Activity
From 2008-05-24 to 2008-06-06
2008-06-04
- 02:09 Bug #516: Texture problems on maps made with Oblige (map generator)
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This problem has been fixed in svn for 1.9.0-beta6.
2008-06-03
- 21:20 Bug #516: Texture problems on maps made with Oblige (map generator)
- Screenshot
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/f1046c6a/a1ef/attachment/doomsday-obl... - 21:20 Bug #516: Texture problems on maps made with Oblige (map generator)
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Because the ZIP was too large for Sourceforge, I'm attaching the scre... - 21:18 Bug #516 (Closed): Texture problems on maps made with Oblige (map generator)
- Oblige (http://oblige.sourceforge.net/) is a random level generator for Doom (2), Heretic, Hexen, Wolfenstein 3D, etc...
- 21:18 Bug #516: Texture problems on maps made with Oblige (map generator)
- Screenshot + example map
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/f1046c6a/bffc/attachmen...
2008-06-02
- 17:59 Bug #515 (Closed): old ded syntax issue
- It seems that there is a bug(s) in the DED parser regarding old style XG syntax.
For instance, the top definition ...
2008-05-29
- 10:23 Bug #514: Light decoration placement on planes if origin is incident with a sector boundary
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/0997af28/d289/attachment/SomeDdayVisualAnomalie...- 10:23 Bug #514 (New): Light decoration placement on planes if origin is incident with a sector boundary
- Here are some example wads of some visual issues I have encountered in Dday.
TextureIssue.wad highlights an issue ...
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