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From 2010-09-10 to 2010-09-23

2010-09-23

07:08 Revision 00b402c7 (github): Merge branch '1.9.0-beta6' of ssh://deng.git.sourceforge.net/gitroot/deng/deng into 1.9.0-beta6
danij
07:06 Revision fff71909 (github): Changed: Renamed cvars "rend-dev-blockmap-debug" and "rend-dev-blockmap-debug-size" to "rend-dev-blockmap" and "rend-dev-blockmap-size" accordingly, removing the redundant "debug" term.
danij
06:51 Revision 2ccfd911 (github): Fixed initialization of MENU_COLOR3 in Heretic and Hexen.
danij
06:49 Revision 5db89957 (github): Fixed Heretic/Hexen: Ensure the inventory widget is closed upon entering a new map or on player death if open.
Fixed Heretic/Hexen: Horizontal placement of the fullscreen inventory widget sub-elements calculated incorrectly. danij
06:37 Revision 72d7e3ba (github): Fixed creation of Material anims parsed from ANIMDEFS.
danij
03:18 Revision 4a31d303 (github): Cleaned up fakeradio edge shadow geometry generation somewhat.
danij

2010-09-21

08:34 Bug #935 (Closed): Running without an IWAD causes freeze
As the summary states; modified Doom Iwads cause 1.9 Beta 6.9 to freeze during loading (when the ring get's to just b... vermil

2010-09-20

17:08 Bug #924: Segmentation fault when travelling to Shadow Wood
Fixed for the upcoming 1.9.0-beta6.10 danij
10:57 Bug #934: [Heretic] Energy Orbs using wrong sprites in shareware
Fixed in for the upcoming 1.9.0-beta6.10 release. danij
10:57 Bug #934: [Heretic] Energy Orbs using wrong sprites in shareware
I've attached a screenshot. vermil
10:52 Bug #934 (Closed): [Heretic] Energy Orbs using wrong sprites in shareware
When playing the shareware Heretic Iwad In 1.9 Beta 6.9, the sprites for Energy Orb's (large Dragon Claw ammo) are re... vermil

2010-09-11

16:10 Bug #934: [Heretic] Energy Orbs using wrong sprites in shareware

*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/df8c3038/b3c2/attachment/heretic-share-000.jpg
vermil
16:10 Bug #933 (Closed): [Heretic] E1M2 going through the wall
Close to the start, where the yellow key door is, if you jump over the yellow key gizmo, you will be able to go right... zoeikon

2010-09-10

23:18 Bug #932 (Closed): mf2_floatbob not affecting particle generators
While making a new Quartz Flask and Crystal Vial complete with bubbles, I found that the bobbing of the item did noth... zoeikon
23:18 Bug #933: [Heretic] E1M2 going through the wall
pointing at the problem area - jump over it and see!
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/th...
zoeikon
 

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