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Revision 4cfd1e67

Added by danij over 14 years ago

Standardized on map and episode indices in all games. All now use zero based indices represented with unsigned integers thoughout(*) other than when specified by the user (e.g., console commands, linedef special arguments) or when presented to them (e.g., log/error messages).

  • Base one indicies are still used in map change network packets (intermissions were base zero already) and save games for backwards compatibility.

Changed Hexen: Removed MAX_ACS_STORE fixed limit.

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