Activity
From 2007-11-23 to 2007-12-06
2007-12-06
- 12:18 Bug #484: Controls stick, continuous fire
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OK, looking forward to it :) - 11:47 Bug #484: Controls stick, continuous fire
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If all goes to plan, 1.9.0-beta6 should be released sometime around Ch... - 10:40 Bug #484: Controls stick, continuous fire
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Can you say when beta6 is going to be released? The package maintainer... - 09:25 Bug #484: Controls stick, continuous fire
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This issue appears to only affect the 1.9.0-beta5.2 release specifical... - 10:36 Feature #1443: Fog options should be available in UI
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If you don't want fog then the best thing to do is to disable whatever... - 09:33 Feature #1443: Fog options should be available in UI
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Forgive my petulance for reopening this bug, but the fog is till both... - 09:23 Bug #495: Unable to change weapons
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This seems to be a duplicate of #1809223.
2007-12-05
- 14:58 Feature #1443: Fog options should be available in UI
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Then what can one do when he doesn't want fog, because it causes too ... - 14:53 Bug #484: Controls stick, continuous fire
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I have a similar problem. When pressing certain keys, the game is paus...
2007-12-01
- 15:51 Bug #415: 1.9.5.1 has a very odd behaviour in loading Pwad levels
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I'm assuming that this issue is no longer relevant in 1.9.0-beta6 so, ... - 15:47 Bug #447: Polyobjects become nonsolid, unusable
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Fixed in svn for 1.9.0-beta6 - 15:45 Bug #467: Segmentation Violation
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This isn't a bug. The map you are trying to play uses a feature not cu... - 15:42 Bug #469: Give command crash
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Fixed in svn for 1.9.0-beta6 - 15:34 Bug #470: Door Illusions
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Fixed in svn for 1.9.0-beta6 - 15:22 Bug #479: Co-Op Dedicated Server
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I'll implement both a time out and a means for clients to advance the ... - 15:17 Bug #486: moving objects in E2M2 not functioning
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This issue has been fixed in svn for 1.9.0-beta6 - 15:14 Bug #492: ltc_wall_texture doesn't work
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I've just checked and it seems to work for me. Perhaps you are using i... - 15:12 Bug #495: Unable to change weapons
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This issue has been fixed in svn for 1.9.0-beta6 - 08:31 Bug #495: Unable to change weapons
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This has nothing to do with Eternal Doom. I tried plain Doom2, and e... - 15:10 Bug #490: "Too many objects" errors using Final Doom wads.
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This problem has been fixed in svn for 1.9.0-beta6 - 15:09 Bug #487: particle problem
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This happens when the particle textures have not been loaded for the p... - 15:03 Bug #496: DG_PushMatrix: Stack overflow.
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This problem has been fixed in svn for the upcoming 1.9.0-beta6 - 14:28 Bug #496 (Closed): DG_PushMatrix: Stack overflow.
- When starting Doom2 from Snowberry, I see the console appear, and text run in it. After that, the display goes light ...
- 14:32 Bug #494: Win2k, Snowberry: gdiplus.dll not found
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Simply installing 2.0 framework didn't do it. It placed the dgiplus....
2007-11-29
- 13:47 Bug #494: Win2k, Snowberry: gdiplus.dll not found
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Install the Microsoft DOT.NET 1.1 or 2.x framework. Both of those sup... - 13:17 Bug #494 (Closed): Win2k, Snowberry: gdiplus.dll not found
- Trying to run Snowberry in a fresh Windows 2000 Professional, with SP4 and all updates from Windows Update installed....
- 13:43 Bug #495 (Closed): Unable to change weapons
- linux, Ubuntu Feisty, a self-compiled 1.9.0beta5.2
Playing the first level of Eternal Doom, I am unable to switch ...
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