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Revision 82872ea1

Added by danij almost 15 years ago

Fixed (All Games): Upon spawning into the map the player's viewheight would be set at zero resulting.
Fixed (Engine/All Games): When the player teleports the current view was not instantly updated due to smoothing, resulting in the player momentarily looking in the wrong direction.
Changed (All Games): When starting a new map there is nolonger a momentary wait where the game is running but the player's view is not drawn.
Fixed (DOOM): When starting a new map if the statusbar is visible the counters would be momentarily hidden.

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