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From 2012-05-25 to 2012-06-07

2012-06-07

20:55 Bug #1052 (Closed): [Heretic] Torch artifact doesn't work properly
In Dday 1.9.8 Heretic's Torch artifact doesn't fully light the world up like it should; it only seems to slightly rai... vermil

2012-06-06

20:09 Bug #1051: [Hexen] Crash with 3D models
This might be related: http://dengine.net/forums/viewtopic.php?f=15&t=1076 skyjake
20:09 Bug #1051 (Closed): [Hexen] Crash with 3D models
Hi! When I launch hexen with 3d models it crashes on 1st level. Screen shot of mistake included.
Log:
Executable: D...
briannafixer

2012-06-05

03:30 Bug #1050 (Closed): [Chex] Menus use Doom's skill level names
When using chex.wad from the Chex Quest CD
if the chex.wad is used as an iWAD, the difficulty menu is displayed as t...
kevin122673

2012-05-29

19:46 Bug #1039: [Snowberry] utf8' codec can't decode byte 0xe1 in position 4
Fixed for 1.9.9, appearing in today's build 542. skyjake

2012-05-28

17:04 Bug #1038: [Unix] Locating resource files (wad/pk3)
What is the status of this, have all the issues raised in this report been addressed? danij
09:35 Bug #1038: [Unix] Locating resource files (wad/pk3)
OK. You might also want to change the part:
else if (!QFile::exists(dir.path()))
dir.setPath("");
to something l...
alepulver
06:33 Bug #1038: [Unix] Locating resource files (wad/pk3)
Good point, I hadn't considered that absolutePath() will strip the extra slash.
Your proposed changes to CommandLi...
skyjake
06:13 Bug #1038: [Unix] Locating resource files (wad/pk3)
Re: ~ expansion
Suppose I am under /some/directory and I have ~/DOOM.WAD there (that's the file DOOM.WAD under a dir...
alepulver
04:41 Bug #1038: [Unix] Locating resource files (wad/pk3)
Re: ~ expansion
I'm not sure I follow, what is wrong with manually expanding it? Why does it fail? (example?)
R...
skyjake
04:20 Bug #1038: [Unix] Locating resource files (wad/pk3)
Well, you do have to worry if you're opening a file that starts with ~ (you'll expand it and fail). Not really a big ... alepulver
00:51 Bug #1038: [Unix] Locating resource files (wad/pk3)
Sorry, but we can't remove the manual ~ expansion. If Doomsday is launched via an IDE (e.g. Qt Creator) or when the o... skyjake
00:50 Bug #1038: [Unix] Locating resource files (wad/pk3)
Patch to fix -iwad dir, and ignore ~/ (exp by shell)
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/th...
alepulver

2012-05-26

06:14 Bug #1038: [Unix] Locating resource files (wad/pk3)
I've attached doomsday.diff, which removes code looking for "~/" in Unix, and fixes IWAD paths to files. Previously i... alepulver
04:35 Bug #1038: [Unix] Locating resource files (wad/pk3)
I think I've identified most of the problems:
1)
Adding file path |/home/ale/temp/deng/builddir/blah one|
resulting ...
alepulver

2012-05-25

18:24 Bug #1049 (Closed): [OpenAL] Unable to compile on x86_64 Linux
I've tried to compile release-1.9.8 on Fedora 16 Linux x86_64 and got the following error messages:
make[2]: Enter...
vvv1
10:23 Bug #1013: HeXen demo game mode broken
The two HeXen demo versions: 2nd Oct 1995 release and 18th Oct 1995 re-release respectively.
http://www.doomworld....
vermil
09:09 Bug #1038: [Unix] Locating resource files (wad/pk3)
OK.
Build 511 behaves the same. I'll try to track this problem tomorrow.
alepulver
07:20 Bug #1038: [Unix] Locating resource files (wad/pk3)
Thanks for the proper quoting, I applied it to engine.pro. skyjake
06:51 Bug #1038: [Unix] Locating resource files (wad/pk3)
About my comment on -DDENG_BASE_DIR=\"/usr/share/doomsday/\" , there was something missing: as you do want a " in the... alepulver
06:28 Bug #1038: [Unix] Locating resource files (wad/pk3)
In engine/Makefile, DEFINES contains -DDENG_BASE_DIR=\"/usr/share/doomsday/\"
BTW the \" is not what you want (here ...
alepulver
04:26 Bug #1038: [Unix] Locating resource files (wad/pk3)
Could you try the 511 build from the code.iki.fi repository when it's available?
I find it strange that it's tryin...
skyjake
04:25 Bug #1038: [Unix] Locating resource files (wad/pk3)
strace -f doomsday -iwad <path...> | grep -i 'jdoom\|wad'
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discu...
alepulver
04:03 Bug #1038: [Unix] Locating resource files (wad/pk3)
After running "make clean", and removing "-j4" (for parallel building) it compiled.
But when executing, it does the...
alepulver
03:49 Bug #1038: [Unix] Locating resource files (wad/pk3)
Build 511 will be available in about 6 hours.
It looks you're linking against the wrong libdeng2.so, perhaps it's ...
skyjake
03:47 Bug #1038: [Unix] Locating resource files (wad/pk3)
In the webpage the last build is 507. I've tried to compile from git but got an error (see the attached buildlog.txt). alepulver
 

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