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Revision 7d9f7dd9

Added by danij over 13 years ago

Finished updating access to lumps within the engine, switching to
the F_* interface rather than the public W_* interface.

The W_* interface should now be considered as an adaptor inferface
particular to DOOM-based games. Once we have finalised the internal
filesystem object hierarchy and APIs for 2.0, this W_* interface
should be moved out of the engine and into libcommon.

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