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From 2011-03-22 to 2011-04-04

2011-04-04

17:58 Revision ae98c8f2 (github): RSS: Omit the commit count if build has no commits
skyjake
17:39 Revision 32393c15 (github): Fixed reallocation-to-zero and subsequent leaks plus real heap/zone mixups in Wad::resizeLumpStorage
danij
15:35 Revision 488de18b (github): Fix compilation warning
danij
13:32 Revision 27bc54f9 (github): DAM_Shutdown was not called during game change.
danij
13:04 Revision 0431c6a9 (github): Fixed memory leak in FinaleInterpreter::executeCommand
danij
12:49 Revision 6e5a83d6 (github): GL_ClearSystemTextures was not called during engine shutdown.
danij
11:37 Revision d00cd232 (github): Fixed verbose log message announcing new model skin names.
danij
10:48 Revision b6f8b2b4 (github): Fixed DED material stage copy failed to construct copies of the texture reference Uris.
Fixed DED submodel copy failed to clear the filename and skinFilename reference Uris.
Fixed DED material id memory leak.
danij
10:03 Revision 1c09fcc4 (github): Fixed memory leak in Uri destructor.
danij
09:12 Revision f1322bd5 (github): Fixed memory leak in ResourceNamespace destructor.
danij
09:04 Revision 444add54 (github): Fixed memory leak in collectFilePaths and do not allocate a found path buffer until the first is located.
danij

2011-04-03

19:34 Revision f08458cd (github): Texture upload refactoring continues:
* Store the used/assumed color palette index for the loaded image data in de::Image making it possible to determine t... danij

2011-04-02

20:15 Revision 80b7f13b (github): Merge dangling commits (TortoiseGit bug?).
danij
18:46 Revision 96dc0730 (github): Further refactoring of the texture upload/processing pipeline in ringzero:
* Began replacing the use of TextureVariantUsageContext identifiers, turning the context-specific logic branching int... danij

2011-03-29

03:29 Revision e5c12fc7 (github): Continued work on ringzero:
* Began replacing the use of TextureVariantUsageContext identifiers, turning the context-specific logic branching int... danij

2011-03-28

18:08 Revision d60786c5 (github): Unix: Fixed some compiler warnings.
skyjake
15:50 Revision a35edf80 (github): Continued work on ringzero:
* Moved auto-generation of materials out of the flat/patchcomposite/sprite texture init routines and into a function ... danij

2011-03-27

16:51 Revision cc393169 (github): Revert changes accidentally committed from a newer revision that isn't yet ready for the central repo.
danij
16:16 Revision 3d357c6f (github): Fixed GL-texture release for Material did not use the variant list.
Cleanup. danij

2011-03-25

23:56 Revision 9310ca08 (github): When preparing MaterialVariants from a specification for the first time, create variants (but do not prepare) for all other Materials in any applicable animation groups.
danij
23:40 Revision daf6a08e (github): Added MaterialVariantUsageContext
danij
18:30 Revision a62adba7 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
18:30 Revision 179a3bbe (github): Win32: Fixed the two remaining build warnings
skyjake
14:04 Revision 727f1120 (github): Document the MaterialVariant object interface.
danij
13:49 Revision d788eb68 (github): Complete source file name change of p_material.* to material.*
danij
13:44 Revision 7bc60c89 (github): Renamed p_material source files to material
danij
13:37 Revision 65cc6c45 (github): Cleanup.
danij
02:30 Revision 520dcf82 (github): Fixed sky light color.
danij
01:16 Revision 94f4770b (github): Introduced MaterialVariant and MaterialVariantSpecification; these are essentially parallels of the similarly named Texture* objects and used in pretty much the same manner. Specifications are shared among all variants and owned by the Materials collection.
Replaced Material precache mechanism with a variant cache queue. Reduced redundant variant caching significantly.
Swi...
danij

2011-03-24

22:53 Revision a0aa069a (github): More coherent distribution package naming
All distribution packages are now named doomsday_(version)_(build). skyjake
21:31 Revision 7a380159 (github): Win32: Fixed most compiler warnings
skyjake
19:18 Revision f2109c02 (github): Client: Fixing mobj/clmobj flags
Trying to make sense of when flags are set and unset. Added
assertions for the solid and remote flags. The client is ...
skyjake

2011-03-23

20:11 Revision 36dbc2a3 (github): Fixing player respawning in a netgame
Previously the server completely failed to respawn a dead
player. Now the respawning occurs successfully, and the cli...
skyjake
12:05 Revision 4385d222 (github): Docs: Updated for revised Amethyst filters
skyjake
08:46 Revision 663ffaa8 (github): Docs: Small tweak to readme.ame
skyjake

2011-03-22

20:36 Revision 1322f733 (github): Fixed more compiler warnings
skyjake
20:24 Revision 9e3b45c6 (github): Win32: Fixed warnings about deprecated string functions
skyjake
20:12 Revision 29d68389 (github): Removing use of deprecated libpng APIs
skyjake
19:33 Revision f61853c0 (github): Fixing compiler warnings
skyjake
19:10 Revision d945bf98 (github): Client: Fixed status bar (was not being drawn)
skyjake
 

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