Activity
From 2008-08-10 to 2008-08-23
2008-08-23
- 15:45 Revision 0165dce9 (github): Fixed multi-include-define in plugins/jhexen/include/p_acs.h
- 15:33 Revision 144f6bfd (github): Fixed: Bug which resulted in the weapon bob for all local players to be synced with that of the console player. This was caused by the bob code assuming that only one viewer was altering the engine-side bob offset and so used it as though it persisted over multiple frames.
- 14:57 Revision c935e2ba (github): Minor tweaks to the light definitions for the DOOM nukege barrel.
- Minor tweaks to the particle generator definition for the DOOM explosion (sparks).
- 14:52 Revision 5f5d60f3 (github): Added: Sector lightlevel limits for model decoration definitions (currently unused).
- 14:50 Revision 9c996f99 (github): Fixed: Bug in DED_AddModel which would only initialize the shinyColor of the first four sub models, rather than all.
- 14:47 Revision 738b40dd (github): Fixed: Potential segfault in GL_DrawPatch_CS if param lump is not a valid lump id.
2008-08-11
- 10:40 Feature #1470 (Closed): Functionality of original Doom sector/line types vs XG
- The result of a conversation with Dani about what features of the original doom line/sector types currently can't be ...
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