Activity
From 2012-02-13 to 2012-02-26
2012-02-26
- 10:07 Bug #966: [Doom] Use of CWILV graphics on automap
- - **Priority**: 4 --> 6
2012-02-25
- 17:56 Bug #566: [Resampler] Low quality sound samples play distorted
- DOOM2 uses an odd sample rate for the db shotgun that is currently misprocessed.
- 17:32 Bug #966: [Doom] Use of CWILV graphics on automap
- A compatibility cvar that restricts the use of CWILV graphics to the intermission?
Later on we should implement a ... - 15:54 Bug #962: Crashing when returning to Shadow Wood
- Doomsday.out
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/50af687a/72fe/attachment/doomsday.out
2012-02-24
- 21:43 Bug #984: Unable to compile on FreeBSD
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/ab79718d/bed7/attachment/deng-freebsd.patch
- 20:58 Bug #983: Segmentation violation on start
- The issue with -stdbasedir (-sbd) not working as expected on Windows should now be fixed for Monday's build.
- 20:57 Bug #983: Segmentation violation on start
- Finally I was able to start newest builds. I started Doom from "I:\Games\Doomsday\snowberry\runtime" with the followi...
- 15:20 Bug #983: Segmentation violation on start
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/3ef08989/8391/attachment/doomsday.out
- 14:59 Bug #600: Win32: No IWAD => startup hangs
- Addressed both by ringzero and improved busy mode error handling.
- 14:56 Bug #736: Player acceleration and movement
- Fixed for 1.9.7 stable: sharp toggle events, late processing, sharp movement logic.
2012-02-23
- 20:12 Bug #983 (Closed): Segmentation violation on start
- Doomsday 1.9.7 build365 or newer generates "Segmentation violation" just after start. My OS is Windows XP Professiona...
2012-02-14
- 00:47 Bug #983: Segmentation violation on start
- Without knowing what you're trying to load it's difficult to say what could be going wrong.
Could you please attac...
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