Project

General

Profile

Activity

From 2011-08-30 to 2011-09-12

2011-09-12

20:23 Revision c7809439 (github): Cleanup.
skyjake
09:16 Revision 521ce00b (github): Project: Better directory variables
skyjake
09:11 Revision bfb4b861 (github): Cleanup.
skyjake
09:06 Revision acf46718 (github): Working on Unix build and packaging.
skyjake
05:09 Revision a9c24ec6 (github): Fixed: Changing the 3D sound mode post engine startup did not work.
danij
04:20 Revision 0b2cc9c3 (github): Fixed bug in CP_CvarList which prevented the linked cvar from
being updated when element zero was selected. danij

2011-09-11

21:29 Revision 7bf06ed9 (github): Started working on the Unix build.
skyjake
21:12 Revision bcd1a498 (github): Build and bundle all the game plugins
skyjake
20:46 Revision 0ab9d5b1 (github): Snowberry: Adjusted OS X appearance
Fonts need to be a bit bigger. skyjake
20:43 Revision 07a19299 (github): Completed and tested loading of jDoom.bundle
The qmake-produced binary appears to load ok. skyjake
17:40 Revision 970bf173 (github): Cleanup.
danij
17:30 Revision 3b5c975f (github): Extracted the file list functionality used for the opened and loaded
file lists maintained by the filesystem module and encapsulated it
in a new object named FileList.
Redesigned FileLi...
danij
14:11 Revision f51f51f4 (github): Fixed typo in p_xgsec.c and a compiler warning
SPREF_LINE_ACT_TAGGED_FLOOR/CEILING was broken
due to a typo.
skyjake
14:09 Revision 5467b04a (github): Mac: Fixed NIB file build option
Although it seems that it doesn't work any more
using a 10.6+ SDK.
skyjake
14:09 Revision f877cd59 (github): 64-bit: Try to detect at compile time
Also, the debug build now verifies that the 64-bit
settings are correct at runtime.
skyjake
14:08 Revision 8fd406e1 (github): Working on qmake project files
Building and bundling dehread, wadmapconverter and doom on Mac. skyjake
12:39 Revision 38c03971 (github): Fixed typo in p_xgsec.c and a compiler warning
SPREF_LINE_ACT_TAGGED_FLOOR/CEILING was broken
due to a typo.
skyjake
10:04 Revision 66a57285 (github): Git: Ignore build directories
skyjake
05:37 Revision 1d71fd14 (github): Added const qualifiers to various methods of AbstractFile.
danij
05:34 Revision 67c1da9a (github): Added path delimiter argument to Con_PrintPathList
danij

2011-09-10

21:01 Revision 8918cc0e (github): Fixed compilation warnings
Signed/unsigned mismatches. skyjake
21:01 Revision dd1f65e9 (github): Project: Fixed order of dependencies
skyjake
20:48 Revision e26b6ae2 (github): Started setting up qmake project files
The main engine project file is building correctly on
OS X. External dependencies are configured with the
.pri files ...
skyjake
20:46 Revision e7582229 (github): Fixed compilation warnings
Signed/unsigned mismatches. skyjake

2011-09-09

11:43 Revision fe0477d1 (github): Win32: Fixed build
skyjake
11:25 Revision 0fb1ea8d (github): 64-bit: Ensure correct integer sizes
Also, fixed plenty of warnings about pointer conversion.
In essence, the changes here do not make the code more
64-bi...
skyjake
09:00 Revision 7f844c0e (github): Fixed bug in F_ReleaseFile introduced in previous commit which
resulted in all files being released and not just that requested. danij
08:52 Revision c9534324 (github): Refactoring continues:
* Initialize the file system early, prior to DD_StartupWorker
Obviously no resource locator, virtual files, vdmaps,...
danij
05:01 Revision 4887ef0a (github): Cleanup.
danij
04:29 Revision 6cbd6a62 (github): Refactoring continues:
* AbstractFile now holds an instance of LumpInfo. All file types
now share this common base component which stores ...
danij

2011-09-08

22:56 Revision c22a4abb (github): Beginning investigation into the source of the dangling/unused file
identifiers left behind prior to an en engine reset:
* Instrument file indentifier addition/release in _DEBUG builds...
danij
19:34 Revision 3dbf73ce (github): Fixed: Disallow attempts to load a single file multiple times using
ccmd "load". If a file is already loaded; log a status message but
otherwise ignore.
danij
12:49 Revision ff4d922b (github): Cleanup
danij
12:08 Revision 34e0fe7b (github): Refactoring continues:
* Replaced logic of F_Open with that of F_OpenAbstractFile.
* All open files are now represented by their abstractfil...
danij

2011-09-07

23:28 Revision cff34104 (github): F_AddFile is now split into two logical operations, open then add.
The open operation is now encapsulated within F_OpenAbstractFile
which can now be used to replace the open operation ...
danij
23:08 Revision 6b2f7299 (github): Kludge to fix segfault due to dangling psprite pointers left behind
in player_t and ddplayer_t during a game change. danij

2011-09-05

08:06 Revision 5c67b37c (github): The open file lists must be cleared before lump directorys during shutdown.
danij
04:56 Revision b9e028a4 (github): Cleanup continues:
* Relocated all file system utility routines from fs_main.c and
sys_reslocator.c into (new) fs_util.c
* fs_main.c's...
danij

2011-09-04

14:09 Revision bea8fa1d (github): Cleanup continues...
danij
07:35 Revision 8d9570b2 (github): Render a few black frames just before shutdown.
On some displays when running fullscreen, the previously rendered
frame remains visible during a video context switch...
danij
06:28 Revision 8d0a7d7d (github): Cleanup
danij

2011-09-03

17:05 Revision 9097191f (github): Debug: Checking out filter in deltas
skyjake
17:04 Revision f995c335 (github): Co-op: Fixed weapon pickup notifications
In Doom/Heretic co-op, weapon pickups did not cause proper
message+sound notifications.
skyjake
13:28 Revision c8d9fa83 (github): Cleanup
Removed old DDPF_FILTER flag. skyjake
11:51 Revision 083d8008 (github): Cleanup
danij
11:06 Revision 9d321ea4 (github): Fixed typos in previous commit.
danij
10:33 Revision f0a251b0 (github): Cleanup
danij
04:40 Revision 853f1bcc (github): Fixed logic bug in isRequiredResource which assumed that Zip_SourceFile
was able to handle being passed an invalid lumpnum. danij
04:39 Revision ecd7945b (github): Re-introduced DFILE. DFILE is now a subcomponent of abstractfile_t.
Objects of this type should never be instantiated, rather, they are
used as an implementation mechanism to separate t...
danij

2011-09-02

23:24 Revision 3661f85b (github): Completed refactorings to replace DFILE with abstractfile_t:
All file handles (including virtual ones, for lumps within containers)
used throughout the engine and the public API ...
danij
00:05 Revision 8b20c89c (github): Minor warning fixes.
danij

2011-09-01

20:45 Revision 62c559dd (github): 64-bit: Comparison was not valid
Somewhere along the way, -1 became -2.1 billion. skyjake
15:06 Revision 7a7049c0 (github): Merge changes from branch beta6-ringzero
danij
13:36 Revision 968837b4 (github): Defer creation of DFILE* handles for LumpFile, WadFile and ZipFile
instances until just before those objects are instantiated. danij
10:57 Revision 1d75973d (github): Refactored file load/add processes, splitting them up into two
stages (search then open), allowing the caller to first determine
whether the found resource is a lump before attempt...
danij
07:55 Revision 3e425f35 (github): Do not dual purpose the data member of DFILE.
F_Read now expects a uint8_t* buffer ptr. danij
07:12 Revision d4f33d9a (github): Fix FTBFS issue due to misnamed lumpfile_t member _lumpCache (should be _cacheData)
danij
02:25 Revision b4eae90f (github): DFILE instances are now opaque (to ensure nothing breaks in the
next batch of refactoring work). danij
01:36 Revision b313aeb6 (github): Continued filesystem refactoring:
* Relocated fileidentifer_t and the DFILE* wrapped file list from
engine/portable/src/sys_filein.c to engine/portab...
danij

2011-08-31

23:03 Revision 7c9f2822 (github): LumpCache is not yet finished.
danij
22:50 Revision 7d9f7dd9 (github): Finished updating access to lumps within the engine, switching to
the F_* interface rather than the public W_* interface.
The W_* interface should now be considered as an adaptor inf...
danij

2011-08-30

09:08 Revision 71c63ec3 (github): Server: Fixed damage from environment
The server was ignoring damage being dealt from
a null source.
skyjake
09:07 Revision 7cede6ff (github): Client: Use DMU for light level, plane material updates
skyjake
 

Also available in: Atom