Revision 7d9f7dd9
Added by danij over 13 years ago
Files
- added
- modified
- copied
- renamed
- deleted
- doomsday
- engine
- portable
- include
- dam_main.h (diff)
- def_main.h (diff)
- fs_main.h (diff)
- lumpfile.h (diff)
- s_cache.h (diff)
- wadfile.h (diff)
- zipfile.h (diff)
- src
- cl_oldworld.c (diff)
- cl_world.c (diff)
- dam_file.c (diff)
- dam_main.c (diff)
- dd_main.c (diff)
- def_main.c (diff)
- edit_map.c (diff)
- finaleinterpreter.c (diff)
- fs_main.c (diff)
- gl_texmanager.c (diff)
- p_data.c (diff)
- r_data.c (diff)
- s_cache.c (diff)
- s_mus.c (diff)
- sys_filein.c (diff)
- include
- portable
- plugins
- engine
Finished updating access to lumps within the engine, switching to
the F_* interface rather than the public W_* interface.
The W_* interface should now be considered as an adaptor inferface
particular to DOOM-based games. Once we have finalised the internal
filesystem object hierarchy and APIs for 2.0, this W_* interface
should be moved out of the engine and into libcommon.