Activity
From 2012-05-29 to 2012-06-11
2012-06-11
- 09:24 Feature #1560 (Rejected): [Heretic|Hexen] Original freelook range option
- In the original Heretic and HeXen, the freelook range was limited, compared to Dday which allows the player to look u...
2012-06-10
- 12:52 Bug #251: [Doom] Nightmare monsters sometimes not fast
- Retrogamer observed:
"I'm playing Ultimate doom in Nightmare difficulty with doomsday 1.9.8. Everything is fine ex...
2012-06-09
- 07:24 Bug #1054 (Closed): [Win XP] Jitter with sync in windowed mode
- Running Dday in windowed mode, with vsync on, on Windows XP, causes the game to jitter and jerk repeatedly at regular...
2012-06-08
- 08:55 Bug #1052: [Heretic] Torch artifact doesn't work properly
- I have attached two images, one from 1.8.6 and another from the latest unstable build that shows how extreme the diff...
- 05:18 Bug #1051: [Hexen] Crash with 3D models
- Possible some of my addons files were corrupted. I downloaded files from topic and everything is ok now. Thanks for h...
- 00:47 Bug #1053 (Closed): [Render hack] Icarus Alien Vanguard: Force-fields (scrolling masked middle texture)
- So I'm playing the first map, and for some reason the textures for transparent two sided walls are showing up as the ...
2012-06-07
- 20:55 Bug #1052 (Closed): [Heretic] Torch artifact doesn't work properly
- In Dday 1.9.8 Heretic's Torch artifact doesn't fully light the world up like it should; it only seems to slightly rai...
2012-06-06
- 20:09 Bug #1051: [Hexen] Crash with 3D models
- This might be related: http://dengine.net/forums/viewtopic.php?f=15&t=1076
- 20:09 Bug #1051 (Closed): [Hexen] Crash with 3D models
- Hi! When I launch hexen with 3d models it crashes on 1st level. Screen shot of mistake included.
Log:
Executable: D...
2012-06-05
- 03:30 Bug #1050 (Closed): [Chex] Menus use Doom's skill level names
- When using chex.wad from the Chex Quest CD
if the chex.wad is used as an iWAD, the difficulty menu is displayed as t...
2012-05-29
- 19:46 Bug #1039: [Snowberry] utf8' codec can't decode byte 0xe1 in position 4
- Fixed for 1.9.9, appearing in today's build 542.
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