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From 2009-11-28 to 2009-12-11

2009-12-09

21:32 Revision 62e490c8 (github): Merge branch 'new-order-phase4' of ssh://deng.git.sourceforge.net/gitroot/deng/deng into new-order-phase4
skyjake

2009-12-08

20:05 Revision 9e46dba8 (github): Resolved many Visual C++ compilation issues.
Much was resulting from the order in which the headers were included.
Mostly the Windows headers were defining confli...
skyjake

2009-12-02

21:23 Revision dd63223c (github): Specify OS X deployment target for CMake.
skyjake
18:10 Revision 0bff5554 (github): Define OS X deployment target for CMake.
skyjake
16:47 Revision 36cd03c4 (github): Fixed encoding issue in vcbuild.bat (was UNIX).
danij
16:47 Revision 5e94abc8 (github): Updated the Windows installer build script.
danij

2009-11-30

17:48 Revision 9e05ad85 (github): Updated Mac Read Me.
skyjake

2009-11-29

17:23 Revision 5a8fa8ed (github): Bump version numbers for Beta 6.8.
skyjake

2009-11-28

19:10 Revision 8af2e755 (github): Set player_t->viewZ correctly in P_SpawnPlayer.
danij
18:28 Revision 5bf543dc (github): Changed: Debug messages such as "P_MaterialNumForName: "MYTEX" in namespace 1 not found!" are only produced at log verbosity level 1 or greater.
danij
18:00 Revision 82872ea1 (github): Fixed (All Games): Upon spawning into the map the player's viewheight would be set at zero resulting.
Fixed (Engine/All Games): When the player teleports the current view was not instantly updated due to smoothing, resu... danij
17:32 Revision a8f2d188 (github): Changed (jDoom): Items collected by the player as a consequence of spawning into the map nolonger produce a pickup sound or result in a bonus flash.
danij
 

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