Activity
From 2010-03-08 to 2010-03-21
2010-03-21
- 19:34 Revision 433f4cb2 (github): Fixed: Incorporated patch "fix various uninitialized memory accesses" by Jindrich Makovicka - thanks! (see here http://sourceforge.net/tracker/?func=detail&aid=2972261&group_id=74815&atid=542101)
- 17:07 Revision 94270953 (github): Changed Heretic: Items picked up by the player during map setup will not produce item-pickup sounds or screenflash. Pickup messages will be added to the log as normal.
- 16:22 Revision 423a1da3 (github): Added Heretic/Doom64: Implemented support for voodoo dolls.
- Changed Doom: Fixed voodoo doll momentum-zeroing problem which would prevent continuous "voodooscript" loops from wor...
2010-03-20
- 17:51 Revision 1faedfa9 (github): Added: cvar "rend-dev-polyobj-bbox" 1= Render polyobj bounding boxes (for debug).
- 17:14 Revision 72044fca (github): Fixed: "jHexen: impassable doorway (polyobjs?)" see here: http://sourceforge.net/tracker/index.php?func=detail&aid=2944652&group_id=74815&atid=542099
- 11:42 Revision 93e9749e (github): Changed Hexen: It is now possible to -warp using the console if a game has not yet been started. In this instance a new game is initiated using the default skill and player class.
2010-03-19
- 19:48 Revision 578c45da (github): Added Reader::readUntil().
- 19:33 Revision 0b37e5b6 (github): String::compareWithCase() now uses strncmp() and explicit length.
2010-03-11
- 21:01 Revision 7c3df87a (github): Back out change made in another branch which was mistakenly included in the previous commit.
- 20:45 Revision 4cfd1e67 (github): Standardized on map and episode indices in all games. All now use zero based indices represented with unsigned integers thoughout(*) other than when specified by the user (e.g., console commands, linedef special arguments) or when presented to them (e.g., log/error messages).
- * Base one indicies are still used in map change network packets (intermissions were base zero already) and save game...
2010-03-08
- 15:52 Revision 21973321 (github): It is no longer necessary to attempt to start a before map briefing in Hexen's G_DoTeleportNewMap - this is now handled elsewhere as a consequence of the call to SV_MapTeleport.
- 15:17 Revision afd497c4 (github): Merge branch '1.9.0-beta6' of ssh://deng.git.sourceforge.net/gitroot/deng/deng into 1.9.0-beta6
- 15:13 Revision 300fe480 (github): Fix map music track change in Hexen.
- 15:09 Revision 8ecc81dc (github): Due to the way music is managed with Hexen, unless we explicitly stop the current playing track the engine will not change tracks. This is due to the use of the runtime-updated "currentmap" definition (the engine thinks music has not changed because the current Music definition is the same).
- The only reason it worked previously was because the waiting-for-map-load song was started prior to load.
Todo: Reth... - 04:26 Revision 5e7b86cb (github): Fixed linedef collision box dimensions in P_CheckPosition. The box being used was that which is specially enlarged by MAXRADIUS for use with the mobj blockmap.
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