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From 2012-02-11 to 2012-02-24

2012-02-24

21:43 Bug #984: Unable to compile on FreeBSD

*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/ab79718d/bed7/attachment/deng-freebsd.patch
vvv1
20:58 Bug #983: Segmentation violation on start
The issue with -stdbasedir (-sbd) not working as expected on Windows should now be fixed for Monday's build. danij
20:57 Bug #983: Segmentation violation on start
Finally I was able to start newest builds. I started Doom from "I:\Games\Doomsday\snowberry\runtime" with the followi... vvv1
15:20 Bug #983: Segmentation violation on start

*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/3ef08989/8391/attachment/doomsday.out
vvv1
14:59 Bug #600: Win32: No IWAD => startup hangs
Addressed both by ringzero and improved busy mode error handling. skyjake
14:56 Bug #736: Player acceleration and movement
Fixed for 1.9.7 stable: sharp toggle events, late processing, sharp movement logic. skyjake

2012-02-23

20:12 Bug #983 (Closed): Segmentation violation on start
Doomsday 1.9.7 build365 or newer generates "Segmentation violation" just after start. My OS is Windows XP Professiona... vvv1

2012-02-14

00:47 Bug #983: Segmentation violation on start
Without knowing what you're trying to load it's difficult to say what could be going wrong.
Could you please attac...
skyjake

2012-02-11

21:13 Feature #1552 (New): Tag 667 Compatibility Option
Currently, Doomsday uses the BOOM Method of Tag 667 (ignore AASHITTY/AASTINKY/blank lower textures. Doomsday used the... sonicdoommario
 

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