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From 2011-10-23 to 2011-11-05

2011-11-04

17:57 Bug #869: [Doom] E1M7 Comp Station column stuck
I have encountered this myself (only a couple of days previous in fact) however since then I have been unable to repl... danij
13:18 Bug #956: [Doom] Boss cubes crash on spawn if lacking mf_noclip
This thread confirms that this is related to the way the cube spawning code was written in the original game:
http...
vermil

2011-10-31

09:03 Bug #973 (Closed): [Map Converter] Crashes on linedefs with no front or back
Pretty much what the summery states. The map converter crashes if it encounters such a line.
Vanilla Doom 'convert...
vermil

2011-10-25

19:54 Bug #972 (New): [Doom] Lost Souls infinite Z height
While Dday has removed most of the other infinite Z height-isms by default and added options to turn many of them bac... vermil
19:49 Feature #1549 (Rejected): Material property that allows disabling ambient occlusion
A material property which allows you to disable fakeradio.
Speaks for it'self.
*Labels:* Customizability
vermil

2011-10-23

21:52 Bug #971 (Closed): Hexen - death on weapon pickup
Join a multiplayer game in coop mode and pickup a weapon. On weapon pickup, instant death follows, animation of fire ... ghaan
 

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