Activity
From 2010-09-10 to 2010-09-23
2010-09-23
- 07:08 Revision 00b402c7 (github): Merge branch '1.9.0-beta6' of ssh://deng.git.sourceforge.net/gitroot/deng/deng into 1.9.0-beta6
- 07:06 Revision fff71909 (github): Changed: Renamed cvars "rend-dev-blockmap-debug" and "rend-dev-blockmap-debug-size" to "rend-dev-blockmap" and "rend-dev-blockmap-size" accordingly, removing the redundant "debug" term.
- 06:51 Revision 2ccfd911 (github): Fixed initialization of MENU_COLOR3 in Heretic and Hexen.
- 06:49 Revision 5db89957 (github): Fixed Heretic/Hexen: Ensure the inventory widget is closed upon entering a new map or on player death if open.
- Fixed Heretic/Hexen: Horizontal placement of the fullscreen inventory widget sub-elements calculated incorrectly.
- 06:37 Revision 72d7e3ba (github): Fixed creation of Material anims parsed from ANIMDEFS.
- 03:18 Revision 4a31d303 (github): Cleaned up fakeradio edge shadow geometry generation somewhat.
2010-09-21
- 08:34 Bug #935 (Closed): Running without an IWAD causes freeze
- As the summary states; modified Doom Iwads cause 1.9 Beta 6.9 to freeze during loading (when the ring get's to just b...
2010-09-20
- 17:08 Bug #924: Segmentation fault when travelling to Shadow Wood
- Fixed for the upcoming 1.9.0-beta6.10
- 10:57 Bug #934: [Heretic] Energy Orbs using wrong sprites in shareware
- Fixed in for the upcoming 1.9.0-beta6.10 release.
- 10:57 Bug #934: [Heretic] Energy Orbs using wrong sprites in shareware
- I've attached a screenshot.
- 10:52 Bug #934 (Closed): [Heretic] Energy Orbs using wrong sprites in shareware
- When playing the shareware Heretic Iwad In 1.9 Beta 6.9, the sprites for Energy Orb's (large Dragon Claw ammo) are re...
2010-09-11
- 16:10 Bug #934: [Heretic] Energy Orbs using wrong sprites in shareware
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/df8c3038/b3c2/attachment/heretic-share-000.jpg
- 16:10 Bug #933 (Closed): [Heretic] E1M2 going through the wall
- Close to the start, where the yellow key door is, if you jump over the yellow key gizmo, you will be able to go right...
2010-09-10
- 23:18 Bug #932 (Closed): mf2_floatbob not affecting particle generators
- While making a new Quartz Flask and Crystal Vial complete with bubbles, I found that the bobbing of the item did noth...
- 23:18 Bug #933: [Heretic] E1M2 going through the wall
- pointing at the problem area - jump over it and see!
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/th...
Also available in: Atom