (github): MSVC: Fixed build
The libdeng2 basic type definitions were particularly being
disliked by MSVC. The idea is that the definitions exist
...
skyjake
16:38 Revision bf92889b (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
16:38 Revision 5deb4528 (github): Win32: Don't try to load dsFluidSynth
It doesn't exist on Windows at the moment. skyjake
16:34 Revision c7d6a72e (github): Fixed|Wad Map Converter: Export DP_Initialize as extern "C"
Otherwise, the plugin loader does not recognize it as a valid
Doomsday plugin.
skyjake
16:23 Revision f153ba57 (github): Wad Map Converter: Use de::Str instead of static ddstring_s
This avoids compiler warnings about missing initializers
and is more future-proof (as we're planning to make ddstring...
skyjake
16:22 Revision 2a8798ca (github): Fixed|libdeng2: LittleEndianByteOrder was missing some wrapper functions
skyjake
16:11 Revision 4e142e59 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
16:10 Revision 0a433d73 (github): Wad Map Converter: Cleanup
danij
16:10 Revision e942c043 (github): Cleanup: Renamed network buffer Reader/Writer constructors
skyjake
16:06 Revision c5228d25 (github): Refactor: Moved ddstring, Writer, Reader to libdeng1
This sizable commit moves the Str, Reader and Writer classes
from the engine to libdeng1. "Str" was added as the new
...
skyjake
07:12 Revision 133c3294 (github): Wad Map Converter|Refactor: Use an instance of StringPool for the material dictionary
Also fixed missing material logging during map conversion.
Todo: Also use a material dictionary on the engine side o...
danij
06:25 Revision e414b1d6 (github): de::StringPool|Fixed: Mishandling of intern id #0
danij
03:38 Revision 07a6a2d1 (github): Refactor: Don't depend on the map converter plugin to relay the outcome
Previously the map converter would relay the outcome of the BSP build
process back to the engine (which presently exe...
danij
02:52 Revision fe9d6039 (github): Wad Map Converter|Refactor: Use an instance of Reader for processing map data lumps
danij

2012-07-23

23:08 Revision 34514ae6 (github): Fix typo
danij
23:07 Revision 8b687538 (github): Wad Map Converter: Cleanup
danij
22:45 Revision dd71c906 (github): Wad Map Converter|Refactor: Split up id1map_load.cpp into multiple files
Post load analyses were moved to id1map_analyze.cpp and the archived
BLOCKMAP conversion/extension logic is now in id...
danij
21:27 Revision a6e7b9f1 (github): Cleanup
danij
21:12 Revision 224e075b (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
danij
21:12 Revision f51fe92a (github): Wad Map Converter|Refactor: Separated logic for data lump format recognition
danij
20:55 Revision 184d3f0a (github): libdeng1|qmake: Enable strict warnings for GCC/Clang
When code is relocated to libdeng1 it should undergo
sufficient cleanup to remove any warnings.
skyjake
20:54 Revision da1a1c53 (github): GCC|Clang: Fixed build
A goto jump past variable initialization is not permitted. skyjake
20:24 Revision 128e5780 (github): Wad Map Converter: Minor fixes
danij
19:49 Revision b811efa8 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
danij
19:48 Revision b99004cb (github): Debug: Added assert to PathDirectoryNode_MatchDirectory()
Added an assert to catch an instance where PathDirectory_GetFragment()
is returning NULL given a supposedly valid fra...
danij
19:31 Revision 77c2b8cf (github): Documentation|Wad Map Converter: Document the new data recognition routines
danij
19:18 Revision e95d4def (github): Wad Map Converter|Refactor: Moved the logical format property from map_t to a new global var
danij
19:11 Revision 0c46d94f (github): Wad Map Converter|Refactor: Renamed source files
danij
18:41 Revision ea4483cd (github): Wad Map Converter|Refactor: Relocated some utility routines to new source files
danij
18:21 Revision 1fec2021 (github): Wad Map Converter: Cleanup
danij
18:21 Revision 6366ab3a (github): Wad Map Converter|Refactor: Simplified format recognition
The recent Doomsday API changes allow the map format recognition
logic to be simplified, removing unnecessary dynamic...
danij
14:28 Revision 4038be50 (github): Fixed|Busy Mode: Font glitch at the start of a busy task
For some reason fonts were not rendered properly at the start
of a busy task. Now the font is loaded during the prepa...
skyjake
05:11 Revision af6a4067 (github): API|Refactor: Collect map data lumps in WadMapConverter
Locating the map data resources needed for converting a non-native
map format is now the job of the converter plugin....
danij
03:40 Revision 79bef5f6 (github): Wad Map Converter: Increment minor version number
danij

2012-07-22

22:39 Revision 38ae884d (github): libdeng2|Unix: Use appropriate paths for de::FS
The configured library and base paths are now inserted into the FS
using the appropriate feeds.
The logic for interp...
skyjake
22:37 Revision 012b9417 (github): libdeng2: Fixed several pedantic compiler warnings
skyjake
18:42 Revision 582f19fb (github): Refactor: Relocated Unix system-level config to libdeng2
Moved DD_Unix_GetConfigValue() into a proper class called
UnixInfo in libdeng2. The App instance will create one on
U...
skyjake
13:53 Revision 45000c6d (github): Wad Map Converter|Refactor: Updates after switch to C++
danij
11:54 Revision e3283cd1 (github): Documentation|libdeng: Fixed Doxygen issues
skyjake
11:51 Revision ce30ba62 (github): Documentation: Added missing Doxygen stylesheet for libdeng2
skyjake

2012-07-21

11:23 Revision d9718b2e (github): libdeng2: Improved the FOR_EACH macro
Attempting to make the macro more readable and elegant. skyjake
10:49 Revision 54b34816 (github): Documentation: Typo
skyjake
02:50 Revision 8dfa9e24 (github): Wad Map Converter|Refactor: Switched to C++
danij
02:43 Revision dce87d9c (github): Cleanup
danij

2012-07-20

21:11 Revision 61ecacd8 (github): Fixed|Win32: Deploy config/deng.de and use appropriate paths for de::FS
skyjake
20:41 Revision bf52c44a (github): Unix|Fixed: Compilation issues
skyjake
19:59 Revision 87e38cd5 (github): Fixed|Mac OS X: Deploy config/deng.de and fixed startup
de::App now maps to folders relative to the path of the
application binary.
Note that only /home is writable, others...
skyjake
19:05 Revision 03040c21 (github): Catch exceptions during engine init
skyjake
18:44 Revision 98b0f0f9 (github): de::App: Conform to libdeng1 conventions for logging and runtime dir
The log buffer outputs to /home/doomsday.out, which is mapped to
the same runtime directory that Doomsday 1.9 has bee...
skyjake
15:23 Revision 009e05f5 (github): de::LogBuffer: Output via the libdeng2 FS to /home/doomsday.log
Currently /home maps to a "Doomsday2" runtime directory, although
during the transition it should keep using the same...
skyjake
10:49 Revision 09719b01 (github): libdeng2|Documentation: Apidoc improvements
skyjake
10:49 Revision 06e10903 (github): libdeng2: Tweaked the FOR_EACH macro
skyjake
10:26 Revision 7866dd30 (github): Merge branch 'master' into scriptsys
skyjake
10:25 Revision 10c2d3e3 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
10:25 Revision 1669527f (github): Documentation: Set up a separate API documentation for libdeng2
skyjake

2012-07-19

19:43 Revision fc85726a (github): Mac OS X: Fixing the Kitchen Sink script test
The test_script.app is appropriately bundled with the libraries
and scripts.
skyjake
19:42 Revision ae347f93 (github): de::Config: Previous version kept available for upgrading
When a new version is detected, the old config is read and its version
is stored as '__oldversion__' so that the re-r...
skyjake
19:40 Revision d098ee8f (github): de::App now hosts the LogBuffer instead of LegacyCore
LegacyCore has served its purpose for transitioning when it comes to
hosting LogBuffer. Its rightful home is de::App.
skyjake
18:37 Revision 7b7b9e08 (github): libdeng2: Imported the Kitchen Sink scripting test from Hawthorn
Added a source subdirectory for small test apps. The "script" test
will run through the kitchen_sink.de script that a...
skyjake
18:36 Revision 553ea3b7 (github): de::App|Refactor: More explicit "GUI enabled" argument
It is a good idea to avoid plain bools in APIs for improved
code readability.
skyjake
17:57 Revision 2d354a58 (github): libdeng2: Added the basic engine config script
"config/doomsday.de" is the read-only config script that contains the
default settings of the engine.
skyjake
17:36 Revision f93d29b7 (github): libdeng2: Initialize de::App's Config module and file system
Also, cleaned up the de::FS class for libdeng2 conventions. skyjake
15:51 Revision d748ce54 (github): Merge branch 'master' into scriptsys
skyjake
15:51 Revision 819a3b51 (github): Clang: Fixed compiler warnings about sizeof() usage
Clang says that in these cases the value returned by sizeof() is not
what was intended. Modified the sizeof()s to beh...
skyjake
12:10 Revision d09c360a (github): libdeng2: Imported more functionality from Hawthorn; updated code
Vectors, Library and Config were added to the core module.
Everything in libdeng2 builds now without warnings.
skyjake

2012-07-18

21:57 Revision 25574303 (github): Imported filesys and scriptsys from Hawthorn
Also included required classes from the Hawthorn data module. skyjake
17:45 Revision 986e8761 (github): Documentation|Readme: Moved multiplayer overview from the wiki into readme
This information should be included in the offline copy. skyjake
12:48 Revision 91d5a84e (github): Builder|Documentation: Update Readme articles in wiki
Whenever the Readme is regenerated for release packaging,
the pages in the wiki are updated also.
skyjake

2012-07-17

21:33 Revision 97ae9182 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
21:29 Revision 88b26049 (github): Documentation|Readme: Merged content from the wiki about engine features
As this information needs to be included in the offline readme
as well, the wiki page will be generated out of the Am...
skyjake
20:11 Revision e1628278 (github): Documentation|DEW: Added template for the Readme articles
skyjake
11:57 Revision 1944f774 (github): Updater|Win32: Ask to stop Snowberry if it is running
As Windows cannot update files that are in use, we must ask the
user to quit Snowberry before the installer is started.
skyjake
11:10 Revision 7c19ec37 (github): dsDirectSound|dsWinMM: Removed superfluous defines
The DENG2_C_API_ONLY is now defined for all plugins in
config_plugin.pri.
skyjake

2012-07-16

21:44 Revision 73197e30 (github): Automap|Fixed: Polyobj lines not visible on automap
See bug: http://sourceforge.net/tracker/?func=detail&aid=3538319&group_id=74815&atid=542099 danij
19:24 Revision 25898639 (github): Cleanup
danij
19:24 Revision 4100676a (github): Automap|Hexen|Fixed: Attempted out-of-range PLAYPAL lookup with "reveal 3"
When playing Hexen and the full automap is revealed and invalid
palette index was used when attempting to draw the th...
danij
18:45 Revision c3dc7a05 (github): Game Menu|Fixed: Cannot alter "Use custom automap colors"
Caused during recent refactorings where the MNLIST objects were not
linked with the appropriate cvar name during menu...
danij
18:00 Revision 9a28a437 (github): Merge branch 'dsfluidsynth'
skyjake
17:58 Revision f6543f81 (github): GL: Fixed potential crash under a VM
It seems that under a VM, glGetString(GL_VERSION) may return NULL under
certain circumstances, which makes Doomsday c...
skyjake
16:16 Revision c37dd5e2 (github): Merge branches 'dsfluidsynth' and 'dsfluidsynth' of ssh://deng.git.sourceforge.net/gitroot/deng/deng into dsfluidsynth
skyjake

2012-07-15

16:56 Revision 6801cd58 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
danij
16:54 Revision bfc1fc55 (github): Game Menu|Added: Delete save state from "SaveGame" and "LoadGame" pages
When not editing the name of a save state, the user can delete an
existing save by highlighting it's name and pressin...
danij
15:35 Revision 358751ab (github): Merge branch 'dsfluidsynth' of ssh://deng.git.sourceforge.net/gitroot/deng/deng into dsfluidsynth
skyjake
15:33 Revision 82d9ec8d (github): Ubuntu: Fixed dsFluidSynth build
Also, check that the required dependency GLib 2.0 is available. skyjake
15:11 Revision 40d01dec (github): Builder|Mac OS X: Deploy dependencies of dsFluidSynth
glib-2.0, gthread-2.0, and libintl are required by FluidSynth. skyjake
14:58 Revision 0cc2b8d8 (github): Added: Console command "deletegamesave"
Delete a save slot by name or slot identifiers, with confirmation
dialog (unless affirmed with the "confirm" argument).
danij
14:20 Revision 73bb010b (github): Merge branch 'master' into dsfluidsynth
skyjake
14:19 Revision fed516c4 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake

2012-07-14

12:49 Revision 0e682bc5 (github): Audio: Cleanup
skyjake
11:21 Revision 76a6b52e (github): Documentation|Audio: Small apidoc improvements
skyjake
10:45 Revision 56aa7dba (github): dsFluidSynth: Use libdeng2 for printing log messages
skyjake
10:44 Revision f9fe6a08 (github): Audio: SF2 soundfonts with FMOD using FluidSynth
When using dsFMOD, FluidSynth is automatically loaded in
addition to FMOD's music interface for playing back MIDI
usi...
skyjake
10:42 Revision feebfbc4 (github): Audio: Log message about changing sound fonts
In general, the audio driver should not print user-visible
messages.
skyjake

2012-07-13

22:25 Revision 576ef7c6 (github): qmake|Unix: Build config for glib-2.0
skyjake
22:25 Revision 8abc57e4 (github): Fixed|Audio: Adding audio interfaces on the stack
skyjake
22:00 Revision efd10a09 (github): Busy Mode: Start and end the sound frame in busy loop
Like in the main loop, the sound frame is started and ended in the
busy mode loop. This ensures that audio drivers ar...
skyjake
21:58 Revision 638866ca (github): Refactor|Audio: Music interface stack
All audio interfaces are now placed into a single stack in priority
order. There can be any number of Music and CD in...
skyjake
21:47 Revision f11a0873 (github): Added an AutoStr constructor from C string
skyjake
14:30 Revision efdbd302 (github): Refactor|Audio: Soundfont config and querying play state in audiodriver_music
skyjake
14:21 Revision 45476e00 (github): Refactor|Audio: Added audiodriver_music module
This low-level layer over the individual music interfaces
groups them together as an aggregate that can be controlled...
skyjake
13:55 Revision d2d35109 (github): Refactor|Audio: Unifying the low-level music playback setup
The end goal of this refactoring is to allow multiple music
interfaces to be tried when a song has been chosen for
pl...
skyjake
12:01 Revision 7bf54136 (github): Refactor|Audio: First step in adding multiple music interfaces
Starting music playback is now done via intermediary functions
AudioDriver_Music_PlayFile() and AudioDriver_Music_Pla...
skyjake
12:00 Revision 8f3e12ce (github): Refactor|FS: Added F_Dump() for writing data to a file
Utility for writing a data buffer to a file. skyjake
11:29 Revision 0d8f0464 (github): Cleanup: Use AutoStr in composeBufferedMusicFilename()
skyjake
11:28 Revision 9d759021 (github): Cleanup
skyjake
10:27 Revision c171b04e (github): Clang: Fixed some compiler warnings
skyjake
10:26 Revision 22bc606d (github): Bindings: Fixed a potentially dangerous assumption about cbdevtype_t
The enumeration cbdevtype_e is now explicitly defined to match the
values of the ddevent types, as that how it is exp...
skyjake
10:23 Revision e0773c32 (github): All Games|Fixed: Ensure automap and/or inventory closed when map warping
danij
10:21 Revision 054b7b85 (github): Game Menu: Do not close when opening the control panel
Do not close the game menu when the control panel is opened via the
Options page (uniform behavior with other access ...
danij
10:19 Revision a454d983 (github): libcommon: Cleanup
danij
10:17 Revision 6562102a (github): Merge branch 'master' into dsfluidsynth
skyjake
10:02 Revision c7cbeaf5 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
07:52 Revision fdd12185 (github): libcommon: Fix misleading comment in G_DoLeaveMap()
danij
07:50 Revision 4bfaee16 (github): libcommon: Cleanup
danij
06:25 Revision 64c8aac4 (github): Game Save|Doom|Heretic|Hacx|Chex: Clear the auto save slot when a new game begins
danij
06:12 Revision 40b5f3f4 (github): libcommon: Cleanup
danij
05:33 Revision c17c5ba7 (github): Hexen|Refactor: Don't call G_InitForNewGame() when leaving for a map in the same hub
danij
05:10 Revision 080d367c (github): libcommon: Cleanup
danij
04:49 Revision 4f23b6d2 (github): libcommon: Cleanup
danij
03:52 Revision 37f00cdf (github): libcommon|Cleanup: Removed some dead code
danij
03:38 Revision c28d76b0 (github): libcommon: G_DoWorldDone() is never called in busy mode
danij
03:32 Revision 0ac8b0e4 (github): libcommon: Cleanup
danij
03:04 Revision 11629aa6 (github): libcommon|Refactor: Further unified game actions for all games
A saved map state for a previously visited map (in the current game
session) is now deserialized during G_DoLoadMap()...
danij
01:34 Revision 027ed7ed (github): libcommon: Minor fixes
danij
01:01 Revision f5a462e6 (github): libcommon|Refactor: Completed integration of Hexen's logic into the common G_DoWorldDone()
danij
00:44 Revision c871cbff (github): libcommon: Set skill level when map warping if a game is not in progress
danij
00:36 Revision 135b3966 (github): API: Enhanced Def_Get() - 'out' argument now optional for Finale defs
danij
00:25 Revision dc018d86 (github): libcommon|Fixed: Further map music queuing fixes
danij
00:20 Revision c4f5ce7c (github): libcommon|Fixed: Map music not queued if there is no briefing
danij
00:09 Revision 882df979 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
danij
00:08 Revision 0dce45d8 (github): libcommon|Refactor: Duplicate G_InitNew() logic in the Hexen branch of G_DoWorldDone()
danij

2012-07-12

22:22 Revision c36b2bf5 (github): Clang: Fixed bunch of questionable/faulty code
Clang's warnings are quite superior to gcc in informativeness.
Some of these are real bugs (e.g., materialvariant.c).
skyjake
21:35 Revision 22ad7943 (github): Debug: Added debug message about Mus_Start()
skyjake
21:34 Revision 4e4011c0 (github): Clang: Fixed some compiler warnings
skyjake
21:13 Revision a624f69f (github): Clang: Fixed a couple of compiler warnings
skyjake
20:29 Revision e9b67ff1 (github): libcommon|Refactor: Began commonizing G_DoWorldDone()
danij
18:48 Revision 4eddf356 (github): Merge branch 'master' into dsfluidsynth
skyjake
18:46 Revision f48212a6 (github): dsFluidSynth: Cleanup
skyjake
18:36 Revision f3e0e49b (github): dsFluidSynth: Allow changing music volume
Also, clear the synth buffer when switching songs. skyjake
18:24 Revision aee1c176 (github): dsFluidSynth: Refuse non-MIDI input; fixed song looping/status check
skyjake
17:14 Revision 47565ca8 (github): dsFluidSynth: Basic functionality working: playing MIDI using an SF2 soundfont
The dsFluidSynth audio plugin is now able to use libfluidsynth and
an SF2 soundfont to synthesize MIDI music into raw...
skyjake
17:12 Revision 1b911a00 (github): Audio: Added a mechanism for streaming samples
When a buffer is created with the SFXBF_STREAM flag, its sample's
data pointer is interpreted as a callback that will...
skyjake
08:24 Revision 71546587 (github): Builder|Mac OS X: Sign the applications with a Developer ID
Apps need to be signed for Mountain Lion or otherwise the user has to
jump through some hoops to run them.
skyjake
06:32 Revision 1c07905b (github): dsFMOD: Do not call exported functions internally in the plugin
If the same exported symbol (e.g., DM_Music_*) is present in multiple
concurrently loaded plugins, a call may not end...
skyjake
02:59 Revision 515b50cf (github): libcommon|Refactor: Restructured high level map loading interface
danij
 

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